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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "media/audio/win/wavein_input_win.h" | |
| 6 | |
| 7 #include "base/logging.h" | |
| 8 #include "media/audio/audio_device_description.h" | |
| 9 #include "media/audio/audio_io.h" | |
| 10 #include "media/audio/win/audio_manager_win.h" | |
| 11 #include "media/audio/win/device_enumeration_win.h" | |
| 12 #include "media/base/audio_bus.h" | |
| 13 | |
| 14 namespace media { | |
| 15 | |
| 16 // Our sound buffers are allocated once and kept in a linked list using the | |
| 17 // the WAVEHDR::dwUser variable. The last buffer points to the first buffer. | |
| 18 static WAVEHDR* GetNextBuffer(WAVEHDR* current) { | |
| 19 return reinterpret_cast<WAVEHDR*>(current->dwUser); | |
| 20 } | |
| 21 | |
| 22 PCMWaveInAudioInputStream::PCMWaveInAudioInputStream( | |
| 23 AudioManagerWin* manager, | |
| 24 const AudioParameters& params, | |
| 25 int num_buffers, | |
| 26 const std::string& device_id) | |
| 27 : state_(kStateEmpty), | |
| 28 manager_(manager), | |
| 29 callback_(NULL), | |
| 30 num_buffers_(num_buffers), | |
| 31 channels_(params.channels()), | |
| 32 device_id_(device_id), | |
| 33 wavein_(NULL), | |
| 34 buffer_(NULL), | |
| 35 audio_bus_(media::AudioBus::Create(params)) { | |
| 36 DCHECK_GT(num_buffers_, 0); | |
| 37 format_.wFormatTag = WAVE_FORMAT_PCM; | |
| 38 format_.nChannels = params.channels() > 2 ? 2 : params.channels(); | |
| 39 format_.nSamplesPerSec = params.sample_rate(); | |
| 40 format_.wBitsPerSample = params.bits_per_sample(); | |
| 41 format_.cbSize = 0; | |
| 42 format_.nBlockAlign = (format_.nChannels * format_.wBitsPerSample) / 8; | |
| 43 format_.nAvgBytesPerSec = format_.nBlockAlign * format_.nSamplesPerSec; | |
| 44 buffer_size_ = params.frames_per_buffer() * format_.nBlockAlign; | |
| 45 // If we don't have a packet size we use 100ms. | |
| 46 if (!buffer_size_) | |
| 47 buffer_size_ = format_.nAvgBytesPerSec / 10; | |
| 48 // The event is auto-reset. | |
| 49 stopped_event_.Set(::CreateEventW(NULL, FALSE, FALSE, NULL)); | |
| 50 } | |
| 51 | |
| 52 PCMWaveInAudioInputStream::~PCMWaveInAudioInputStream() { | |
| 53 DCHECK(NULL == wavein_); | |
| 54 } | |
| 55 | |
| 56 bool PCMWaveInAudioInputStream::Open() { | |
| 57 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 58 if (state_ != kStateEmpty) | |
| 59 return false; | |
| 60 if (num_buffers_ < 2 || num_buffers_ > 10) | |
| 61 return false; | |
| 62 | |
| 63 // Convert the stored device id string into an unsigned integer | |
| 64 // corresponding to the selected device. | |
| 65 UINT device_id = WAVE_MAPPER; | |
| 66 if (!GetDeviceId(&device_id)) { | |
| 67 return false; | |
| 68 } | |
| 69 | |
| 70 // Open the specified input device for recording. | |
| 71 MMRESULT result = MMSYSERR_NOERROR; | |
| 72 result = ::waveInOpen(&wavein_, device_id, &format_, | |
| 73 reinterpret_cast<DWORD_PTR>(WaveCallback), | |
| 74 reinterpret_cast<DWORD_PTR>(this), | |
| 75 CALLBACK_FUNCTION); | |
| 76 if (result != MMSYSERR_NOERROR) | |
| 77 return false; | |
| 78 | |
| 79 SetupBuffers(); | |
| 80 state_ = kStateReady; | |
| 81 return true; | |
| 82 } | |
| 83 | |
| 84 void PCMWaveInAudioInputStream::SetupBuffers() { | |
