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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ | 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ |
| 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ | 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <unordered_map> | 9 #include <unordered_map> |
| 10 #include <vector> | 10 #include <vector> |
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| 178 } | 178 } |
| 179 | 179 |
| 180 const RendererSettings* const settings_; | 180 const RendererSettings* const settings_; |
| 181 OutputSurface* const output_surface_; | 181 OutputSurface* const output_surface_; |
| 182 ResourceProvider* const resource_provider_; | 182 ResourceProvider* const resource_provider_; |
| 183 // This can be replaced by test implementations. | 183 // This can be replaced by test implementations. |
| 184 std::unique_ptr<OverlayProcessor> overlay_processor_; | 184 std::unique_ptr<OverlayProcessor> overlay_processor_; |
| 185 | 185 |
| 186 // Whether it's valid to SwapBuffers with an empty rect. Trivially true when | 186 // Whether it's valid to SwapBuffers with an empty rect. Trivially true when |
| 187 // using partial swap. | 187 // using partial swap. |
| 188 bool allow_empty_swap_; | 188 bool allow_empty_swap_ = false; |
| 189 // Whether partial swap can be used. | 189 // Whether partial swap can be used. |
| 190 bool use_partial_swap_; | 190 bool use_partial_swap_ = false; |
| 191 // Whether overdraw feedback is enabled and can be used. | 191 // Whether overdraw feedback is enabled and can be used. |
| 192 bool overdraw_feedback_ = false; | 192 bool overdraw_feedback_ = false; |
| 193 | 193 |
| 194 // Whether the SetDrawRectangle command is in use. |
| 195 bool use_set_draw_rectangle_ = false; |
| 196 |
| 194 // TODO(danakj): Just use a vector of pairs here? Hash map is way overkill. | 197 // TODO(danakj): Just use a vector of pairs here? Hash map is way overkill. |
| 195 std::unordered_map<int, std::unique_ptr<ScopedResource>> | 198 std::unordered_map<int, std::unique_ptr<ScopedResource>> |
| 196 render_pass_textures_; | 199 render_pass_textures_; |
| 197 std::unordered_map<int, TileDrawQuad> render_pass_bypass_quads_; | 200 std::unordered_map<int, TileDrawQuad> render_pass_bypass_quads_; |
| 198 | 201 |
| 199 RenderPassFilterList render_pass_filters_; | 202 RenderPassFilterList render_pass_filters_; |
| 200 RenderPassFilterList render_pass_background_filters_; | 203 RenderPassFilterList render_pass_background_filters_; |
| 201 | 204 |
| 202 bool visible_ = false; | 205 bool visible_ = false; |
| 203 | 206 |
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| 224 gfx::ColorSpace reshape_device_color_space_; | 227 gfx::ColorSpace reshape_device_color_space_; |
| 225 bool reshape_has_alpha_ = false; | 228 bool reshape_has_alpha_ = false; |
| 226 bool reshape_use_stencil_ = false; | 229 bool reshape_use_stencil_ = false; |
| 227 | 230 |
| 228 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); | 231 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); |
| 229 }; | 232 }; |
| 230 | 233 |
| 231 } // namespace cc | 234 } // namespace cc |
| 232 | 235 |
| 233 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ | 236 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ |
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