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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "cc/blimp/synced_property_remote.h" | |
| 6 | |
| 7 #include "testing/gtest/include/gtest/gtest.h" | |
| 8 | |
| 9 namespace cc { | |
| 10 namespace { | |
| 11 | |
| 12 TEST(SyncedPropertyRemoteTest, BasicDeltaTracking) { | |
| 13 SyncedPropertyRemote<ScaleGroup> synced_float; | |
| 14 | |
| 15 // Set up the initial value. | |
| 16 float initial_state = 0.5f; | |
| 17 synced_float.PushFromEngineMainThread(initial_state); | |
| 18 EXPECT_EQ(synced_float.EngineMain(), initial_state); | |
| 19 | |
| 20 // Apply a delta from the impl thread. | |
| 21 float delta_from_impl = 0.2f; | |
| 22 synced_float.UpdateDeltaFromImplThread(initial_state * delta_from_impl); | |
| 23 EXPECT_EQ(synced_float.DeltaNotAppliedOnEngine(), delta_from_impl); | |
| 24 EXPECT_EQ(synced_float.EngineMain(), initial_state); | |
| 25 | |
| 26 // Pull a state update for the engine. | |
| 27 float delta_to_send = synced_float.PullDeltaForEngineUpdate(); | |
| 28 EXPECT_EQ(delta_to_send, delta_from_impl); | |
| 29 | |
| 30 // The initial delta should still be reported as unapplied. | |
| 31 EXPECT_EQ(synced_float.DeltaNotAppliedOnEngine(), delta_from_impl); | |
| 32 | |
| 33 // Now send some more delta from impl. It should be included in the unapplied | |
| 34 // delta. | |
| 35 float second_delta_from_impl = 0.3f; | |
| 36 synced_float.UpdateDeltaFromImplThread(synced_float.EngineMain() * | |
| 37 second_delta_from_impl); | |
| 38 float third_delta_from_impl = 0.4f; | |
| 39 synced_float.UpdateDeltaFromImplThread(synced_float.EngineMain() * | |
| 40 third_delta_from_impl); | |
| 41 | |
| 42 float expected_total_delta = | |
| 43 delta_from_impl * second_delta_from_impl * third_delta_from_impl; | |
| 44 EXPECT_EQ(synced_float.DeltaNotAppliedOnEngine(), expected_total_delta); | |
| 45 | |
| 46 // Inform that the delta was applied on the engine and make sure it is | |
| 47 // pre-emptively applied on the client. | |
| 48 synced_float.DidApplySentDeltaOnEngine(); | |
| 49 EXPECT_EQ(synced_float.EngineMain(), initial_state * delta_from_impl); | |
| 50 | |
| 51 // Now pull another delta, it should be now the accumulated delta. | |
| 52 EXPECT_EQ(synced_float.PullDeltaForEngineUpdate(), | |
| 53 second_delta_from_impl * third_delta_from_impl); | |
| 54 } | |
| 55 | |
| 56 } // namespace | |
| 57 } // namespace cc | |
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