| Index: cc/blimp/layer_tree_host_remote.cc
|
| diff --git a/cc/blimp/layer_tree_host_remote.cc b/cc/blimp/layer_tree_host_remote.cc
|
| deleted file mode 100644
|
| index 442be97f15def0266b46623ae19ac3b4d1f042b4..0000000000000000000000000000000000000000
|
| --- a/cc/blimp/layer_tree_host_remote.cc
|
| +++ /dev/null
|
| @@ -1,536 +0,0 @@
|
| -// Copyright 2016 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/blimp/layer_tree_host_remote.h"
|
| -
|
| -#include "base/atomic_sequence_num.h"
|
| -#include "base/auto_reset.h"
|
| -#include "base/memory/ptr_util.h"
|
| -#include "cc/blimp/compositor_proto_state.h"
|
| -#include "cc/blimp/engine_picture_cache.h"
|
| -#include "cc/blimp/picture_data_conversions.h"
|
| -#include "cc/blimp/remote_compositor_bridge.h"
|
| -#include "cc/output/compositor_frame_sink.h"
|
| -#include "cc/proto/compositor_message.pb.h"
|
| -#include "cc/proto/gfx_conversions.h"
|
| -#include "cc/proto/layer_tree_host.pb.h"
|
| -#include "cc/trees/layer_tree.h"
|
| -#include "cc/trees/layer_tree_host_client.h"
|
| -#include "cc/trees/layer_tree_host_common.h"
|
| -#include "cc/trees/mutator_host.h"
|
| -#include "cc/trees/task_runner_provider.h"
|
| -#include "ui/gfx/geometry/scroll_offset.h"
|
| -
|
| -namespace cc {
|
| -namespace {
|
| -// We use a 16ms default frame interval because the rate at which the engine
|
| -// produces main frames doesn't matter.
|
| -base::TimeDelta kDefaultFrameInterval = base::TimeDelta::FromMilliseconds(16);
|
| -
|
| -static base::StaticAtomicSequenceNumber s_layer_tree_host_sequence_number;
|
| -
|
| -bool ShouldUpdateLayer(Layer* layer) {
|
| - // If the embedder has marked the layer as non-drawable.
|
| - if (!layer->DrawsContent())
|
| - return false;
|
| -
|
| - // If the layer bounds are empty.
|
| - if (layer->bounds().IsEmpty())
|
| - return false;
|
| -
|
| - // If the layer is transparent and has no background filters applied.
|
| - // See EffectTree::UpdateIsDrawn for the logic details.
|
| - // A few things have been ignored:
|
| - // 1) We don't support threaded animations at the moment, so the opacity can
|
| - // not change on the client.
|
| - // 2) This does not account for layer hiding its subtree, but that is never
|
| - // used by the renderer.
|
| - // 3) Also updates a transparent layer's subtree when it will be skipped while
|
| - // drawing on the client.
|
| - if (layer->opacity() == 0.f && layer->background_filters().IsEmpty())
|
| - return false;
|
| -
|
| - return true;
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -LayerTreeHostRemote::InitParams::InitParams() = default;
|
| -
|
| -LayerTreeHostRemote::InitParams::~InitParams() = default;
|
| -
|
| -LayerTreeHostRemote::LayerTreeHostRemote(InitParams* params)
|
| - : LayerTreeHostRemote(
|
| - params,
|
| - base::MakeUnique<LayerTree>(params->mutator_host, this)) {}
|
| -
|
| -LayerTreeHostRemote::LayerTreeHostRemote(InitParams* params,
|
| - std::unique_ptr<LayerTree> layer_tree)
|
| - : id_(s_layer_tree_host_sequence_number.GetNext() + 1),
|
| - main_frame_requested_from_bridge_(false),
|
| - client_(params->client),
|
| - task_runner_provider_(
|
| - TaskRunnerProvider::Create(std::move(params->main_task_runner),
|
| - nullptr)),
|
| - remote_compositor_bridge_(std::move(params->remote_compositor_bridge)),
|
| - engine_picture_cache_(std::move(params->engine_picture_cache)),
|
| - settings_(*params->settings),
|
| - layer_tree_(std::move(layer_tree)),
|
| - weak_factory_(this) {
|
| - DCHECK(task_runner_provider_->IsMainThread());
|
| - DCHECK(remote_compositor_bridge_);
|
| - DCHECK(client_);
|
| - remote_compositor_bridge_->BindToClient(this);
|
| - layer_tree_->set_engine_picture_cache(engine_picture_cache_.get());
|
| -}
|
| -
|
| -LayerTreeHostRemote::~LayerTreeHostRemote() = default;
|
| -
|
| -int LayerTreeHostRemote::GetId() const {
|
| - return id_;
|
| -}
|
| -
|
| -int LayerTreeHostRemote::SourceFrameNumber() const {
|
| - return source_frame_number_;
|
| -}
|
| -
|
| -LayerTree* LayerTreeHostRemote::GetLayerTree() {
|
| - return layer_tree_.get();
|
| -}
|
| -
|
| -const LayerTree* LayerTreeHostRemote::GetLayerTree() const {
|
| - return layer_tree_.get();
|
| -}
|
| -
|
| -UIResourceManager* LayerTreeHostRemote::GetUIResourceManager() const {
|
| - // We shouldn't need a UIResourceManager. The layers which need this
|
| - // (UIResourceLayers and PaintedScrollbarLayers) are never used by the
|
| - // renderer compositor in remote mode.
