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Side by Side Diff: src/debug/debug.h

Issue 2644233003: Revert of [debugger api] remove legacy JSON debug protocol. (Closed)
Patch Set: Created 3 years, 11 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_DEBUG_DEBUG_H_ 5 #ifndef V8_DEBUG_DEBUG_H_
6 #define V8_DEBUG_DEBUG_H_ 6 #define V8_DEBUG_DEBUG_H_
7 7
8 #include "src/allocation.h" 8 #include "src/allocation.h"
9 #include "src/arguments.h" 9 #include "src/arguments.h"
10 #include "src/assembler.h" 10 #include "src/assembler.h"
(...skipping 226 matching lines...) Expand 10 before | Expand all | Expand 10 after
237 Handle<DebugInfo> debug_info() { return Handle<DebugInfo>(debug_info_); } 237 Handle<DebugInfo> debug_info() { return Handle<DebugInfo>(debug_info_); }
238 238
239 private: 239 private:
240 // Global (weak) handle to the debug info object. 240 // Global (weak) handle to the debug info object.
241 DebugInfo** debug_info_; 241 DebugInfo** debug_info_;
242 242
243 // Next pointer for linked list. 243 // Next pointer for linked list.
244 DebugInfoListNode* next_; 244 DebugInfoListNode* next_;
245 }; 245 };
246 246
247 // Message delivered to the message handler callback. This is either a debugger
248 // event or the response to a command.
249 class MessageImpl : public v8::Debug::Message {
250 public:
251 // Create a message object for a debug event.
252 static MessageImpl NewEvent(DebugEvent event, bool running,
253 Handle<JSObject> exec_state,
254 Handle<JSObject> event_data);
255
256 // Create a message object for the response to a debug command.
257 static MessageImpl NewResponse(DebugEvent event, bool running,
258 Handle<JSObject> exec_state,
259 Handle<JSObject> event_data,
260 Handle<String> response_json,
261 v8::Debug::ClientData* client_data);
262
263 // Implementation of interface v8::Debug::Message.
264 virtual bool IsEvent() const;
265 virtual bool IsResponse() const;
266 virtual DebugEvent GetEvent() const;
267 virtual bool WillStartRunning() const;
268 virtual v8::Local<v8::Object> GetExecutionState() const;
269 virtual v8::Local<v8::Object> GetEventData() const;
270 virtual v8::Local<v8::String> GetJSON() const;
271 virtual v8::Local<v8::Context> GetEventContext() const;
272 virtual v8::Debug::ClientData* GetClientData() const;
273 virtual v8::Isolate* GetIsolate() const;
274
275 private:
276 MessageImpl(bool is_event, DebugEvent event, bool running,
277 Handle<JSObject> exec_state, Handle<JSObject> event_data,
278 Handle<String> response_json, v8::Debug::ClientData* client_data);
279
280 bool is_event_; // Does this message represent a debug event?
281 DebugEvent event_; // Debug event causing the break.
282 bool running_; // Will the VM start running after this event?
283 Handle<JSObject> exec_state_; // Current execution state.
284 Handle<JSObject> event_data_; // Data associated with the event.
285 Handle<String> response_json_; // Response JSON if message holds a response.
286 v8::Debug::ClientData* client_data_; // Client data passed with the request.
287 };
288
247 // Details of the debug event delivered to the debug event listener. 289 // Details of the debug event delivered to the debug event listener.
