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| 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
| 5 | 5 |
| 6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
| 7 | 7 |
| 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): | 9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): |
| 10 super(WebGL2ConformanceExpectations, self).__init__( | 10 super(WebGL2ConformanceExpectations, self).__init__( |
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| 34 ['win', 'mac', 'linux']) | 34 ['win', 'mac', 'linux']) |
| 35 | 35 |
| 36 # ======================== | 36 # ======================== |
| 37 # Conformance expectations | 37 # Conformance expectations |
| 38 # ======================== | 38 # ======================== |
| 39 | 39 |
| 40 # Too slow (take about one hour to run) | 40 # Too slow (take about one hour to run) |
| 41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) | 41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) |
| 42 | 42 |
| 43 # All platforms. | 43 # All platforms. |
| 44 | |
| 45 self.Fail('conformance/extensions/webgl-compressed-texture-etc.html', | |
| 46 bug=679678) | |
| 47 | |
| 48 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) | 44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) |
| 49 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) | 45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) |
| 50 | 46 |
| 51 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', | 47 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', |
| 52 bug=660844) # WebGL 2.0.1 | 48 bug=660844) # WebGL 2.0.1 |
| 53 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', | 49 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', |
| 54 bug=660844) # WebGL 2.0.1 | 50 bug=660844) # WebGL 2.0.1 |
| 55 self.Fail('conformance2/textures/misc/' + | 51 self.Fail('conformance2/textures/misc/' + |
| 56 'integer-cubemap-specification-order-bug.html', | 52 'integer-cubemap-specification-order-bug.html', |
| 57 bug=483282) # owner:cwallez, test might be buggy | 53 bug=483282) # owner:cwallez, test might be buggy |
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| 1022 # self.Fail(page_name, | 1018 # self.Fail(page_name, |
| 1023 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 1019 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
| 1024 # self.Fail(page_name, | 1020 # self.Fail(page_name, |
| 1025 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1021 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| 1026 | 1022 |
| 1027 # Conflicts if between a generic os condition and a specific version | 1023 # Conflicts if between a generic os condition and a specific version |
| 1028 # self.Fail(page_name, | 1024 # self.Fail(page_name, |
| 1029 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 1025 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
| 1030 # self.Fail(page_name, | 1026 # self.Fail(page_name, |
| 1031 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1027 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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