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Issue 2646093002: Move //content/browser/device_sensor/ into device/sensors (Closed)
Patch Set: gn format & code rebase Created 3 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/browser/device_sensors/data_fetcher_shared_memory.h"
6
7 #include <stdint.h>
8
9 #include "base/logging.h"
10 #include "base/metrics/histogram_macros.h"
11 #include "base/single_thread_task_runner.h"
12 #include "content/browser/device_sensors/ambient_light_mac.h"
13 #include "device/sensors/public/cpp/device_util_mac.h"
14 #include "third_party/sudden_motion_sensor/sudden_motion_sensor_mac.h"
15
16 namespace {
17
18 const double kMeanGravity = 9.80665;
19
20 void FetchLight(content::AmbientLightSensor* sensor,
21 content::DeviceLightHardwareBuffer* buffer) {
22 DCHECK(sensor);
23 DCHECK(buffer);
24 // Macbook pro has 2 lux values, left and right, we take the average.
25 // The raw sensor values are converted to lux using LMUvalueToLux(raw_value)
26 // similar to how it is done in Firefox.
27 uint64_t lux_value[2];
28 if (!sensor->ReadSensorValue(lux_value))
29 return;
30 uint64_t mean = (lux_value[0] + lux_value[1]) / 2;
31 double lux = device::LMUvalueToLux(mean);
32 buffer->seqlock.WriteBegin();
33 buffer->data.value = lux;
34 buffer->seqlock.WriteEnd();
35 }
36
37 void FetchMotion(SuddenMotionSensor* sensor,
38 content::DeviceMotionHardwareBuffer* buffer) {
39 DCHECK(sensor);
40 DCHECK(buffer);
41
42 float axis_value[3];
43 if (!sensor->ReadSensorValues(axis_value))
44 return;
45
46 buffer->seqlock.WriteBegin();
47 buffer->data.accelerationIncludingGravityX = axis_value[0] * kMeanGravity;
48 buffer->data.hasAccelerationIncludingGravityX = true;
49 buffer->data.accelerationIncludingGravityY = axis_value[1] * kMeanGravity;
50 buffer->data.hasAccelerationIncludingGravityY = true;
51 buffer->data.accelerationIncludingGravityZ = axis_value[2] * kMeanGravity;
52 buffer->data.hasAccelerationIncludingGravityZ = true;
53 buffer->data.allAvailableSensorsAreActive = true;
54 buffer->seqlock.WriteEnd();
55 }
56
57 void FetchOrientation(SuddenMotionSensor* sensor,
58 content::DeviceOrientationHardwareBuffer* buffer) {
59 DCHECK(sensor);
60 DCHECK(buffer);
61
62 // Retrieve per-axis calibrated values.
63 float axis_value[3];
64 if (!sensor->ReadSensorValues(axis_value))
65 return;
66
67 // Transform the accelerometer values to W3C draft angles.
68 //
69 // Accelerometer values are just dot products of the sensor axes
70 // by the gravity vector 'g' with the result for the z axis inverted.
71 //
72 // To understand this transformation calculate the 3rd row of the z-x-y
73 // Euler angles rotation matrix (because of the 'g' vector, only 3rd row
74 // affects to the result). Note that z-x-y matrix means R = Ry * Rx * Rz.
75 // Then, assume alpha = 0 and you get this:
76 //
77 // x_acc = sin(gamma)
78 // y_acc = - cos(gamma) * sin(beta)
79 // z_acc = cos(beta) * cos(gamma)
80 //
81 // After that the rest is just a bit of trigonometry.
82 //
83 // Also note that alpha can't be provided but it's assumed to be always zero.
84 // This is necessary in order to provide enough information to solve
85 // the equations.
86 //
87 const double kRad2deg = 180.0 / M_PI;
88 double beta = kRad2deg * atan2(-axis_value[1], axis_value[2]);
89 double gamma = kRad2deg * asin(axis_value[0]);
90
91 // Make sure that the interval boundaries comply with the specification. At
92 // this point, beta is [-180, 180] and gamma is [-90, 90], but the spec has
93 // the upper bound open on both.
