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Side by Side Diff: ui/events/test/event_generator.cc

Issue 2647253002: Add tangentialPressure and twist properties to PointerEvent on Windows (Closed)
Patch Set: rotation Created 3 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/events/test/event_generator.h" 5 #include "ui/events/test/event_generator.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
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585 585
586 void EventGenerator::Init(gfx::NativeWindow root_window, 586 void EventGenerator::Init(gfx::NativeWindow root_window,
587 gfx::NativeWindow window_context) { 587 gfx::NativeWindow window_context) {
588 ui::SetEventTickClockForTesting(base::MakeUnique<TestTickClock>()); 588 ui::SetEventTickClockForTesting(base::MakeUnique<TestTickClock>());
589 delegate()->SetContext(this, root_window, window_context); 589 delegate()->SetContext(this, root_window, window_context);
590 if (window_context) 590 if (window_context)
591 current_location_ = delegate()->CenterOfWindow(window_context); 591 current_location_ = delegate()->CenterOfWindow(window_context);
592 current_target_ = delegate()->GetTargetAt(current_location_); 592 current_target_ = delegate()->GetTargetAt(current_location_);
593 touch_pointer_details_ = 593 touch_pointer_details_ =
594 PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 1.0, 1.0, 594 PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 1.0, 1.0,
595 std::numeric_limits<float>::quiet_NaN(), 0.0, 0.0); 595 std::numeric_limits<float>::quiet_NaN(), 0.0, 0.0, 0.0, 0);
596 } 596 }
597 597
598 void EventGenerator::DispatchKeyEvent(bool is_press, 598 void EventGenerator::DispatchKeyEvent(bool is_press,
599 ui::KeyboardCode key_code, 599 ui::KeyboardCode key_code,
600 int flags) { 600 int flags) {
601 #if defined(OS_WIN) 601 #if defined(OS_WIN)
602 UINT key_press = WM_KEYDOWN; 602 UINT key_press = WM_KEYDOWN;
603 uint16_t character = ui::DomCodeToUsLayoutCharacter( 603 uint16_t character = ui::DomCodeToUsLayoutCharacter(
604 ui::UsLayoutKeyboardCodeToDomCode(key_code), flags); 604 ui::UsLayoutKeyboardCodeToDomCode(key_code), flags);
605 if (is_press && character) { 605 if (is_press && character) {
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717 return default_delegate; 717 return default_delegate;
718 } 718 }
719 719
720 EventGeneratorDelegate* EventGenerator::delegate() { 720 EventGeneratorDelegate* EventGenerator::delegate() {
721 return const_cast<EventGeneratorDelegate*>( 721 return const_cast<EventGeneratorDelegate*>(
722 const_cast<const EventGenerator*>(this)->delegate()); 722 const_cast<const EventGenerator*>(this)->delegate());
723 } 723 }
724 724
725 } // namespace test 725 } // namespace test
726 } // namespace ui 726 } // namespace ui
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