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Side by Side Diff: ash/mus/window_manager_unittest.cc

Issue 2644093002: aura: Some change to how the client-lib is set up. (Closed)
Patch Set: . Created 3 years, 11 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <map> 5 #include <map>
6 #include <memory> 6 #include <memory>
7 #include <vector> 7 #include <vector>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/macros.h" 10 #include "base/macros.h"
(...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after
83 display::Display(1, gfx::Rect(0, 0, 200, 200)), 83 display::Display(1, gfx::Rect(0, 0, 200, 200)),
84 display::DisplayList::Type::PRIMARY); 84 display::DisplayList::Type::PRIMARY);
85 display::Screen::SetScreenInstance(&screen); 85 display::Screen::SetScreenInstance(&screen);
86 86
87 WindowTreeClientDelegate window_tree_delegate; 87 WindowTreeClientDelegate window_tree_delegate;
88 88
89 connector()->Connect("ash"); 89 connector()->Connect("ash");
90 90
91 // Connect to mus and create a new top level window. The request goes to 91 // Connect to mus and create a new top level window. The request goes to
92 // |ash|, but is async. 92 // |ash|, but is async.
93 aura::WindowTreeClient client(connector(), &window_tree_delegate); 93 aura::WindowTreeClient client(connector(), nullptr, &window_tree_delegate);
94 client.ConnectViaWindowTreeFactory(); 94 client.ConnectViaWindowTreeFactory();
95 aura::test::EnvTestHelper().SetWindowTreeClient(&client); 95 aura::test::EnvTestHelper().SetWindowTreeClient(&client);
96 std::map<std::string, std::vector<uint8_t>> properties; 96 std::map<std::string, std::vector<uint8_t>> properties;
97 properties[ui::mojom::WindowManager::kWindowType_InitProperty] = 97 properties[ui::mojom::WindowManager::kWindowType_InitProperty] =
98 mojo::ConvertTo<std::vector<uint8_t>>( 98 mojo::ConvertTo<std::vector<uint8_t>>(
99 static_cast<int32_t>(ui::mojom::WindowType::WINDOW)); 99 static_cast<int32_t>(ui::mojom::WindowType::WINDOW));
100 aura::WindowTreeHostMus window_tree_host_mus(&client, &properties); 100 aura::WindowTreeHostMus window_tree_host_mus(&client, &properties);
101 window_tree_host_mus.InitHost(); 101 window_tree_host_mus.InitHost();
102 aura::Window* child_window = new aura::Window(nullptr); 102 aura::Window* child_window = new aura::Window(nullptr);
103 child_window->Init(ui::LAYER_NOT_DRAWN); 103 child_window->Init(ui::LAYER_NOT_DRAWN);
104 window_tree_host_mus.window()->AddChild(child_window); 104 window_tree_host_mus.window()->AddChild(child_window);
105 105
106 // Create another WindowTreeClient by way of embedding in 106 // Create another WindowTreeClient by way of embedding in
107 // |child_window|. This blocks until it succeeds. 107 // |child_window|. This blocks until it succeeds.
108 ui::mojom::WindowTreeClientPtr tree_client; 108 ui::mojom::WindowTreeClientPtr tree_client;
109 auto tree_client_request = MakeRequest(&tree_client); 109 auto tree_client_request = MakeRequest(&tree_client);
110 client.Embed(child_window, std::move(tree_client), 0u, base::Bind(&OnEmbed)); 110 client.Embed(child_window, std::move(tree_client), 0u, base::Bind(&OnEmbed));
111 aura::WindowTreeClient child_client(connector(), &window_tree_delegate, 111 aura::WindowTreeClient child_client(connector(), nullptr,
112 nullptr, std::move(tree_client_request)); 112 &window_tree_delegate, nullptr,
113 std::move(tree_client_request));
113 window_tree_delegate.WaitForEmbed(); 114 window_tree_delegate.WaitForEmbed();
114 ASSERT_TRUE(!child_client.GetRoots().empty()); 115 ASSERT_TRUE(!child_client.GetRoots().empty());
115 window_tree_delegate.DestroyWindowTreeHost(); 116 window_tree_delegate.DestroyWindowTreeHost();
116 } 117 }
117 118
118 } // namespace mus 119 } // namespace mus
119 } // namespace ash 120 } // namespace ash
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