94 if (beta == 180.0)
95 beta = -180; // -180 == 180 (upside-down)
96 if (gamma == 90.0)
97 gamma = nextafter(90, 0);
98
99 // At this point, DCHECKing is paranoia. Never hurts.
100 DCHECK_GE(beta, -180.0);
101 DCHECK_LT(beta, 180.0);
102 DCHECK_GE(gamma, -90.0);
103 DCHECK_LT(gamma, 90.0);
104
105 buffer->seqlock.WriteBegin();
106 buffer->data.beta = beta;
107 buffer->data.hasBeta = true;
108 buffer->data.gamma = gamma;
109 buffer->data.hasGamma = true;
110 buffer->data.allAvailableSensorsAreActive = true;
111 buffer->seqlock.WriteEnd();
112 }
113
114 } // namespace
115
116 namespace content {
117
118 DataFetcherSharedMemory::DataFetcherSharedMemory() {
119 }
120
121 DataFetcherSharedMemory::~DataFetcherSharedMemory() {
122 }
123
124 void DataFetcherSharedMemory::Fetch(unsigned consumer_bitmask) {
125 DCHECK(GetPollingMessageLoop()->task_runner()->BelongsToCurrentThread());
126 DCHECK(consumer_bitmask & CONSUMER_TYPE_ORIENTATION ||
127 consumer_bitmask & CONSUMER_TYPE_MOTION ||
128 consumer_bitmask & CONSUMER_TYPE_LIGHT);
129
130 if (consumer_bitmask & CONSUMER_TYPE_ORIENTATION)
131 FetchOrientation(sudden_motion_sensor_.get(), orientation_buffer_);
132 if (consumer_bitmask & CONSUMER_TYPE_MOTION)
133 FetchMotion(sudden_motion_sensor_.get(), motion_buffer_);
134 if (consumer_bitmask & CONSUMER_TYPE_LIGHT)
135 FetchLight(ambient_light_sensor_.get(), light_buffer_);
136 }
137
138 DataFetcherSharedMemory::FetcherType DataFetcherSharedMemory::GetType() const {
139 return FETCHER_TYPE_POLLING_CALLBACK;
140 }
141
142 bool DataFetcherSharedMemory::Start(ConsumerType consumer_type, void* buffer) {
143 DCHECK(GetPollingMessageLoop()->task_runner()->BelongsToCurrentThread());
144 DCHECK(buffer);
145
146 switch (consumer_type) {
147 case CONSUMER_TYPE_MOTION: {
148 if (!sudden_motion_sensor_)
149 sudden_motion_sensor_.reset(SuddenMotionSensor::Create());
150 bool sudden_motion_sensor_available =
151 sudden_motion_sensor_.get() != nullptr;
152
153 motion_buffer_ = static_cast<DeviceMotionHardwareBuffer*>(buffer);
154 UMA_HISTOGRAM_BOOLEAN("InertialSensor.MotionMacAvailable",
155 sudden_motion_sensor_available);
156 if (!sudden_motion_sensor_available) {
157 // No motion sensor available, fire an all-null event.
158 motion_buffer_->seqlock.WriteBegin();
159 motion_buffer_->data.allAvailableSensorsAreActive = true;
160 motion_buffer_->seqlock.WriteEnd();
161 }
162 return sudden_motion_sensor_available;
163 }
164 case CONSUMER_TYPE_ORIENTATION: {
165 if (!sudden_motion_sensor_)
166 sudden_motion_sensor_.reset(SuddenMotionSensor::Create());
167 bool sudden_motion_sensor_available =
168 sudden_motion_sensor_.get() != nullptr;
169
170 orientation_buffer_ =
171 static_cast<DeviceOrientationHardwareBuffer*>(buffer);
172 UMA_HISTOGRAM_BOOLEAN("InertialSensor.OrientationMacAvailable",
173 sudden_motion_sensor_available);
174 if (sudden_motion_sensor_available) {
175 // On Mac we cannot provide absolute orientation.