|
| - NOTREACHED() << "UIResourceManager requested. Unsupported Layer type used";
|
| - return nullptr;
|
| -}
|
| -
|
| -TaskRunnerProvider* LayerTreeHostRemote::GetTaskRunnerProvider() const {
|
| - return task_runner_provider_.get();
|
| -}
|
| -
|
| -const LayerTreeSettings& LayerTreeHostRemote::GetSettings() const {
|
| - return settings_;
|
| -}
|
| -
|
| -void LayerTreeHostRemote::SetFrameSinkId(const FrameSinkId& frame_sink_id) {
|
| - // We don't need to care about SurfaceLayers. The Surfaces system is
|
| - // relevant on the client only.
|
| -}
|
| -
|
| -void LayerTreeHostRemote::SetLayerTreeMutator(
|
| - std::unique_ptr<LayerTreeMutator> mutator) {
|
| - // TODO(khushalsagar): Compositor-worker not supported. See crbug.com/650876.
|
| -}
|
| -
|
| -void LayerTreeHostRemote::QueueSwapPromise(
|
| - std::unique_ptr<SwapPromise> swap_promise) {
|
| - swap_promise_manager_.QueueSwapPromise(std::move(swap_promise));
|
| -}
|
| -
|
| -SwapPromiseManager* LayerTreeHostRemote::GetSwapPromiseManager() {
|
| - return &swap_promise_manager_;
|
| -}
|
| -
|
| -void LayerTreeHostRemote::SetHasGpuRasterizationTrigger(bool has_trigger) {
|
| - // TODO(khushalsagar) : Take care of Gpu raster. See crbug.com/650431.
|
| -}
|
| -
|
| -void LayerTreeHostRemote::SetVisible(bool visible) {
|
| - // The visibility of the compositor is controlled on the client, which is
|
| - // why this value is not sent there, since the client has the current true
|
| - // state.
|
| - visible_ = visible;
|
| -}
|
| -
|
| -bool LayerTreeHostRemote::IsVisible() const {
|
| - return visible_;
|
| -}
|
| -
|
| -void LayerTreeHostRemote::SetCompositorFrameSink(
|
| - std::unique_ptr<CompositorFrameSink> compositor_frame_sink) {
|
| - NOTREACHED()
|
| - << "The LayerTreeHostClient is never asked for a CompositorFrameSink";
|
| -}
|
| -
|
| -std::unique_ptr<CompositorFrameSink>
|
| -LayerTreeHostRemote::ReleaseCompositorFrameSink() {
|
| - // Since we never have a CompositorFrameSink, this is always a no-op.
|
| - return nullptr;
|
| -}
|
| -
|
| -void LayerTreeHostRemote::SetNeedsAnimate() {
|
| - MainFrameRequested(FramePipelineStage::ANIMATE);
|
| -}
|
| -
|
| -void LayerTreeHostRemote::SetNeedsUpdateLayers() {
|
| - MainFrameRequested(FramePipelineStage::UPDATE_LAYERS);
|
| -}
|
| -
|
| -void LayerTreeHostRemote::SetNeedsCommit() {
|
| - MainFrameRequested(FramePipelineStage::COMMIT);
|
| -}
|
| -
|
| -void LayerTreeHostRemote::SetNeedsRecalculateRasterScales() {
|
| - // This is used by devtools to reraster content after changing device
|
| - // emulation modes, so doesn't need to be supported by Blimp.