248 class EventDetailsImpl : public v8::Debug::EventDetails { 290 class EventDetailsImpl : public v8::Debug::EventDetails {
249 public: 291 public:
250 EventDetailsImpl(DebugEvent event, Handle<JSObject> exec_state, 292 EventDetailsImpl(DebugEvent event,
251 Handle<JSObject> event_data, Handle<Object> callback_data); 293 Handle<JSObject> exec_state,
294 Handle<JSObject> event_data,
295 Handle<Object> callback_data,
296 v8::Debug::ClientData* client_data);
252 virtual DebugEvent GetEvent() const; 297 virtual DebugEvent GetEvent() const;
253 virtual v8::Local<v8::Object> GetExecutionState() const; 298 virtual v8::Local<v8::Object> GetExecutionState() const;
254 virtual v8::Local<v8::Object> GetEventData() const; 299 virtual v8::Local<v8::Object> GetEventData() const;
255 virtual v8::Local<v8::Context> GetEventContext() const; 300 virtual v8::Local<v8::Context> GetEventContext() const;
256 virtual v8::Local<v8::Value> GetCallbackData() const; 301 virtual v8::Local<v8::Value> GetCallbackData() const;
302 virtual v8::Debug::ClientData* GetClientData() const;
257 virtual v8::Isolate* GetIsolate() const; 303 virtual v8::Isolate* GetIsolate() const;
258 304
259 private: 305 private:
260 DebugEvent event_; // Debug event causing the break. 306 DebugEvent event_; // Debug event causing the break.
261 Handle<JSObject> exec_state_; // Current execution state. 307 Handle<JSObject> exec_state_; // Current execution state.
262 Handle<JSObject> event_data_; // Data associated with the event. 308 Handle<JSObject> event_data_; // Data associated with the event.
263 Handle<Object> callback_data_; // User data passed with the callback 309 Handle<Object> callback_data_; // User data passed with the callback
264 // when it was registered. 310 // when it was registered.
311 v8::Debug::ClientData* client_data_; // Data passed to DebugBreakForCommand.
265 }; 312 };
266 313
314 // Message send by user to v8 debugger or debugger output message.
315 // In addition to command text it may contain a pointer to some user data
316 // which are expected to be passed along with the command reponse to message
317 // handler.
318 class CommandMessage {
319 public:
320 static CommandMessage New(const Vector<uint16_t>& command,
321 v8::Debug::ClientData* data);
322 CommandMessage();
323
324 // Deletes user data and disposes of the text.
325 void Dispose();
326 Vector<uint16_t> text() const { return text_; }
327 v8::Debug::ClientData* client_data() const { return client_data_; }
328
329 private:
330 CommandMessage(const Vector<uint16_t>& text, v8::Debug::ClientData* data);
331
332 Vector<uint16_t> text_;
333 v8::Debug::ClientData* client_data_;
334 };
335
336 // A Queue of CommandMessage objects. A thread-safe version is
337 // LockingCommandMessageQueue, based on this class.
338 class CommandMessageQueue BASE_EMBEDDED {
339 public:
340 explicit CommandMessageQueue(int size);
341 ~CommandMessageQueue();
342 bool IsEmpty() const { return start_ == end_; }
343 CommandMessage Get();
344 void Put(const CommandMessage& message);
345 void Clear() { start_ = end_ = 0; } // Queue is empty after Clear().
346
347 private:
348 // Doubles the size of the message queue, and copies the messages.
349 void Expand();
350
351 CommandMessage* messages_;
352 int start_;
353 int end_;
354 int size_; // The size of the queue buffer. Queue can hold size-1 messages.
355 };
356
357 // LockingCommandMessageQueue is a thread-safe circular buffer of CommandMessage
358 // messages. The message data is not managed by LockingCommandMessageQueue.
359 // Pointers to the data are passed in and out. Implemented by adding a
360 // Mutex to CommandMessageQueue. Includes logging of all puts and gets.
361 class LockingCommandMessageQueue BASE_EMBEDDED {
362 public:
363 LockingCommandMessageQueue(Logger* logger, int size);
364 bool IsEmpty() const;
365 CommandMessage Get();
366 void Put(const CommandMessage& message);
367 void Clear();
368
369 private:
370 Logger* logger_;
371 CommandMessageQueue queue_;
372 mutable base::Mutex mutex_;
373 DISALLOW_COPY_AND_ASSIGN(LockingCommandMessageQueue);
374 };
267 375
268 class DebugFeatureTracker { 376 class DebugFeatureTracker {
269 public: 377 public:
270 enum Feature { 378 enum Feature {
271 kActive = 1, 379 kActive = 1,
272 kBreakPoint = 2, 380 kBreakPoint = 2,
273 kStepping = 3, 381 kStepping = 3,
274 kHeapSnapshot = 4, 382 kHeapSnapshot = 4,
275 kAllocationTracking = 5, 383 kAllocationTracking = 5,
276 kProfiler = 6, 384 kProfiler = 6,
(...skipping 13 matching lines...) Expand all
290 // This class contains the debugger support. The main purpose is to handle 398 // This class contains the debugger support. The main purpose is to handle
291 // setting break points in the code. 399 // setting break points in the code.