176 orientation_buffer_->seqlock.WriteBegin();
177 orientation_buffer_->data.absolute = false;
178 orientation_buffer_->seqlock.WriteEnd();
179 } else {
180 // No motion sensor available, fire an all-null event.
181 orientation_buffer_->seqlock.WriteBegin();
182 orientation_buffer_->data.allAvailableSensorsAreActive = true;
183 orientation_buffer_->seqlock.WriteEnd();
184 }
185 return sudden_motion_sensor_available;
186 }
187 case CONSUMER_TYPE_ORIENTATION_ABSOLUTE: {
188 orientation_absolute_buffer_ =
189 static_cast<DeviceOrientationHardwareBuffer*>(buffer);
190 // Absolute device orientation not available on Mac, let the
191 // implementation fire an all-null event to signal this to blink.
192 orientation_absolute_buffer_->seqlock.WriteBegin();
193 orientation_absolute_buffer_->data.absolute = true;
194 orientation_absolute_buffer_->data.allAvailableSensorsAreActive = true;
195 orientation_absolute_buffer_->seqlock.WriteEnd();
196 return false;
197 }
198 case CONSUMER_TYPE_LIGHT: {
199 if (!ambient_light_sensor_)
200 ambient_light_sensor_ = AmbientLightSensor::Create();
201 bool ambient_light_sensor_available =
202 ambient_light_sensor_.get() != nullptr;
203
204 light_buffer_ = static_cast<DeviceLightHardwareBuffer*>(buffer);
205 if (!ambient_light_sensor_available) {
206 light_buffer_->seqlock.WriteBegin();
207 light_buffer_->data.value = std::numeric_limits<double>::infinity();
208 light_buffer_->seqlock.WriteEnd();
209 }
210 return ambient_light_sensor_available;
211 }
212 default:
213 NOTREACHED();
214 }
215 return false;
216 }
217
218 bool DataFetcherSharedMemory::Stop(ConsumerType consumer_type) {
219 DCHECK(GetPollingMessageLoop()->task_runner()->BelongsToCurrentThread());
220
221 switch (consumer_type) {
222 case CONSUMER_TYPE_MOTION:
223 if (motion_buffer_) {
224 motion_buffer_->seqlock.WriteBegin();
225 motion_buffer_->data.allAvailableSensorsAreActive = false;
226 motion_buffer_->seqlock.WriteEnd();
227 motion_buffer_ = nullptr;
228 }
229 return true;
230 case CONSUMER_TYPE_ORIENTATION:
231 if (orientation_buffer_) {
232 orientation_buffer_->seqlock.WriteBegin();
233 orientation_buffer_->data.allAvailableSensorsAreActive = false;
234 orientation_buffer_->seqlock.WriteEnd();
235 orientation_buffer_ = nullptr;
236 }
237 return true;
238 case CONSUMER_TYPE_ORIENTATION_ABSOLUTE:
239 if (orientation_absolute_buffer_) {
240 orientation_absolute_buffer_->seqlock.WriteBegin();
241 orientation_absolute_buffer_->data.allAvailableSensorsAreActive = false;
242 orientation_absolute_buffer_->seqlock.WriteEnd();
243 orientation_absolute_buffer_ = nullptr;
244 }
245 return true;
246 case CONSUMER_TYPE_LIGHT:
247 if (light_buffer_) {
248 light_buffer_->seqlock.WriteBegin();
249 light_buffer_->data.value = -1;
250 light_buffer_->seqlock.WriteEnd();
251 light_buffer_ = nullptr;
252 }
253 return true;
254 default:
255 NOTREACHED();
256 }
257 return false;
258 }
259
260 } // namespace content
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