|
| -}
|
| -
|
| -bool LayerTreeHostRemote::BeginMainFrameRequested() const {
|
| - return requested_pipeline_stage_for_next_frame_ != FramePipelineStage::NONE;
|
| -}
|
| -
|
| -bool LayerTreeHostRemote::CommitRequested() const {
|
| - // We report that a commit is in progress when synchronizing scroll and scale
|
| - // updates because in threaded mode, scroll/scale synchronization from the
|
| - // impl thread happens only during the main frame.
|
| - return synchronizing_client_updates_ ||
|
| - requested_pipeline_stage_for_next_frame_ == FramePipelineStage::COMMIT;
|
| -}
|
| -
|
| -void LayerTreeHostRemote::SetDeferCommits(bool defer_commits) {
|
| - defer_commits_ = defer_commits;
|
| - ScheduleMainFrameIfNecessary();
|
| -}
|
| -
|
| -void LayerTreeHostRemote::LayoutAndUpdateLayers() {
|
| - NOTREACHED() << "Only supported in single-threaded mode and this class"
|
| - << " does not support single-thread since it is out of process";
|
| -}
|
| -
|
| -void LayerTreeHostRemote::Composite(base::TimeTicks frame_begin_time) {
|
| - NOTREACHED() << "Only supported in single-threaded mode and this class"
|
| - << " does not support single-thread since it is out of process";
|
| -}
|
| -
|
| -void LayerTreeHostRemote::SetNeedsRedrawRect(const gfx::Rect& damage_rect) {
|
| - // The engine shouldn't need to care about draws. CompositorFrames are never
|
| - // used here.
|
| - // TODO(khushalsagar): The caller could be waiting for an Ack for this redraw.
|
| - // We need a better solution for this. See crbug.com/651141.
|
| - NOTIMPLEMENTED();
|
| -}
|
| -
|
| -void LayerTreeHostRemote::SetNextCommitForcesRedraw() {
|
| - // Ideally the engine shouldn't need to care about draw requests at all. The
|
| - // compositor that produces CompositorFrames is on the client and draw
|
| - // requests should be made directly to it on the client itself.
|
| - NOTIMPLEMENTED();
|
| -}
|
| -
|
| -void LayerTreeHostRemote::NotifyInputThrottledUntilCommit() {
|
| - // This notification is used in the case where the renderer handles an input
|
| - // event, and needs to send an Ack to the browser when the resulting main
|
| - // frame is committed. If the compositor is taking too long on the pending
|
| - // tree, the commit processing will be delayed blocking all input as a result.
|
| - // So this is used to have the compositor activate the pending tree faster, so
|
| - // the pending commit can be processed.
|
| - // In remote mode, we don't send such notifications to the client because the
|
| - // most likely bottleneck is the transport instead of raster. Also, input is
|
| - // queued on the client, so if raster does end up being a bottleneck, the
|
| - // input handling code on the client informs the LayerTreeHostInProcess
|
| - // directly.
|
| - NOTIMPLEMENTED();
|
| -}
|
| -
|
| -void LayerTreeHostRemote::UpdateBrowserControlsState(
|
| - BrowserControlsState constraints,
|
| - BrowserControlsState current,
|
| - bool animate) {
|
| - NOTREACHED() << "Using BrowserControls animations is not supported";
|
| -}
|
| -
|
| -const base::WeakPtr<InputHandler>& LayerTreeHostRemote::GetInputHandler()
|
| - const {
|
| - // Input on the compositor thread is handled on the client, so this is always
|
| - // null.
|
| - return input_handler_weak_ptr_;
|
| -}
|
| -
|
| -void LayerTreeHostRemote::DidStopFlinging() {
|
| - // TODO(khushalsagar): This should not happen. See crbug.com/652000.
|
| - NOTIMPLEMENTED() << "We shouldn't be sending fling gestures to the engine";
|
| -}
|
| -
|
| -void LayerTreeHostRemote::SetDebugState(
|
| - const LayerTreeDebugState& debug_state) {
|
| - // If any debugging needs to be enabled, ideally it should be using the
|
| - // compositor on the client directly. But the setup code will always set this
|
| - // on initialization, even if the settings end up being a no-op.