292 // 400 //
293 // This class controls the debug info for all functions which currently have 401 // This class controls the debug info for all functions which currently have
294 // active breakpoints in them. This debug info is held in the heap root object 402 // active breakpoints in them. This debug info is held in the heap root object
295 // debug_info which is a FixedArray. Each entry in this list is of class 403 // debug_info which is a FixedArray. Each entry in this list is of class
296 // DebugInfo. 404 // DebugInfo.
297 class Debug { 405 class Debug {
298 public: 406 public:
299 // Debug event triggers. 407 // Debug event triggers.
300 void OnDebugBreak(Handle<Object> break_points_hit); 408 void OnDebugBreak(Handle<Object> break_points_hit, bool auto_continue);
301 409
302 void OnThrow(Handle<Object> exception); 410 void OnThrow(Handle<Object> exception);
303 void OnPromiseReject(Handle<Object> promise, Handle<Object> value); 411 void OnPromiseReject(Handle<Object> promise, Handle<Object> value);
304 void OnCompileError(Handle<Script> script); 412 void OnCompileError(Handle<Script> script);
305 void OnAfterCompile(Handle<Script> script); 413 void OnAfterCompile(Handle<Script> script);
306 void OnAsyncTaskEvent(debug::PromiseDebugActionType type, int id); 414 void OnAsyncTaskEvent(debug::PromiseDebugActionType type, int id);
307 415
308 // API facing. 416 // API facing.
309 void SetEventListener(Handle<Object> callback, Handle<Object> data); 417 void SetEventListener(Handle<Object> callback, Handle<Object> data);
418 void SetMessageHandler(v8::Debug::MessageHandler handler);
419 void EnqueueCommandMessage(Vector<const uint16_t> command,
420 v8::Debug::ClientData* client_data = NULL);
310 MUST_USE_RESULT MaybeHandle<Object> Call(Handle<Object> fun, 421 MUST_USE_RESULT MaybeHandle<Object> Call(Handle<Object> fun,
311 Handle<Object> data); 422 Handle<Object> data);
312 Handle<Context> GetDebugContext(); 423 Handle<Context> GetDebugContext();
313 void HandleDebugBreak(); 424 void HandleDebugBreak();
425 void ProcessDebugMessages(bool debug_command_only);
314 426
315 // Internal logic 427 // Internal logic
316 bool Load(); 428 bool Load();
317 void Break(JavaScriptFrame* frame); 429 void Break(JavaScriptFrame* frame);
318 void SetAfterBreakTarget(JavaScriptFrame* frame); 430 void SetAfterBreakTarget(JavaScriptFrame* frame);
319 431
320 // Scripts handling. 432 // Scripts handling.
321 Handle<FixedArray> GetLoadedScripts(); 433 Handle<FixedArray> GetLoadedScripts();
322 434
323 // Break point handling. 435 // Break point handling.
(...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after
460 private: 572 private:
461 explicit Debug(Isolate* isolate); 573 explicit Debug(Isolate* isolate);
462 574
463 void UpdateState(); 575 void UpdateState();
464 void UpdateHookOnFunctionCall(); 576 void UpdateHookOnFunctionCall();
465 void Unload(); 577 void Unload();
466 void SetNextBreakId() { 578 void SetNextBreakId() {
467 thread_local_.break_id_ = ++thread_local_.break_count_; 579 thread_local_.break_id_ = ++thread_local_.break_count_;
468 } 580 }
469 581
582 // Check whether there are commands in the command queue.
