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Issue 2646243002: Use IDCompositionSurface to implement DirectCompositionSurfaceWin. (Closed)
Patch Set: better Created 3 years, 10 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_angle_util_win.h" 5 #include "ui/gl/gl_angle_util_win.h"
6 6
7 #include "base/trace_event/trace_event.h" 7 #include "base/trace_event/trace_event.h"
8 #include "third_party/angle/include/EGL/egl.h" 8 #include "third_party/angle/include/EGL/egl.h"
9 #include "third_party/angle/include/EGL/eglext.h" 9 #include "third_party/angle/include/EGL/eglext.h"
10 #include "ui/gl/gl_surface_egl.h" 10 #include "ui/gl/gl_surface_egl.h"
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75 return d3d11_device; 75 return d3d11_device;
76 } 76 }
77 77
78 base::win::ScopedComPtr<IDirect3DDevice9> QueryD3D9DeviceObjectFromANGLE() { 78 base::win::ScopedComPtr<IDirect3DDevice9> QueryD3D9DeviceObjectFromANGLE() {
79 base::win::ScopedComPtr<IDirect3DDevice9> d3d9_device; 79 base::win::ScopedComPtr<IDirect3DDevice9> d3d9_device;
80 d3d9_device = reinterpret_cast<IDirect3DDevice9*>( 80 d3d9_device = reinterpret_cast<IDirect3DDevice9*>(
81 QueryDeviceObjectFromANGLE(EGL_D3D9_DEVICE_ANGLE)); 81 QueryDeviceObjectFromANGLE(EGL_D3D9_DEVICE_ANGLE));
82 return d3d9_device; 82 return d3d9_device;
83 } 83 }
84 84
85 base::win::ScopedComPtr<IDCompositionDevice2> QueryDirectCompositionDevice(
86 base::win::ScopedComPtr<ID3D11Device> d3d11_device) {
87 // Each D3D11 device will have a DirectComposition device stored in its
88 // private data under this GUID.
89 // {CF81D85A-8D30-4769-8509-B9D73898D870}
90 static const GUID kDirectCompositionGUID = {
91 0xcf81d85a,
92 0x8d30,
93 0x4769,
94 {0x85, 0x9, 0xb9, 0xd7, 0x38, 0x98, 0xd8, 0x70}};
95
96 base::win::ScopedComPtr<IDCompositionDevice2> dcomp_device;
97 if (!d3d11_device)
98 return dcomp_device;
99
100 UINT data_size = sizeof(dcomp_device.get());
101 HRESULT hr = d3d11_device->GetPrivateData(kDirectCompositionGUID, &data_size,
102 dcomp_device.ReceiveVoid());
103 if (SUCCEEDED(hr) && dcomp_device)
104 return dcomp_device;
105
106 // Allocate a new DirectComposition device if none currently exists.
107 HMODULE dcomp_module = ::GetModuleHandle(L"dcomp.dll");
108 if (!dcomp_module)
109 return dcomp_device;
110
111 typedef HRESULT(WINAPI * PFN_DCOMPOSITION_CREATE_DEVICE2)(
112 IUnknown * renderingDevice, REFIID iid, void** dcompositionDevice);
113 PFN_DCOMPOSITION_CREATE_DEVICE2 create_device_function =
114 reinterpret_cast<PFN_DCOMPOSITION_CREATE_DEVICE2>(
115 ::GetProcAddress(dcomp_module, "DCompositionCreateDevice2"));
116 if (!create_device_function)
117 return dcomp_device;
118
119 base::win::ScopedComPtr<IDXGIDevice> dxgi_device;
120 d3d11_device.QueryInterface(dxgi_device.Receive());
121 base::win::ScopedComPtr<IDCompositionDesktopDevice> desktop_device;
122 hr = create_device_function(dxgi_device.get(),
123 IID_PPV_ARGS(desktop_device.Receive()));
124 if (FAILED(hr))
125 return dcomp_device;
126
127 hr = desktop_device.QueryInterface(dcomp_device.Receive());
128 CHECK(SUCCEEDED(hr));
129 d3d11_device->SetPrivateDataInterface(kDirectCompositionGUID,
130 dcomp_device.get());
131
132 return dcomp_device;
133 }
134
85 } // namespace gl 135 } // namespace gl
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