Chromium Code Reviews| Index: cc/output/color_lut_cache.cc |
| diff --git a/cc/output/color_lut_cache.cc b/cc/output/color_lut_cache.cc |
| index d591f39fbcb898079c644ec714d42df21a365f64..2409fcd316c475f2e098f816af4d1f40e52a0903 100644 |
| --- a/cc/output/color_lut_cache.cc |
| +++ b/cc/output/color_lut_cache.cc |
| @@ -9,19 +9,23 @@ |
| #include <vector> |
| #include "gpu/command_buffer/client/gles2_interface.h" |
| +#include "third_party/khronos/GLES2/gl2ext.h" |
| #include "ui/gfx/color_transform.h" |
| // After a LUT has not been used for this many frames, we release it. |
| const uint32_t kMaxFramesUnused = 10; |
| -ColorLUTCache::ColorLUTCache(gpu::gles2::GLES2Interface* gl) |
| - : lut_cache_(0), gl_(gl) {} |
| +ColorLUTCache::ColorLUTCache(gpu::gles2::GLES2Interface* gl, |
| + bool texture_half_float_linear) |
| + : lut_cache_(0), |
| + gl_(gl), |
| + texture_half_float_linear_(texture_half_float_linear) {} |
| ColorLUTCache::~ColorLUTCache() { |
| GLuint textures[10]; |
| size_t n = 0; |
| for (const auto& cache_entry : lut_cache_) { |
| - textures[n++] = cache_entry.second.texture; |
| + textures[n++] = cache_entry.second.lut.texture; |
| if (n == arraysize(textures)) { |
| gl_->DeleteTextures(n, textures); |
| n = 0; |
| @@ -33,11 +37,101 @@ ColorLUTCache::~ColorLUTCache() { |
| namespace { |
| -unsigned char FloatToLUT(float f) { |
| +unsigned short baseTable[512] = { |
|
ccameron
2017/01/21 19:49:20
See the source of this block,
https://cs.chromium.
hubbe
2017/01/22 05:12:39
That's not actually where I copied it from.
Anywho
|
| + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| + 0, 0, 0, 0, 1, 2, 4, 8, 16, 32, 64, |
| + 128, 256, 512, 1024, 2048, 3072, 4096, 5120, 6144, 7168, 8192, |
| + 9216, 10240, 11264, 12288, 13312, 14336, 15360, 16384, 17408, 18432, 19456, |
| + 20480, 21504, 22528, 23552, 24576, 25600, 26624, 27648, 28672, 29696, 30720, |
| + 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| + 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| + 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| + 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| + 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| + 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| + 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| + 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| + 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| + 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, |
| + 31744, 31744, 31744, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
| + 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
| + 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
| + 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
| + 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
| + 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
| + 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
| + 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
| + 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, |
| + 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32769, 32770, 32772, 32776, |
| + 32784, 32800, 32832, 32896, 33024, 33280, 33792, 34816, 35840, 36864, 37888, |
| + 38912, 39936, 40960, 41984, 43008, 44032, 45056, 46080, 47104, 48128, 49152, |
| + 50176, 51200, 52224, 53248, 54272, 55296, 56320, 57344, 58368, 59392, 60416, |
| + 61440, 62464, 63488, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
| + 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
| + 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
| + 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
| + 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
| + 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
| + 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
| + 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
| + 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
| + 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, |
| + 64512, 64512, 64512, 64512, 64512, 64512}; |
| + |
| +unsigned char shiftTable[512] = { |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, |
| + 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, |
| + 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 13, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 23, 22, |