| 85 WAVEHDR* last = NULL; | |
| 86 WAVEHDR* first = NULL; | |
| 87 for (int ix = 0; ix != num_buffers_; ++ix) { | |
| 88 uint32_t sz = sizeof(WAVEHDR) + buffer_size_; | |
| 89 buffer_ = reinterpret_cast<WAVEHDR*>(new char[sz]); | |
| 90 buffer_->lpData = reinterpret_cast<char*>(buffer_) + sizeof(WAVEHDR); | |
| 91 buffer_->dwBufferLength = buffer_size_; | |
| 92 buffer_->dwBytesRecorded = 0; | |
| 93 buffer_->dwUser = reinterpret_cast<DWORD_PTR>(last); | |
| 94 buffer_->dwFlags = WHDR_DONE; | |
| 95 buffer_->dwLoops = 0; | |
| 96 if (ix == 0) | |
| 97 first = buffer_; | |
| 98 last = buffer_; | |
| 99 ::waveInPrepareHeader(wavein_, buffer_, sizeof(WAVEHDR)); | |
| 100 } | |
| 101 // Fix the first buffer to point to the last one. | |
| 102 first->dwUser = reinterpret_cast<DWORD_PTR>(last); | |
| 103 } | |
| 104 | |
| 105 void PCMWaveInAudioInputStream::FreeBuffers() { | |
| 106 WAVEHDR* current = buffer_; | |
| 107 for (int ix = 0; ix != num_buffers_; ++ix) { | |
| 108 WAVEHDR* next = GetNextBuffer(current); | |
| 109 if (current->dwFlags & WHDR_PREPARED) | |
| 110 ::waveInUnprepareHeader(wavein_, current, sizeof(WAVEHDR)); | |
| 111 delete[] reinterpret_cast<char*>(current); | |
| 112 current = next; | |
| 113 } | |
| 114 buffer_ = NULL; | |
| 115 } | |
| 116 | |
| 117 void PCMWaveInAudioInputStream::Start(AudioInputCallback* callback) { | |
| 118 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 119 if (state_ != kStateReady) | |
| 120 return; | |
| 121 | |
| 122 DCHECK(!callback_); | |
| 123 callback_ = callback; | |
| 124 state_ = kStateRecording; | |
| 125 | |
| 126 WAVEHDR* buffer = buffer_; | |
| 127 for (int ix = 0; ix != num_buffers_; ++ix) { | |
| 128 QueueNextPacket(buffer); | |
| 129 buffer = GetNextBuffer(buffer); | |
| 130 } | |
| 131 buffer = buffer_; | |
| 132 | |
| 133 MMRESULT result = ::waveInStart(wavein_); | |
| 134 if (result != MMSYSERR_NOERROR) { | |
| 135 HandleError(result); | |
| 136 state_ = kStateReady; | |
| 137 callback_ = NULL; | |
| 138 } | |
| 139 } | |
| 140 | |
| 141 // Stopping is tricky. First, no buffer should be locked by the audio driver | |
| 142 // or else the waveInReset() will deadlock and secondly, the callback should | |
| 143 // not be inside the AudioInputCallback's OnData because waveInReset() | |
| 144 // forcefully kills the callback thread. | |
| 145 void PCMWaveInAudioInputStream::Stop() { | |
| 146 DVLOG(1) << "PCMWaveInAudioInputStream::Stop()"; | |
| 147 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 148 if (state_ != kStateRecording) | |
| 149 return; | |
| 150 | |
| 151 bool already_stopped = false; | |
| 152 { | |
| 153 // Tell the callback that we're stopping. | |
| 154 // As a result, |stopped_event_| will be signaled in callback method. | |
| 155 base::AutoLock auto_lock(lock_); | |
| 156 already_stopped = (callback_ == NULL); | |
| 157 callback_ = NULL; | |
| 158 } | |
| 159 | |
| 160 if (already_stopped) | |
| 161 return; | |
| 162 | |
| 163 // Wait for the callback to finish, it will signal us when ready to be reset. | |
| 164 DWORD wait = ::WaitForSingleObject(stopped_event_.Get(), INFINITE); | |
| 165 DCHECK_EQ(wait, WAIT_OBJECT_0); | |
| 166 | |
| 167 // Stop input and reset the current position to zero for |wavein_|. | |
