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Side by Side Diff: third_party/WebKit/public/platform/WebLayerTreeView.h

Issue 2644653003: Make OffscreenCanvas animation in sync with its placeholder canvas's parent frame rate (Closed)
Patch Set: new test Created 3 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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26 #ifndef WebLayerTreeView_h 26 #ifndef WebLayerTreeView_h
27 #define WebLayerTreeView_h 27 #define WebLayerTreeView_h
28 28
29 #include "WebBrowserControlsState.h" 29 #include "WebBrowserControlsState.h"
30 #include "WebColor.h" 30 #include "WebColor.h"
31 #include "WebCommon.h" 31 #include "WebCommon.h"
32 #include "WebCompositorMutatorClient.h" 32 #include "WebCompositorMutatorClient.h"
33 #include "WebEventListenerProperties.h" 33 #include "WebEventListenerProperties.h"
34 #include "WebFloatPoint.h" 34 #include "WebFloatPoint.h"
35 #include "WebSize.h" 35 #include "WebSize.h"
36 #include "cc/surfaces/frame_sink_id.h"
36 37
37 namespace cc { 38 namespace cc {
38 class AnimationHost; 39 class AnimationHost;
39 } 40 }
40 41
41 namespace blink { 42 namespace blink {
42 43
43 class WebCompositeAndReadbackAsyncCallback; 44 class WebCompositeAndReadbackAsyncCallback;
44 class WebLayer; 45 class WebLayer;
45 class WebLayoutAndPaintAsyncCallback; 46 class WebLayoutAndPaintAsyncCallback;
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155 156
156 // For when the embedder itself change scales on the page (e.g. devtools) 157 // For when the embedder itself change scales on the page (e.g. devtools)
157 // and wants all of the content at the new scale to be crisp. 158 // and wants all of the content at the new scale to be crisp.
158 virtual void forceRecalculateRasterScales() {} 159 virtual void forceRecalculateRasterScales() {}
159 160
160 // Input properties --------------------------------------------------- 161 // Input properties ---------------------------------------------------
161 virtual void setEventListenerProperties(WebEventListenerClass, 162 virtual void setEventListenerProperties(WebEventListenerClass,
162 WebEventListenerProperties){}; 163 WebEventListenerProperties){};
163 virtual void setHaveScrollEventHandlers(bool){}; 164 virtual void setHaveScrollEventHandlers(bool){};
164 165
166 // Returns the FrameSinkId of the current content::RenderWidget
167 virtual cc::FrameSinkId getFrameSinkId() { return cc::FrameSinkId(); }
dcheng 2017/01/23 21:53:32 It's a bit of a layering violation to refer to con
xlai (Olivia) 2017/01/24 20:54:12 Done.
168
165 // Debugging / dangerous --------------------------------------------- 169 // Debugging / dangerous ---------------------------------------------
166 170
167 virtual WebEventListenerProperties eventListenerProperties( 171 virtual WebEventListenerProperties eventListenerProperties(
168 WebEventListenerClass) const { 172 WebEventListenerClass) const {
169 return WebEventListenerProperties::Nothing; 173 return WebEventListenerProperties::Nothing;
170 }; 174 };
171 virtual bool haveScrollEventHandlers() const { return false; }; 175 virtual bool haveScrollEventHandlers() const { return false; };
172 176
173 virtual int layerTreeId() const { return 0; } 177 virtual int layerTreeId() const { return 0; }
174 178
175 // Toggles the FPS counter in the HUD layer 179 // Toggles the FPS counter in the HUD layer
176 virtual void setShowFPSCounter(bool) {} 180 virtual void setShowFPSCounter(bool) {}
177 181
178 // Toggles the paint rects in the HUD layer 182 // Toggles the paint rects in the HUD layer
179 virtual void setShowPaintRects(bool) {} 183 virtual void setShowPaintRects(bool) {}
180 184
181 // Toggles the debug borders on layers 185 // Toggles the debug borders on layers
182 virtual void setShowDebugBorders(bool) {} 186 virtual void setShowDebugBorders(bool) {}
183 187
184 // Toggles scroll bottleneck rects on the HUD layer 188 // Toggles scroll bottleneck rects on the HUD layer
185 virtual void setShowScrollBottleneckRects(bool) {} 189 virtual void setShowScrollBottleneckRects(bool) {}
186 }; 190 };
187 191
188 } // namespace blink 192 } // namespace blink
189 193
190 #endif // WebLayerTreeView_h 194 #endif // WebLayerTreeView_h
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