|
| -}
|
| -
|
| -const LayerTreeDebugState& LayerTreeHostRemote::GetDebugState() const {
|
| - return debug_state_;
|
| -}
|
| -
|
| -int LayerTreeHostRemote::ScheduleMicroBenchmark(
|
| - const std::string& benchmark_name,
|
| - std::unique_ptr<base::Value> value,
|
| - const MicroBenchmark::DoneCallback& callback) {
|
| - NOTREACHED();
|
| - return 0;
|
| -}
|
| -
|
| -bool LayerTreeHostRemote::SendMessageToMicroBenchmark(
|
| - int id,
|
| - std::unique_ptr<base::Value> value) {
|
| - NOTREACHED();
|
| - return false;
|
| -}
|
| -
|
| -SurfaceSequenceGenerator* LayerTreeHostRemote::GetSurfaceSequenceGenerator() {
|
| - // TODO(khushalsagar): Eliminate the use of this in blink. See
|
| - // crbug.com/650876.
|
| - return &surface_sequence_generator_;
|
| -}
|
| -
|
| -void LayerTreeHostRemote::SetNextCommitWaitsForActivation() {
|
| - // This is used only by layers that need resource synchronization, i.e.,
|
| - // texture and surface layers, both of which are not supported.
|
| - NOTIMPLEMENTED() << "Unsupported Layer type used";
|
| -}
|
| -
|
| -void LayerTreeHostRemote::ResetGpuRasterizationTracking() {
|
| - // TODO(khushalsagar): Take care of Gpu raster. See crbug.com/650431.
|
| -}
|
| -
|
| -void LayerTreeHostRemote::MainFrameRequested(
|
| - FramePipelineStage requested_pipeline_stage) {
|
| - DCHECK_NE(FramePipelineStage::NONE, requested_pipeline_stage);
|
| -
|
| - swap_promise_manager_.NotifySwapPromiseMonitorsOfSetNeedsCommit();
|
| -
|
| - // If we are inside a main frame update right now and the requested pipeline
|
| - // stage is higher than the pipeline stage that we are at, then we'll get to
|
| - // in this main frame update itself. Update the
|
| - // |max_pipeline_stage_for_current_frame_| to ensure we go through the
|
| - // requested pipeline stage.
|
| - if (current_pipeline_stage_ != FramePipelineStage::NONE &&
|
| - requested_pipeline_stage > current_pipeline_stage_) {
|
| - max_pipeline_stage_for_current_frame_ = std::max(
|
| - max_pipeline_stage_for_current_frame_, requested_pipeline_stage);
|
| - return;
|
| - }
|
| -
|
| - // Update the pipeline stage for the next frame and schedule an update if it
|
| - // has not been scheduled already.
|
| - requested_pipeline_stage_for_next_frame_ = std::max(
|
| - requested_pipeline_stage_for_next_frame_, requested_pipeline_stage);
|
| -
|
| - ScheduleMainFrameIfNecessary();
|
| -}
|
| -
|
| -void LayerTreeHostRemote::ScheduleMainFrameIfNecessary() {
|
| - // If the client hasn't asked for a main frame, don't schedule one.
|
| - if (requested_pipeline_stage_for_next_frame_ == FramePipelineStage::NONE)
|
| - return;
|
| -
|
| - // If the client does not want us to run main frame updates right now, don't
|
| - // schedule one.
|
| - if (defer_commits_)
|
| - return;
|
| -
|
| - // If a main frame request is already pending with the
|
| - // RemoteCompositorBridge, we don't need to scheduler another one.
|
| - if (main_frame_requested_from_bridge_)
|
| - return;
|
| -
|
| - remote_compositor_bridge_->ScheduleMainFrame();
|
| - main_frame_requested_from_bridge_ = true;
|
| -}
|
| -
|
| -void LayerTreeHostRemote::BeginMainFrame() {
|
| - DCHECK(main_frame_requested_from_bridge_);
|
| - DCHECK(task_runner_provider_->IsMainThread());
|
| -
|
| - main_frame_requested_from_bridge_ = false;
|
| -
|
| - // The client might have suspended main frames in the meantime. Early out now,
|
| - // we'll come back here when they enable main frames again.
|
| - if (defer_commits_)
|
| - return;
|
| -
|
| - DCHECK_EQ(current_pipeline_stage_, FramePipelineStage::NONE);
|
| - DCHECK_EQ(max_pipeline_stage_for_current_frame_, FramePipelineStage::NONE);
|
| - DCHECK_NE(requested_pipeline_stage_for_next_frame_, FramePipelineStage::NONE);
|
| -
|
| - // Start the main frame. It should go till the requested pipeline stage.