| 168 // All pending buffers are marked as done and returned to the application. | |
| 169 MMRESULT res = ::waveInReset(wavein_); | |
| 170 DCHECK_EQ(res, static_cast<MMRESULT>(MMSYSERR_NOERROR)); | |
| 171 | |
| 172 state_ = kStateReady; | |
| 173 } | |
| 174 | |
| 175 void PCMWaveInAudioInputStream::Close() { | |
| 176 DVLOG(1) << "PCMWaveInAudioInputStream::Close()"; | |
| 177 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 178 | |
| 179 // We should not call Close() while recording. Catch it with DCHECK and | |
| 180 // implement auto-stop just in case. | |
| 181 DCHECK_NE(state_, kStateRecording); | |
| 182 Stop(); | |
| 183 | |
| 184 if (wavein_) { | |
| 185 FreeBuffers(); | |
| 186 | |
| 187 // waveInClose() generates a WIM_CLOSE callback. In case Start() was never | |
| 188 // called, force a reset to ensure close succeeds. | |
| 189 MMRESULT res = ::waveInReset(wavein_); | |
| 190 DCHECK_EQ(res, static_cast<MMRESULT>(MMSYSERR_NOERROR)); | |
| 191 res = ::waveInClose(wavein_); | |
| 192 DCHECK_EQ(res, static_cast<MMRESULT>(MMSYSERR_NOERROR)); | |
| 193 state_ = kStateClosed; | |
| 194 wavein_ = NULL; | |
| 195 } | |
| 196 | |
| 197 // Tell the audio manager that we have been released. This can result in | |
| 198 // the manager destroying us in-place so this needs to be the last thing | |
| 199 // we do on this function. | |
| 200 manager_->ReleaseInputStream(this); | |
| 201 } | |
| 202 | |
| 203 double PCMWaveInAudioInputStream::GetMaxVolume() { | |
| 204 // TODO(henrika): Add volume support using the Audio Mixer API. | |
| 205 return 0.0; | |
| 206 } | |
| 207 | |
| 208 void PCMWaveInAudioInputStream::SetVolume(double volume) { | |
| 209 // TODO(henrika): Add volume support using the Audio Mixer API. | |
| 210 } | |
| 211 | |
| 212 double PCMWaveInAudioInputStream::GetVolume() { | |
| 213 // TODO(henrika): Add volume support using the Audio Mixer API. | |
| 214 return 0.0; | |
| 215 } | |
| 216 | |
| 217 bool PCMWaveInAudioInputStream::SetAutomaticGainControl(bool enabled) { | |
| 218 // TODO(henrika): Add AGC support when volume control has been added. | |
| 219 NOTIMPLEMENTED(); | |
| 220 return false; | |
| 221 } | |
| 222 | |
| 223 bool PCMWaveInAudioInputStream::GetAutomaticGainControl() { | |
| 224 // TODO(henrika): Add AGC support when volume control has been added. | |
| 225 NOTIMPLEMENTED(); | |
| 226 return false; | |
| 227 } | |
| 228 | |
| 229 bool PCMWaveInAudioInputStream::IsMuted() { | |
| 230 NOTIMPLEMENTED(); | |
| 231 return false; | |
| 232 } | |
| 233 | |
| 234 void PCMWaveInAudioInputStream::HandleError(MMRESULT error) { | |
| 235 DLOG(WARNING) << "PCMWaveInAudio error " << error; | |
| 236 if (callback_) | |
| 237 callback_->OnError(this); | |
| 238 } | |
| 239 | |
| 240 void PCMWaveInAudioInputStream::QueueNextPacket(WAVEHDR *buffer) { | |
| 241 MMRESULT res = ::waveInAddBuffer(wavein_, buffer, sizeof(WAVEHDR)); | |
| 242 if (res != MMSYSERR_NOERROR) | |
| 243 HandleError(res); | |
| 244 } | |
| 245 | |
| 246 bool PCMWaveInAudioInputStream::GetDeviceId(UINT* device_index) { | |
| 247 // Deliver the default input device id (WAVE_MAPPER) if the default | |
| 248 // device has been selected. | |
| 249 if (device_id_ == AudioDeviceDescription::kDefaultDeviceId) { | |
