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1 // Copyright 2006-2013 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This module contains the architecture-specific code. This make the rest of | 5 // This module contains the architecture-specific code. This make the rest of |
6 // the code less dependent on differences between different processor | 6 // the code less dependent on differences between different processor |
7 // architecture. | 7 // architecture. |
8 // The classes have the same definition for all architectures. The | 8 // The classes have the same definition for all architectures. The |
9 // implementation for a particular architecture is put in cpu_<arch>.cc. | 9 // implementation for a particular architecture is put in cpu_<arch>.cc. |
10 // The build system then uses the implementation for the target architecture. | 10 // The build system then uses the implementation for the target architecture. |
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37 int stepping() const { return stepping_; } | 37 int stepping() const { return stepping_; } |
38 int model() const { return model_; } | 38 int model() const { return model_; } |
39 int ext_model() const { return ext_model_; } | 39 int ext_model() const { return ext_model_; } |
40 int family() const { return family_; } | 40 int family() const { return family_; } |
41 int ext_family() const { return ext_family_; } | 41 int ext_family() const { return ext_family_; } |
42 int type() const { return type_; } | 42 int type() const { return type_; } |
43 | 43 |
44 // arm implementer/part information | 44 // arm implementer/part information |
45 int implementer() const { return implementer_; } | 45 int implementer() const { return implementer_; } |
46 static const int ARM = 0x41; | 46 static const int ARM = 0x41; |
| 47 static const int NVIDIA = 0x4e; |
47 static const int QUALCOMM = 0x51; | 48 static const int QUALCOMM = 0x51; |
48 int architecture() const { return architecture_; } | 49 int architecture() const { return architecture_; } |
49 int part() const { return part_; } | 50 int part() const { return part_; } |
50 static const int ARM_CORTEX_A5 = 0xc05; | 51 static const int ARM_CORTEX_A5 = 0xc05; |
51 static const int ARM_CORTEX_A7 = 0xc07; | 52 static const int ARM_CORTEX_A7 = 0xc07; |
52 static const int ARM_CORTEX_A8 = 0xc08; | 53 static const int ARM_CORTEX_A8 = 0xc08; |
53 static const int ARM_CORTEX_A9 = 0xc09; | 54 static const int ARM_CORTEX_A9 = 0xc09; |
54 static const int ARM_CORTEX_A12 = 0xc0c; | 55 static const int ARM_CORTEX_A12 = 0xc0c; |
55 static const int ARM_CORTEX_A15 = 0xc0f; | 56 static const int ARM_CORTEX_A15 = 0xc0f; |
56 | 57 |
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107 bool has_neon_; | 108 bool has_neon_; |
108 bool has_thumbee_; | 109 bool has_thumbee_; |
109 bool has_vfp_; | 110 bool has_vfp_; |
110 bool has_vfp3_; | 111 bool has_vfp3_; |
111 bool has_vfp3_d32_; | 112 bool has_vfp3_d32_; |
112 }; | 113 }; |
113 | 114 |
114 } } // namespace v8::internal | 115 } } // namespace v8::internal |
115 | 116 |
116 #endif // V8_CPU_H_ | 117 #endif // V8_CPU_H_ |
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