|
| - max_pipeline_stage_for_current_frame_ =
|
| - requested_pipeline_stage_for_next_frame_;
|
| - requested_pipeline_stage_for_next_frame_ = FramePipelineStage::NONE;
|
| -
|
| - client_->WillBeginMainFrame();
|
| -
|
| - current_pipeline_stage_ = FramePipelineStage::ANIMATE;
|
| - base::TimeTicks now = base::TimeTicks::Now();
|
| - client_->BeginMainFrame(BeginFrameArgs::Create(
|
| - BEGINFRAME_FROM_HERE, begin_frame_source_.source_id(),
|
| - begin_frame_number_, now, now + kDefaultFrameInterval,
|
| - kDefaultFrameInterval, BeginFrameArgs::NORMAL));
|
| - begin_frame_number_++;
|
| - // We don't run any animations on the layer because threaded animations are
|
| - // disabled.
|
| - // TODO(khushalsagar): Revisit this when adding support for animations.
|
| - client_->UpdateLayerTreeHost();
|
| -
|
| - current_pipeline_stage_ = FramePipelineStage::UPDATE_LAYERS;
|
| - LayerList layer_list;
|
| - if (max_pipeline_stage_for_current_frame_ >=
|
| - FramePipelineStage::UPDATE_LAYERS) {
|
| - // Pull updates for all layers from the client.
|
| - // TODO(khushalsagar): Investigate the data impact from updating all the
|
| - // layers. See crbug.com/650885.
|
| - LayerTreeHostCommon::CallFunctionForEveryLayer(
|
| - layer_tree_.get(), [&layer_list](Layer* layer) {
|
| - if (!ShouldUpdateLayer(layer))
|
| - return;
|
| - layer->SavePaintProperties();
|
| - layer_list.push_back(layer);
|
| - });
|
| -
|
| - bool content_is_suitable_for_gpu = false;
|
| - bool layers_updated =
|
| - layer_tree_->UpdateLayers(layer_list, &content_is_suitable_for_gpu);
|
| -
|
| - // If pulling layer updates resulted in any content updates, we need to go
|
| - // till the commit stage.
|
| - if (layers_updated)
|
| - max_pipeline_stage_for_current_frame_ = FramePipelineStage::COMMIT;
|
| - }
|
| -
|
| - current_pipeline_stage_ = FramePipelineStage::COMMIT;
|
| - client_->WillCommit();
|
| -
|
| - if (max_pipeline_stage_for_current_frame_ < current_pipeline_stage_) {
|
| - // There is nothing to commit so break the swap promises.
|
| - swap_promise_manager_.BreakSwapPromises(
|
| - SwapPromise::DidNotSwapReason::COMMIT_NO_UPDATE);
|
| -
|
| - // For the client, the commit was successful.
|
| - MainFrameComplete();
|
| - return;
|
| - }
|
| -
|
| - std::unique_ptr<CompositorProtoState> compositor_state =
|
| - base::MakeUnique<CompositorProtoState>();
|
| - compositor_state->swap_promises = swap_promise_manager_.TakeSwapPromises();
|
| - compositor_state->compositor_message =
|
| - base::MakeUnique<proto::CompositorMessage>();
|
| - SerializeCurrentState(
|
| - compositor_state->compositor_message->mutable_layer_tree_host());
|
| - remote_compositor_bridge_->ProcessCompositorStateUpdate(
|
| - std::move(compositor_state));
|
| -
|
| - MainFrameComplete();
|
| -
|
| - // We can not wait for updates dispatched from the client about the state of
|
| - // drawing or swaps for frames sent. Since these calls can be used by the
|
| - // LayerTreeHostClient to throttle further frame updates, so dispatch them
|
| - // right after the update is processed by the bridge.
|
| - // TODO(khushalsagar): We can not really know what these callbacks end up
|
| - // being used for. Consider migrating clients to understand/cope with the fact
|
| - // that there is no actual compositing happening here.