583 inline bool has_commands() const { return !command_queue_.IsEmpty(); }
470 inline bool ignore_events() const { 584 inline bool ignore_events() const {
471 return is_suppressed_ || !is_active_ || isolate_->needs_side_effect_check(); 585 return is_suppressed_ || !is_active_ || isolate_->needs_side_effect_check();
472 } 586 }
473 inline bool break_disabled() const { 587 inline bool break_disabled() const {
474 return break_disabled_ || in_debug_event_listener_; 588 return break_disabled_ || in_debug_event_listener_;
475 } 589 }
476 590
477 void clear_suspended_generator() { 591 void clear_suspended_generator() {
478 thread_local_.suspended_generator_ = Smi::kZero; 592 thread_local_.suspended_generator_ = Smi::kZero;
479 } 593 }
480 594
481 bool has_suspended_generator() const { 595 bool has_suspended_generator() const {
482 return thread_local_.suspended_generator_ != Smi::kZero; 596 return thread_local_.suspended_generator_ != Smi::kZero;
483 } 597 }
484 598
485 // There are three types of event listeners: C++ message_handler, 599 // There are three types of event listeners: C++ message_handler,
486 // JavaScript event listener and C++ event listener. 600 // JavaScript event listener and C++ event listener.
487 // Currently inspector still uses C++ event listener and installs 601 // Currently inspector still uses C++ event listener and installs
488 // more specific event listeners for part of events. Calling of 602 // more specific event listeners for part of events. Calling of
489 // C++ event listener is redundant when more specific event listener 603 // C++ event listener is redundant when more specific event listener
490 // is presented. Other clients can install JavaScript event listener 604 // is presented. Other clients can install JavaScript event listener
491 // (e.g. some of NodeJS module). 605 // (e.g. some of NodeJS module).
492 bool non_inspector_listener_exists() const { 606 bool non_inspector_listener_exists() const {
493 return !event_listener_.is_null() && !event_listener_->IsForeign(); 607 return message_handler_ != nullptr ||
608 (!event_listener_.is_null() && !event_listener_->IsForeign());
494 } 609 }
495 610
496 void OnException(Handle<Object> exception, Handle<Object> promise); 611 void OnException(Handle<Object> exception, Handle<Object> promise);
497 612
498 // Constructors for debug event objects. 613 // Constructors for debug event objects.
499 MUST_USE_RESULT MaybeHandle<Object> MakeExecutionState(); 614 MUST_USE_RESULT MaybeHandle<Object> MakeExecutionState();
500 MUST_USE_RESULT MaybeHandle<Object> MakeBreakEvent( 615 MUST_USE_RESULT MaybeHandle<Object> MakeBreakEvent(
501 Handle<Object> break_points_hit); 616 Handle<Object> break_points_hit);
502 MUST_USE_RESULT MaybeHandle<Object> MakeExceptionEvent( 617 MUST_USE_RESULT MaybeHandle<Object> MakeExceptionEvent(
503 Handle<Object> exception, 618 Handle<Object> exception,
504 bool uncaught, 619 bool uncaught,
505 Handle<Object> promise); 620 Handle<Object> promise);
506 MUST_USE_RESULT MaybeHandle<Object> MakeCompileEvent( 621 MUST_USE_RESULT MaybeHandle<Object> MakeCompileEvent(
507 Handle<Script> script, v8::DebugEvent type); 622 Handle<Script> script, v8::DebugEvent type);
508 MUST_USE_RESULT MaybeHandle<Object> MakeAsyncTaskEvent(Handle<Smi> type, 623 MUST_USE_RESULT MaybeHandle<Object> MakeAsyncTaskEvent(Handle<Smi> type,
509 Handle<Smi> id); 624 Handle<Smi> id);
510 625
511 // Mirror cache handling. 626 // Mirror cache handling.
