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Unified Diff: cc/proto/gfx_conversions.cc

Issue 2646623002: cc: Remove all blimp code from cc. (Closed)
Patch Set: test build Created 3 years, 11 months ago
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Index: cc/proto/gfx_conversions.cc
diff --git a/cc/proto/gfx_conversions.cc b/cc/proto/gfx_conversions.cc
deleted file mode 100644
index 1d01a9a766e049564b34ecad64ad204482a43711..0000000000000000000000000000000000000000
--- a/cc/proto/gfx_conversions.cc
+++ /dev/null
@@ -1,155 +0,0 @@
-// Copyright 2015 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "cc/proto/gfx_conversions.h"
-
-#include "cc/proto/point.pb.h"
-#include "cc/proto/point3f.pb.h"
-#include "cc/proto/pointf.pb.h"
-#include "cc/proto/rect.pb.h"
-#include "cc/proto/rectf.pb.h"
-#include "cc/proto/scroll_offset.pb.h"
-#include "cc/proto/size.pb.h"
-#include "cc/proto/sizef.pb.h"
-#include "cc/proto/transform.pb.h"
-#include "cc/proto/vector2d.pb.h"
-#include "cc/proto/vector2df.pb.h"
-#include "ui/gfx/geometry/point.h"
-#include "ui/gfx/geometry/point3_f.h"
-#include "ui/gfx/geometry/point_f.h"
-#include "ui/gfx/geometry/rect.h"
-#include "ui/gfx/geometry/rect_f.h"
-#include "ui/gfx/geometry/scroll_offset.h"
-#include "ui/gfx/geometry/size.h"
-#include "ui/gfx/geometry/size_f.h"
-#include "ui/gfx/geometry/vector2d.h"
-#include "ui/gfx/transform.h"
-
-namespace cc {
-
-void PointToProto(const gfx::Point& point, proto::Point* proto) {
- proto->set_x(point.x());
- proto->set_y(point.y());
-}
-
-gfx::Point ProtoToPoint(const proto::Point& proto) {
- return gfx::Point(proto.x(), proto.y());
-}
-
-void PointFToProto(const gfx::PointF& point, proto::PointF* proto) {
- proto->set_x(point.x());
- proto->set_y(point.y());
-}
-
-gfx::PointF ProtoToPointF(const proto::PointF& proto) {
- return gfx::PointF(proto.x(), proto.y());
-}
-
-void Point3FToProto(const gfx::Point3F& point, proto::Point3F* proto) {
- proto->set_x(point.x());
- proto->set_y(point.y());
- proto->set_z(point.z());
-}
-
-gfx::Point3F ProtoToPoint3F(const proto::Point3F& proto) {
- return gfx::Point3F(proto.x(), proto.y(), proto.z());
-}
-
-void RectToProto(const gfx::Rect& rect, proto::Rect* proto) {
- proto->mutable_origin()->set_x(rect.x());
- proto->mutable_origin()->set_y(rect.y());
- proto->mutable_size()->set_width(rect.width());
- proto->mutable_size()->set_height(rect.height());
-}
-
-gfx::Rect ProtoToRect(const proto::Rect& proto) {
- return gfx::Rect(proto.origin().x(), proto.origin().y(), proto.size().width(),
- proto.size().height());
-}
-
-void RectFToProto(const gfx::RectF& rect, proto::RectF* proto) {
- proto->mutable_origin()->set_x(rect.x());
- proto->mutable_origin()->set_y(rect.y());
- proto->mutable_size()->set_width(rect.width());
- proto->mutable_size()->set_height(rect.height());
-}
-
-gfx::RectF ProtoToRectF(const proto::RectF& proto) {
- return gfx::RectF(proto.origin().x(), proto.origin().y(),
- proto.size().width(), proto.size().height());
-}
-
-void SizeToProto(const gfx::Size& size, proto::Size* proto) {
- proto->set_width(size.width());
- proto->set_height(size.height());
-}
-
-gfx::Size ProtoToSize(const proto::Size& proto) {
- return gfx::Size(proto.width(), proto.height());
-}
-
-void SizeFToProto(const gfx::SizeF& size, proto::SizeF* proto) {
- proto->set_width(size.width());
- proto->set_height(size.height());
-}
-
-gfx::SizeF ProtoToSizeF(const proto::SizeF& proto) {
- return gfx::SizeF(proto.width(), proto.height());
-}
-
-void TransformToProto(const gfx::Transform& transform,
- proto::Transform* proto) {
- if (transform.IsIdentity())
- return;
-
- for (int i = 0; i < 4; i++) {
- for (int j = 0; j < 4; j++) {
- proto->add_matrix(transform.matrix().get(i, j));
- }
- }
-}
-
-gfx::Transform ProtoToTransform(const proto::Transform& proto) {
- if (proto.matrix_size() == 0)
- return gfx::Transform();
-
- gfx::Transform transform(gfx::Transform::kSkipInitialization);
- DCHECK_EQ(16, proto.matrix_size());
- for (int i = 0; i < 4; i++) {
- for (int j = 0; j < 4; j++) {
- transform.matrix().set(i, j, proto.matrix(i * 4 + j));
- }
- }
- return transform;
-}
-
-void Vector2dFToProto(const gfx::Vector2dF& vector, proto::Vector2dF* proto) {
- proto->set_x(vector.x());
- proto->set_y(vector.y());
-}
-
-gfx::Vector2dF ProtoToVector2dF(const proto::Vector2dF& proto) {
- return gfx::Vector2dF(proto.x(), proto.y());
-}
-
-void ScrollOffsetToProto(const gfx::ScrollOffset& scroll_offset,
- proto::ScrollOffset* proto) {
- proto->set_x(scroll_offset.x());
- proto->set_y(scroll_offset.y());
-}
-
-gfx::ScrollOffset ProtoToScrollOffset(const proto::ScrollOffset& proto) {
- return gfx::ScrollOffset(proto.x(), proto.y());
-}
-
-void Vector2dToProto(const gfx::Vector2d& vector, proto::Vector2d* proto) {
- proto->set_x(vector.x());
- proto->set_y(vector.y());
-}
-
-gfx::Vector2d ProtoToVector2d(const proto::Vector2d& proto) {
- return gfx::Vector2d(proto.x(), proto.y());
-}
-
-} // namespace cc
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