|
| - task_runner_provider_->MainThreadTaskRunner()->PostTask(
|
| - FROM_HERE,
|
| - base::Bind(&LayerTreeHostRemote::DispatchDrawAndSubmitCallbacks,
|
| - weak_factory_.GetWeakPtr()));
|
| -}
|
| -
|
| -void LayerTreeHostRemote::ApplyStateUpdateFromClient(
|
| - const proto::ClientStateUpdate& client_state_update) {
|
| - DCHECK(!synchronizing_client_updates_);
|
| - base::AutoReset<bool> synchronizing_updates(&synchronizing_client_updates_,
|
| - true);
|
| -
|
| - gfx::Vector2dF inner_viewport_delta;
|
| - for (int i = 0; i < client_state_update.scroll_updates_size(); ++i) {
|
| - const proto::ScrollUpdate& scroll_update =
|
| - client_state_update.scroll_updates(i);
|
| - int layer_id = scroll_update.layer_id();
|
| - Layer* layer = layer_tree_->LayerById(layer_id);
|
| - gfx::Vector2dF scroll_delta =
|
| - ProtoToVector2dF(scroll_update.scroll_delta());
|
| -
|
| - if (!layer)
|
| - continue;
|
| -
|
| - if (layer == layer_tree_->inner_viewport_scroll_layer()) {
|
| - inner_viewport_delta = scroll_delta;
|
| - } else {
|
| - layer->SetScrollOffsetFromImplSide(
|
| - gfx::ScrollOffsetWithDelta(layer->scroll_offset(), scroll_delta));
|
| - SetNeedsUpdateLayers();
|
| - }
|
| - }
|
| -
|
| - if (!inner_viewport_delta.IsZero()) {
|
| - layer_tree_->inner_viewport_scroll_layer()->SetScrollOffsetFromImplSide(
|
| - gfx::ScrollOffsetWithDelta(
|
| - layer_tree_->inner_viewport_scroll_layer()->scroll_offset(),
|
| - inner_viewport_delta));
|
| - }
|
| -
|
| - float page_scale_delta = 1.0f;
|
| - if (client_state_update.has_page_scale_delta()) {
|
| - page_scale_delta = client_state_update.page_scale_delta();
|
| - layer_tree_->SetPageScaleFromImplSide(layer_tree_->page_scale_factor() *
|
| - page_scale_delta);
|
| - }
|
| -
|
| - if (!inner_viewport_delta.IsZero() || page_scale_delta != 1.0f) {
|
| - client_->ApplyViewportDeltas(inner_viewport_delta, gfx::Vector2dF(),
|
| - gfx::Vector2dF(), page_scale_delta, 0.0f);
|
| - SetNeedsUpdateLayers();
|
| - }
|
| -}
|
| -
|
| -void LayerTreeHostRemote::MainFrameComplete() {
|
| - DCHECK_EQ(current_pipeline_stage_, FramePipelineStage::COMMIT);
|
| -
|
| - current_pipeline_stage_ = FramePipelineStage::NONE;
|
| - max_pipeline_stage_for_current_frame_ = FramePipelineStage::NONE;
|
| - source_frame_number_++;
|
| -
|
| - client_->DidCommit();
|
| - client_->DidBeginMainFrame();
|
| -}
|
| -
|
| -void LayerTreeHostRemote::DispatchDrawAndSubmitCallbacks() {
|
| - client_->DidCommitAndDrawFrame();
|
| - client_->DidReceiveCompositorFrameAck();
|
| -}
|
| -
|
| -void LayerTreeHostRemote::SetTaskRunnerProviderForTesting(
|
| - std::unique_ptr<TaskRunnerProvider> task_runner_provider) {
|
| - task_runner_provider_ = std::move(task_runner_provider);
|
| -}
|
| -
|
| -void LayerTreeHostRemote::SerializeCurrentState(
|
| - proto::LayerTreeHost* layer_tree_host_proto) {
|
| - // Serialize the LayerTree.
|
| - layer_tree_->ToProtobuf(layer_tree_host_proto->mutable_layer_tree());
|
| -
|
| - // Serialize the dirty layers.
|
| - std::unordered_set<Layer*> layers_need_push_properties;
|
| - layers_need_push_properties.swap(
|
| - layer_tree_->LayersThatShouldPushProperties());
|
| -
|
| - for (auto* layer : layers_need_push_properties) {
|
| - proto::LayerProperties* layer_properties =
|
| - layer_tree_host_proto->mutable_layer_updates()->add_layers();
|
| - layer->ToLayerPropertiesProto(layer_properties);
|
| - }
|
| -
|
| - std::vector<PictureData> pictures =
|
| - engine_picture_cache_->CalculateCacheUpdateAndFlush();
|
| - proto::PictureDataVectorToSkPicturesProto(
|
| - pictures, layer_tree_host_proto->mutable_pictures());
|
| -}
|
| -
|
| -} // namespace cc
|
|
|