Index: gpu/ipc/service/direct_composition_surface_win_unittest.cc |
diff --git a/gpu/ipc/service/direct_composition_surface_win_unittest.cc b/gpu/ipc/service/direct_composition_surface_win_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..07638a6f990e0640ffa35d42f4d25efc08bd0c60 |
--- /dev/null |
+++ b/gpu/ipc/service/direct_composition_surface_win_unittest.cc |
@@ -0,0 +1,100 @@ |
+// Copyright 2017 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "gpu/ipc/service/direct_composition_surface_win.h" |
+#include "base/memory/weak_ptr.h" |
+#include "base/run_loop.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+#include "ui/base/win/hidden_window.h" |
+#include "ui/gl/gl_angle_util_win.h" |
+#include "ui/gl/gl_context.h" |
+#include "ui/gl/init/gl_factory.h" |
+ |
+namespace gpu { |
+namespace { |
+ |
+class TestImageTransportSurfaceDelegate |
+ : public ImageTransportSurfaceDelegate, |
+ public base::SupportsWeakPtr<TestImageTransportSurfaceDelegate> { |
+ public: |
+ ~TestImageTransportSurfaceDelegate() override {} |
+ |
+ // ImageTransportSurfaceDelegate implementation. |
+ void DidCreateAcceleratedSurfaceChildWindow( |
+ SurfaceHandle parent_window, |
+ SurfaceHandle child_window) override {} |
+ void DidSwapBuffersComplete(SwapBuffersCompleteParams params) override {} |
+ const gles2::FeatureInfo* GetFeatureInfo() const override { return nullptr; } |
+ void SetLatencyInfoCallback(const LatencyInfoCallback& callback) override {} |
+ void UpdateVSyncParameters(base::TimeTicks timebase, |
+ base::TimeDelta interval) override {} |
+}; |
+ |
+TEST(DirectCompositionSurfaceTest, TestMakeCurrent) { |
+ if (!gl::QueryDirectCompositionDevice( |
+ gl::QueryD3D11DeviceObjectFromANGLE())) { |
+ LOG(ERROR) << "GL implementation not using DirectComposition"; |
dcheng
2017/02/15 06:57:05
Or just FAIL() in a unit test (the return won't be
|
+ return; |
+ } |
+ |
+ TestImageTransportSurfaceDelegate delegate; |
+ |
+ scoped_refptr<DirectCompositionSurfaceWin> surface( |
+ new DirectCompositionSurfaceWin(delegate.AsWeakPtr(), |
+ ui::GetHiddenWindow())); |
+ EXPECT_TRUE(surface->Initialize()); |
+ |
+ scoped_refptr<gl::GLContext> context = |
+ gl::init::CreateGLContext(nullptr, surface.get(), gl::GLContextAttribs()); |
+ EXPECT_TRUE(surface->Resize(gfx::Size(100, 100), 1.0, true)); |
+ |
+ // First SetDrawRectangle must be full size of surface. |
+ EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); |
+ EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); |
+ |
+ // SetDrawRectangle can't be called again until swap. |
+ EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); |
+ |
+ EXPECT_TRUE(context->MakeCurrent(surface.get())); |
+ EXPECT_EQ(gfx::SwapResult::SWAP_ACK, surface->SwapBuffers()); |
+ |
+ EXPECT_TRUE(context->IsCurrent(surface.get())); |
+ |
+ // SetDrawRectangle must be contained within surface. |
+ EXPECT_FALSE(surface->SetDrawRectangle(gfx::Rect(0, 0, 101, 101))); |
+ EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); |
+ EXPECT_TRUE(context->IsCurrent(surface.get())); |
+ |
+ EXPECT_TRUE(surface->Resize(gfx::Size(50, 50), 1.0, true)); |
+ EXPECT_TRUE(surface->SetDrawRectangle(gfx::Rect(0, 0, 50, 50))); |
+ EXPECT_TRUE(context->IsCurrent(surface.get())); |
+ |
+ scoped_refptr<DirectCompositionSurfaceWin> surface2( |
+ new DirectCompositionSurfaceWin(delegate.AsWeakPtr(), |
+ ui::GetHiddenWindow())); |
+ EXPECT_TRUE(surface2->Initialize()); |
+ |
+ scoped_refptr<gl::GLContext> context2 = gl::init::CreateGLContext( |
+ nullptr, surface2.get(), gl::GLContextAttribs()); |
+ EXPECT_TRUE(context2->MakeCurrent(surface2.get())); |
+ EXPECT_TRUE(surface2->Resize(gfx::Size(100, 100), 1.0, true)); |
+ // The previous IDCompositionSurface should be suspended when another |
+ // surface is being drawn to. |
+ EXPECT_TRUE(surface2->SetDrawRectangle(gfx::Rect(0, 0, 100, 100))); |
+ EXPECT_TRUE(context2->IsCurrent(surface2.get())); |
+ |
+ // It should be possible to switch back to the previous surface and |
+ // unsuspend it. |
+ EXPECT_TRUE(context->MakeCurrent(surface.get())); |
+ |
+ context2 = nullptr; |
+ surface2 = nullptr; |
+ context = nullptr; |
+ surface = nullptr; |
+ base::RunLoop run_loop; |
+ run_loop.RunUntilIdle(); |
dcheng
2017/02/15 06:57:05
Or just base::RunLoop().RunUntilIdle() to save a l
|
+} |
+ |
+} // namespace |
+} // namespace gpu |