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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/layout/ng/ng_block_layout_algorithm.h" | 5 #include "core/layout/ng/ng_block_layout_algorithm.h" |
6 | 6 |
7 #include "core/layout/ng/ng_block_node.h" | 7 #include "core/layout/ng/ng_block_node.h" |
8 #include "core/layout/ng/ng_constraint_space.h" | 8 #include "core/layout/ng/ng_constraint_space.h" |
9 #include "core/layout/ng/ng_constraint_space_builder.h" | 9 #include "core/layout/ng/ng_constraint_space_builder.h" |
10 #include "core/layout/ng/ng_layout_coordinator.h" | 10 #include "core/layout/ng/ng_layout_coordinator.h" |
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33 | 33 |
34 class NGBlockLayoutAlgorithmTest : public ::testing::Test { | 34 class NGBlockLayoutAlgorithmTest : public ::testing::Test { |
35 protected: | 35 protected: |
36 void SetUp() override { style_ = ComputedStyle::create(); } | 36 void SetUp() override { style_ = ComputedStyle::create(); } |
37 | 37 |
38 NGPhysicalBoxFragment* RunBlockLayoutAlgorithm(NGConstraintSpace* space, | 38 NGPhysicalBoxFragment* RunBlockLayoutAlgorithm(NGConstraintSpace* space, |
39 NGBlockNode* first_child) { | 39 NGBlockNode* first_child) { |
40 NGBlockNode parent(style_.get()); | 40 NGBlockNode parent(style_.get()); |
41 parent.SetFirstChild(first_child); | 41 parent.SetFirstChild(first_child); |
42 | 42 |
43 NGLayoutCoordinator coordinator(&parent, space); | 43 NGBlockLayoutAlgorithm algorithm(style_.get(), first_child, space); |
| 44 |
44 NGPhysicalFragment* fragment; | 45 NGPhysicalFragment* fragment; |
45 coordinator.Tick(&fragment); | 46 NGLayoutAlgorithm* not_used; |
46 EXPECT_EQ(kBlockLayoutAlgorithm, | 47 EXPECT_EQ(kNewFragment, algorithm.Layout(nullptr, &fragment, ¬_used)); |
47 coordinator.GetAlgorithmStackForTesting()[0]->algorithmType()); | |
48 while (!coordinator.Tick(&fragment)) | |
49 ; | |
50 | 48 |
51 return toNGPhysicalBoxFragment(fragment); | 49 return toNGPhysicalBoxFragment(fragment); |
52 } | 50 } |
53 | 51 |
54 MinAndMaxContentSizes RunComputeMinAndMax(NGBlockNode* first_child) { | 52 MinAndMaxContentSizes RunComputeMinAndMax(NGBlockNode* first_child) { |
55 // The constraint space is not used for min/max computation, but we need | 53 // The constraint space is not used for min/max computation, but we need |
56 // it to create the algorithm. | 54 // it to create the algorithm. |
57 NGConstraintSpace* space = | 55 NGConstraintSpace* space = |
58 ConstructConstraintSpace(kHorizontalTopBottom, TextDirection::kLtr, | 56 ConstructConstraintSpace(kHorizontalTopBottom, TextDirection::kLtr, |
59 NGLogicalSize(LayoutUnit(), LayoutUnit())); | 57 NGLogicalSize(LayoutUnit(), LayoutUnit())); |
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1553 EXPECT_EQ(LayoutUnit(194), fragment->LeftOffset()); | 1551 EXPECT_EQ(LayoutUnit(194), fragment->LeftOffset()); |
1554 EXPECT_EQ(LayoutUnit(), fragment->TopOffset()); | 1552 EXPECT_EQ(LayoutUnit(), fragment->TopOffset()); |
1555 EXPECT_EQ(LayoutUnit(16), fragment->Width()); | 1553 EXPECT_EQ(LayoutUnit(16), fragment->Width()); |
1556 EXPECT_EQ(LayoutUnit(50), fragment->Height()); | 1554 EXPECT_EQ(LayoutUnit(50), fragment->Height()); |
1557 EXPECT_EQ(0UL, fragment->Children().size()); | 1555 EXPECT_EQ(0UL, fragment->Children().size()); |
1558 EXPECT_FALSE(iterator.NextChild()); | 1556 EXPECT_FALSE(iterator.NextChild()); |
1559 } | 1557 } |
1560 | 1558 |
1561 } // namespace | 1559 } // namespace |
1562 } // namespace blink | 1560 } // namespace blink |
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