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Side by Side Diff: ui/gl/gl_surface.cc

Issue 2646243002: Use IDCompositionSurface to implement DirectCompositionSurfaceWin. (Closed)
Patch Set: rebase Created 3 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_surface.h" 5 #include "ui/gl/gl_surface.h"
6 6
7 #include <vector> 7 #include <vector>
8 8
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/lazy_instance.h" 10 #include "base/lazy_instance.h"
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166 } 166 }
167 167
168 bool GLSurface::FlipsVertically() const { 168 bool GLSurface::FlipsVertically() const {
169 return false; 169 return false;
170 } 170 }
171 171
172 bool GLSurface::BuffersFlipped() const { 172 bool GLSurface::BuffersFlipped() const {
173 return false; 173 return false;
174 } 174 }
175 175
176 bool GLSurface::SupportsSetDrawRectangle() const {
177 return false;
178 }
179
180 bool GLSurface::SetDrawRectangle(const gfx::Rect& rect) {
181 return false;
182 }
183
176 GLSurface* GLSurface::GetCurrent() { 184 GLSurface* GLSurface::GetCurrent() {
177 return current_surface_.Pointer()->Get(); 185 return current_surface_.Pointer()->Get();
178 } 186 }
179 187
180 GLSurface::~GLSurface() { 188 GLSurface::~GLSurface() {
181 if (GetCurrent() == this) 189 if (GetCurrent() == this)
182 SetCurrent(NULL); 190 SetCurrent(NULL);
183 } 191 }
184 192
185 void GLSurface::SetCurrent(GLSurface* surface) { 193 void GLSurface::SetCurrent(GLSurface* surface) {
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347 } 355 }
348 356
349 bool GLSurfaceAdapter::FlipsVertically() const { 357 bool GLSurfaceAdapter::FlipsVertically() const {
350 return surface_->FlipsVertically(); 358 return surface_->FlipsVertically();
351 } 359 }
352 360
353 bool GLSurfaceAdapter::BuffersFlipped() const { 361 bool GLSurfaceAdapter::BuffersFlipped() const {
354 return surface_->BuffersFlipped(); 362 return surface_->BuffersFlipped();
355 } 363 }
356 364
365 bool GLSurfaceAdapter::SupportsSetDrawRectangle() const {
366 return surface_->SupportsSetDrawRectangle();
367 }
368
369 bool GLSurfaceAdapter::SetDrawRectangle(const gfx::Rect& rect) {
370 return surface_->SetDrawRectangle(rect);
371 }
372
357 GLSurfaceAdapter::~GLSurfaceAdapter() {} 373 GLSurfaceAdapter::~GLSurfaceAdapter() {}
358 374
359 scoped_refptr<GLSurface> InitializeGLSurfaceWithFormat( 375 scoped_refptr<GLSurface> InitializeGLSurfaceWithFormat(
360 scoped_refptr<GLSurface> surface, GLSurfaceFormat format) { 376 scoped_refptr<GLSurface> surface, GLSurfaceFormat format) {
361 if (!surface->Initialize(format)) 377 if (!surface->Initialize(format))
362 return nullptr; 378 return nullptr;
363 return surface; 379 return surface;
364 } 380 }
365 381
366 scoped_refptr<GLSurface> InitializeGLSurface(scoped_refptr<GLSurface> surface) { 382 scoped_refptr<GLSurface> InitializeGLSurface(scoped_refptr<GLSurface> surface) {
367 return InitializeGLSurfaceWithFormat(surface, GLSurfaceFormat()); 383 return InitializeGLSurfaceWithFormat(surface, GLSurfaceFormat());
368 } 384 }
369 385
370 GLSurface::CALayerInUseQuery::CALayerInUseQuery() = default; 386 GLSurface::CALayerInUseQuery::CALayerInUseQuery() = default;
371 GLSurface::CALayerInUseQuery::CALayerInUseQuery(const CALayerInUseQuery&) = 387 GLSurface::CALayerInUseQuery::CALayerInUseQuery(const CALayerInUseQuery&) =
372 default; 388 default;
373 GLSurface::CALayerInUseQuery::~CALayerInUseQuery() = default; 389 GLSurface::CALayerInUseQuery::~CALayerInUseQuery() = default;
374 390
375 } // namespace gl 391 } // namespace gl
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