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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 syntax = "proto2"; | |
6 | |
7 option optimize_for = LITE_RUNTIME; | |
8 | |
9 import "client_state_update.proto"; | |
10 import "layer_tree_host.proto"; | |
11 | |
12 package cc.proto; | |
13 | |
14 // A top level message for serialized state used by the compositor remote | |
15 // channels. | |
16 // TODO(khushalsagar): Remove CompositorMessage and stop using | |
17 // RemoteProtoChannel to plumb these to/from the browser. See crbug.com/648442 | |
18 message CompositorMessage { | |
19 // Engine -> Client | |
20 // Frame Update. | |
21 optional LayerTreeHost layer_tree_host = 3; | |
22 | |
23 // Client -> Engine | |
24 // Sent from the client to the engine when a frame update was processed | |
25 // on the client. | |
26 optional bool frame_ack = 4; | |
27 | |
28 // Client -> Engine | |
29 // Reports any changes made to the main thread state on the compositor thread | |
30 // on the client. | |
31 optional ClientStateUpdate client_state_update = 5; | |
32 | |
33 // Engine -> Client | |
34 // Acknowledges the application of the client state update to the associated | |
35 // state on the engine. | |
36 // If the application of the update resulted in any additional changes to the | |
37 // state on the engine, the ack will always be bundled with the resulting | |
38 // frame update. | |
39 optional bool client_state_update_ack = 6; | |
40 } | |
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