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Unified Diff: third_party/WebKit/Source/core/html/HTMLCanvasElement.cpp

Issue 2644653003: Make OffscreenCanvas animation in sync with its placeholder canvas's parent frame rate (Closed)
Patch Set: new test Created 3 years, 11 months ago
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Index: third_party/WebKit/Source/core/html/HTMLCanvasElement.cpp
diff --git a/third_party/WebKit/Source/core/html/HTMLCanvasElement.cpp b/third_party/WebKit/Source/core/html/HTMLCanvasElement.cpp
index 68d1351e64a3af40a74ff91a8bf00eac10f2c91e..628206e6d0a8aa1df4ce28ef3614eace4521f04d 100644
--- a/third_party/WebKit/Source/core/html/HTMLCanvasElement.cpp
+++ b/third_party/WebKit/Source/core/html/HTMLCanvasElement.cpp
@@ -38,6 +38,7 @@
#include "core/dom/ExceptionCode.h"
#include "core/dom/TaskRunnerHelper.h"
#include "core/fileapi/File.h"
+#include "core/frame/FrameHost.h"
#include "core/frame/ImageBitmap.h"
#include "core/frame/LocalFrame.h"
#include "core/frame/Settings.h"
@@ -56,6 +57,7 @@
#include "core/layout/LayoutHTMLCanvas.h"
#include "core/layout/api/LayoutViewItem.h"
#include "core/layout/compositing/PaintLayerCompositor.h"
+#include "core/page/ChromeClient.h"
#include "core/paint/PaintLayer.h"
#include "core/paint/PaintTiming.h"
#include "platform/Histogram.h"
@@ -1423,7 +1425,17 @@ String HTMLCanvasElement::getIdFromControl(const Element* element) {
void HTMLCanvasElement::createLayer() {
DCHECK(!m_surfaceLayerBridge);
- m_surfaceLayerBridge = WTF::wrapUnique(new CanvasSurfaceLayerBridge(this));
+ LocalFrame* frame = document().frame();
+ WebLayerTreeView* layerTreeView = nullptr;
+ // TODO(xlai): Ensure OffscreenCanvas commit() is still functional when a
+ // frame-less HTML canvas's document is reparenting under another frame.
+ // See crbug.com/683172.
+ if (frame) {
+ layerTreeView = frame->host()->chromeClient().getWebLayerTreeView();
dcheng 2017/01/23 21:53:32 Sorry, one more dumb question: why do we call crea
xlai (Olivia) 2017/01/24 20:54:12 You are right, it doesn't make sense to have a lay
+ }
+
+ m_surfaceLayerBridge =
+ WTF::wrapUnique(new CanvasSurfaceLayerBridge(this, layerTreeView));
// Creates a placeholder layer first before Surface is created.
m_surfaceLayerBridge->createSolidColorLayer();
}

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