| + 21, 20, 19, 18, 17, 16, 15, 14, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, |
| + 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, |
| + 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 13}; |
| + |
| +template <typename T> |
| +T FloatToLUT(float f) {} |
| + |
| +template <> |
| +unsigned short FloatToLUT<unsigned short>(float f) { |
| + unsigned temp = *(reinterpret_cast<unsigned*>(&f)); |
| + unsigned signexp = (temp >> 23) & 0x1ff; |
| + return baseTable[signexp] + ((temp & 0x007fffff) >> shiftTable[signexp]); |
| +} |
| + |
| +template <> |
| +unsigned char FloatToLUT<unsigned char>(float f) { |
| return std::min<int>(255, std::max<int>(0, floorf(f * 255.0f + 0.5f))); |
| } |
| }; |
| +template <typename T> |
| unsigned int ColorLUTCache::MakeLUT(const gfx::ColorSpace& from, |
| gfx::ColorSpace to, |
| int lut_samples) { |
| @@ -50,9 +144,9 @@ unsigned int ColorLUTCache::MakeLUT(const gfx::ColorSpace& from, |
| int lut_entries = lut_samples * lut_samples * lut_samples; |
| float inverse = 1.0f / (lut_samples - 1); |
| - std::vector<unsigned char> lut(lut_entries * 4); |
| + std::vector<T> lut(lut_entries * 4); |
| std::vector<gfx::ColorTransform::TriStim> samples(lut_samples); |
| - unsigned char* lutp = lut.data(); |
| + T* lutp = lut.data(); |
| for (int v = 0; v < lut_samples; v++) { |
| for (int u = 0; u < lut_samples; u++) { |
| for (int y = 0; y < lut_samples; y++) { |
| @@ -62,10 +156,10 @@ unsigned int ColorLUTCache::MakeLUT(const gfx::ColorSpace& from, |
| } |
| transform->transform(samples.data(), samples.size()); |
| for (int y = 0; y < lut_samples; y++) { |
| - *(lutp++) = FloatToLUT(samples[y].x()); |
| - *(lutp++) = FloatToLUT(samples[y].y()); |
| - *(lutp++) = FloatToLUT(samples[y].z()); |
| - *(lutp++) = 255; // alpha |
| + *(lutp++) = FloatToLUT<T>(samples[y].x()); |
| + *(lutp++) = FloatToLUT<T>(samples[y].y()); |
| + *(lutp++) = FloatToLUT<T>(samples[y].z()); |
| + *(lutp++) = FloatToLUT<T>(1.0); // alpha |
| } |
| } |
| } |
| @@ -78,22 +172,34 @@ unsigned int ColorLUTCache::MakeLUT(const gfx::ColorSpace& from, |
| gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
ccameron
2017/01/21 01:10:49
To use 16-bit floating point, the upload data does
hubbe
2017/01/22 05:12:39
Done.
|
| gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, lut_samples, |
| - lut_samples * lut_samples, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| + lut_samples * lut_samples, 0, GL_RGBA, |
| + sizeof(T) == 1 ? GL_UNSIGNED_BYTE : GL_HALF_FLOAT_OES, |
| lut.data()); |
| return lut_texture; |
| } |
| -unsigned int ColorLUTCache::GetLUT(const gfx::ColorSpace& from, |
| - const gfx::ColorSpace& to, |
| - int lut_samples) { |
| - CacheKey key(from, std::make_pair(to, lut_samples)); |
| +ColorLUTCache::LUT ColorLUTCache::GetLUT(const gfx::ColorSpace& from, |
| + const gfx::ColorSpace& to) { |
| + CacheKey key(from, to); |
| auto iter = lut_cache_.Get(key); |
| if (iter != lut_cache_.end()) { |
| iter->second.last_used_frame = current_frame_; |
| - return iter->second.texture; |
| + return iter->second.lut; |
| } |
| - unsigned int lut = MakeLUT(from, to, lut_samples); |
| + LUT lut; |
| + // If input is HDR, and the output is scRGB, we're going to need |
| + // to produce values outside of 0-1, so we'll need to make a half-float |
| + // LUT. Also, we'll need to build a larger lut to maintain accuracy. |
| + // All LUT sizes should be odd a some transforms hav a knee at 0.5. |
| + if (to == gfx::ColorSpace::CreateSCRGBLinear() && from.IsHDR() && |
| + texture_half_float_linear_) { |
| + lut.size = 37; |
| + lut.texture = MakeLUT<unsigned short>(from, to, lut.size); |
| + } else { |
| + lut.size = 17; |
| + lut.texture = MakeLUT<unsigned char>(from, to, lut.size); |
| + } |
| lut_cache_.Put(key, CacheVal(lut, current_frame_)); |
| return lut; |
| } |
| @@ -103,7 +209,7 @@ void ColorLUTCache::Swap() { |
| while (!lut_cache_.empty() && |
| current_frame_ - lut_cache_.rbegin()->second.last_used_frame > |
| kMaxFramesUnused) { |
| - gl_->DeleteTextures(1, &lut_cache_.rbegin()->second.texture); |
| + gl_->DeleteTextures(1, &lut_cache_.rbegin()->second.lut.texture); |
| lut_cache_.ShrinkToSize(lut_cache_.size() - 1); |
| } |
| } |