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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are met: | 5 * modification, are permitted provided that the following conditions are met: |
| 6 * | 6 * |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 59 static GamepadList* getGamepads(Navigator&); | 59 static GamepadList* getGamepads(Navigator&); |
| 60 GamepadList* gamepads(); | 60 GamepadList* gamepads(); |
| 61 | 61 |
| 62 DECLARE_VIRTUAL_TRACE(); | 62 DECLARE_VIRTUAL_TRACE(); |
| 63 | 63 |
| 64 void didConnectOrDisconnectGamepad(unsigned index, | 64 void didConnectOrDisconnectGamepad(unsigned index, |
| 65 const WebGamepad&, | 65 const WebGamepad&, |
| 66 bool connected); | 66 bool connected); |
| 67 | 67 |
| 68 private: | 68 private: |
| 69 explicit NavigatorGamepad(LocalFrame*); | 69 explicit NavigatorGamepad(Navigator&); |
| 70 | 70 |
| 71 static const char* supplementName(); | 71 static const char* supplementName(); |
| 72 | 72 |
| 73 void dispatchOneEvent(); | 73 void dispatchOneEvent(); |
| 74 void didRemoveGamepadEventListeners(); | 74 void didRemoveGamepadEventListeners(); |
| 75 bool startUpdatingIfAttached(); | 75 bool startUpdatingIfAttached(); |
| 76 | 76 |
| 77 // ContextLifecycleObserver and PageVisibilityObserver | 77 // ContextLifecycleObserver and PageVisibilityObserver |
| 78 void contextDestroyed(ExecutionContext*) override; | 78 void contextDestroyed(ExecutionContext*) override; |
| 79 void pageVisibilityChanged() override; | 79 void pageVisibilityChanged() override; |
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| 90 void didRemoveAllEventListeners(LocalDOMWindow*) override; | 90 void didRemoveAllEventListeners(LocalDOMWindow*) override; |
| 91 | 91 |
| 92 Member<GamepadList> m_gamepads; | 92 Member<GamepadList> m_gamepads; |
| 93 HeapDeque<Member<Gamepad>> m_pendingEvents; | 93 HeapDeque<Member<Gamepad>> m_pendingEvents; |
| 94 Member<AsyncMethodRunner<NavigatorGamepad>> m_dispatchOneEventRunner; | 94 Member<AsyncMethodRunner<NavigatorGamepad>> m_dispatchOneEventRunner; |
| 95 }; | 95 }; |
| 96 | 96 |
| 97 } // namespace blink | 97 } // namespace blink |
| 98 | 98 |
| 99 #endif // NavigatorGamepad_h | 99 #endif // NavigatorGamepad_h |
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