512 void ClearMirrorCache(); 627 void ClearMirrorCache();
513 628
629 void CallEventCallback(v8::DebugEvent event,
630 Handle<Object> exec_state,
631 Handle<Object> event_data,
632 v8::Debug::ClientData* client_data);
514 void ProcessCompileEvent(v8::DebugEvent event, Handle<Script> script); 633 void ProcessCompileEvent(v8::DebugEvent event, Handle<Script> script);
515 void ProcessDebugEvent(v8::DebugEvent event, Handle<JSObject> event_data); 634 void ProcessDebugEvent(v8::DebugEvent event, Handle<JSObject> event_data,
635 bool auto_continue);
636 void NotifyMessageHandler(v8::DebugEvent event, Handle<JSObject> exec_state,
637 Handle<JSObject> event_data, bool auto_continue);
638 void InvokeMessageHandler(MessageImpl message);
516 639
517 // Find the closest source position for a break point for a given position. 640 // Find the closest source position for a break point for a given position.
518 int FindBreakablePosition(Handle<DebugInfo> debug_info, int source_position, 641 int FindBreakablePosition(Handle<DebugInfo> debug_info, int source_position,
519 BreakPositionAlignment alignment); 642 BreakPositionAlignment alignment);
520 // Instrument code to break at break points. 643 // Instrument code to break at break points.
521 void ApplyBreakPoints(Handle<DebugInfo> debug_info); 644 void ApplyBreakPoints(Handle<DebugInfo> debug_info);
522 // Clear code from instrumentation. 645 // Clear code from instrumentation.
523 void ClearBreakPoints(Handle<DebugInfo> debug_info); 646 void ClearBreakPoints(Handle<DebugInfo> debug_info);
524 // Clear all code from instrumentation. 647 // Clear all code from instrumentation.
525 void ClearAllBreakPoints(); 648 void ClearAllBreakPoints();
(...skipping 20 matching lines...) Expand all
546 669
547 void ThreadInit(); 670 void ThreadInit();
548 671
549 void PrintBreakLocation(); 672 void PrintBreakLocation();
550 673
551 // Global handles. 674 // Global handles.
552 Handle<Context> debug_context_; 675 Handle<Context> debug_context_;
553 Handle<Object> event_listener_; 676 Handle<Object> event_listener_;
554 Handle<Object> event_listener_data_; 677 Handle<Object> event_listener_data_;
555 678
679 v8::Debug::MessageHandler message_handler_;
680
556 debug::DebugEventListener* debug_event_listener_ = nullptr; 681 debug::DebugEventListener* debug_event_listener_ = nullptr;
557 682
683 static const int kQueueInitialSize = 4;
684 base::Semaphore command_received_; // Signaled for each command received.
685 LockingCommandMessageQueue command_queue_;
686
558 // Debugger is active, i.e. there is a debug event listener attached. 687 // Debugger is active, i.e. there is a debug event listener attached.
559 bool is_active_; 688 bool is_active_;
560 // Debugger needs to be notified on every new function call. 689 // Debugger needs to be notified on every new function call.
561 // Used for stepping and read-only checks 690 // Used for stepping and read-only checks
562 bool hook_on_function_call_; 691 bool hook_on_function_call_;
563 // Suppress debug events. 692 // Suppress debug events.
564 bool is_suppressed_; 693 bool is_suppressed_;
565 // LiveEdit is enabled. 694 // LiveEdit is enabled.
566 bool live_edit_enabled_; 695 bool live_edit_enabled_;
567 // Do not trigger debug break events. 696 // Do not trigger debug break events.
(...skipping 186 matching lines...) Expand 10 before | Expand all | Expand 10 after
754 Handle<Code> code); 883 Handle<Code> code);
755 static bool DebugBreakSlotIsPatched(Address pc); 884 static bool DebugBreakSlotIsPatched(Address pc);
756 static void ClearDebugBreakSlot(Isolate* isolate, Address pc); 885 static void ClearDebugBreakSlot(Isolate* isolate, Address pc);
757 }; 886 };
758 887
759 888
760 } // namespace internal 889 } // namespace internal
761 } // namespace v8 890 } // namespace v8
762 891
763 #endif // V8_DEBUG_DEBUG_H_ 892 #endif // V8_DEBUG_DEBUG_H_
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