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Side by Side Diff: ui/gl/gl_surface.cc

Issue 2646243002: Use IDCompositionSurface to implement DirectCompositionSurfaceWin. (Closed)
Patch Set: more changes Created 3 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_surface.h" 5 #include "ui/gl/gl_surface.h"
6 6
7 #include <vector> 7 #include <vector>
8 8
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/lazy_instance.h" 10 #include "base/lazy_instance.h"
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168 } 168 }
169 169
170 bool GLSurface::FlipsVertically() const { 170 bool GLSurface::FlipsVertically() const {
171 return false; 171 return false;
172 } 172 }
173 173
174 bool GLSurface::BuffersFlipped() const { 174 bool GLSurface::BuffersFlipped() const {
175 return false; 175 return false;
176 } 176 }
177 177
178 bool GLSurface::SupportsSetDrawRectangle() const {
179 return false;
180 }
181
182 bool GLSurface::SetDrawRectangle(const gfx::Rect& rect) {
183 return false;
184 }
185
178 GLSurface* GLSurface::GetCurrent() { 186 GLSurface* GLSurface::GetCurrent() {
179 return current_surface_.Pointer()->Get(); 187 return current_surface_.Pointer()->Get();
180 } 188 }
181 189
182 GLSurface::~GLSurface() { 190 GLSurface::~GLSurface() {
183 if (GetCurrent() == this) 191 if (GetCurrent() == this)
184 SetCurrent(NULL); 192 SetCurrent(NULL);
185 } 193 }
186 194
187 void GLSurface::SetCurrent(GLSurface* surface) { 195 void GLSurface::SetCurrent(GLSurface* surface) {
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351 } 359 }
352 360
353 bool GLSurfaceAdapter::FlipsVertically() const { 361 bool GLSurfaceAdapter::FlipsVertically() const {
354 return surface_->FlipsVertically(); 362 return surface_->FlipsVertically();
355 } 363 }
356 364
357 bool GLSurfaceAdapter::BuffersFlipped() const { 365 bool GLSurfaceAdapter::BuffersFlipped() const {
358 return surface_->BuffersFlipped(); 366 return surface_->BuffersFlipped();
359 } 367 }
360 368
369 bool GLSurfaceAdapter::SupportsSetDrawRectangle() const {
370 return surface_->SupportsSetDrawRectangle();
371 }
372
373 bool GLSurfaceAdapter::SetDrawRectangle(const gfx::Rect& rect) {
374 return surface_->SetDrawRectangle(rect);
375 }
376
361 GLSurfaceAdapter::~GLSurfaceAdapter() {} 377 GLSurfaceAdapter::~GLSurfaceAdapter() {}
362 378
363 scoped_refptr<GLSurface> InitializeGLSurfaceWithFormat( 379 scoped_refptr<GLSurface> InitializeGLSurfaceWithFormat(
364 scoped_refptr<GLSurface> surface, GLSurfaceFormat format) { 380 scoped_refptr<GLSurface> surface, GLSurfaceFormat format) {
365 if (!surface->Initialize(format)) 381 if (!surface->Initialize(format))
366 return nullptr; 382 return nullptr;
367 return surface; 383 return surface;
368 } 384 }
369 385
370 scoped_refptr<GLSurface> InitializeGLSurface(scoped_refptr<GLSurface> surface) { 386 scoped_refptr<GLSurface> InitializeGLSurface(scoped_refptr<GLSurface> surface) {
371 return InitializeGLSurfaceWithFormat(surface, GLSurfaceFormat()); 387 return InitializeGLSurfaceWithFormat(surface, GLSurfaceFormat());
372 } 388 }
373 389
374 GLSurface::CALayerInUseQuery::CALayerInUseQuery() = default; 390 GLSurface::CALayerInUseQuery::CALayerInUseQuery() = default;
375 GLSurface::CALayerInUseQuery::CALayerInUseQuery(const CALayerInUseQuery&) = 391 GLSurface::CALayerInUseQuery::CALayerInUseQuery(const CALayerInUseQuery&) =
376 default; 392 default;
377 GLSurface::CALayerInUseQuery::~CALayerInUseQuery() = default; 393 GLSurface::CALayerInUseQuery::~CALayerInUseQuery() = default;
378 394
379 } // namespace gl 395 } // namespace gl
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