| 250 *device_index = WAVE_MAPPER; | |
| 251 return true; | |
| 252 } | |
| 253 | |
| 254 // Get list of all available and active devices. | |
| 255 AudioDeviceNames device_names; | |
| 256 if (!media::GetInputDeviceNamesWinXP(&device_names)) | |
| 257 return false; | |
| 258 | |
| 259 if (device_names.empty()) | |
| 260 return false; | |
| 261 | |
| 262 // Search the full list of devices and compare with the specified | |
| 263 // device id which was specified in the constructor. Stop comparing | |
| 264 // when a match is found and return the corresponding index. | |
| 265 UINT index = 0; | |
| 266 bool found_device = false; | |
| 267 AudioDeviceNames::const_iterator it = device_names.begin(); | |
| 268 while (it != device_names.end()) { | |
| 269 if (it->unique_id.compare(device_id_) == 0) { | |
| 270 *device_index = index; | |
| 271 found_device = true; | |
| 272 break; | |
| 273 } | |
| 274 ++index; | |
| 275 ++it; | |
| 276 } | |
| 277 | |
| 278 return found_device; | |
| 279 } | |
| 280 | |
| 281 // Windows calls us back in this function when some events happen. Most notably | |
| 282 // when it has an audio buffer with recorded data. | |
| 283 void PCMWaveInAudioInputStream::WaveCallback(HWAVEIN hwi, UINT msg, | |
| 284 DWORD_PTR instance, | |
| 285 DWORD_PTR param1, DWORD_PTR) { | |
| 286 PCMWaveInAudioInputStream* obj = | |
| 287 reinterpret_cast<PCMWaveInAudioInputStream*>(instance); | |
| 288 | |
| 289 // The lock ensures that Stop() can't be called during a callback. | |
| 290 base::AutoLock auto_lock(obj->lock_); | |
| 291 | |
| 292 if (msg == WIM_DATA) { | |
| 293 // The WIM_DATA message is sent when waveform-audio data is present in | |
| 294 // the input buffer and the buffer is being returned to the application. | |
| 295 // The message can be sent when the buffer is full or after the | |
| 296 // waveInReset function is called. | |
| 297 if (obj->callback_) { | |
| 298 // TODO(henrika): the |volume| parameter is always set to zero since | |
| 299 // there is currently no support for controlling the microphone volume | |
| 300 // level. | |
| 301 WAVEHDR* buffer = reinterpret_cast<WAVEHDR*>(param1); | |
| 302 obj->audio_bus_->FromInterleaved( | |
| 303 reinterpret_cast<uint8_t*>(buffer->lpData), obj->audio_bus_->frames(), | |
| 304 obj->format_.wBitsPerSample / 8); | |
| 305 obj->callback_->OnData( | |
| 306 obj, obj->audio_bus_.get(), buffer->dwBytesRecorded, 0.0); | |
| 307 | |
| 308 // Queue the finished buffer back with the audio driver. Since we are | |
| 309 // reusing the same buffers we can get away without calling | |
| 310 // waveInPrepareHeader. | |
| 311 obj->QueueNextPacket(buffer); | |
| 312 } else { | |
| 313 // Main thread has called Stop() and set |callback_| to NULL and is | |
| 314 // now waiting to issue waveInReset which will kill this thread. | |
| 315 // We should not call AudioSourceCallback code anymore. | |
| 316 ::SetEvent(obj->stopped_event_.Get()); | |
| 317 } | |
| 318 } else if (msg == WIM_CLOSE) { | |
| 319 // Intentionaly no-op for now. | |
| 320 } else if (msg == WIM_OPEN) { | |
| 321 // Intentionaly no-op for now. | |
| 322 } | |
| 323 } | |
| 324 | |
| 325 } // namespace media | |
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