| Index: chromecast/graphics/cast_window_manager.h
|
| diff --git a/chromecast/graphics/cast_window_manager.h b/chromecast/graphics/cast_window_manager.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..bf2dc4b63f3a292c79bd76465b361db176441208
|
| --- /dev/null
|
| +++ b/chromecast/graphics/cast_window_manager.h
|
| @@ -0,0 +1,39 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CHROMECAST_GRAPHICS_CAST_WINDOW_MANAGER_H_
|
| +#define CHROMECAST_GRAPHICS_CAST_WINDOW_MANAGER_H_
|
| +
|
| +#include <memory>
|
| +
|
| +#include "base/macros.h"
|
| +#include "ui/gfx/native_widget_types.h"
|
| +
|
| +namespace chromecast {
|
| +
|
| +// Chromecast's window-manager interface.
|
| +// This declares the interface to add top-level windows to the Chromecast
|
| +// platform window. It is owned by the UI thread, and generally one instance
|
| +// should exist per platform root window (e.g., in Ozone, one per Ozone window).
|
| +class CastWindowManager {
|
| + public:
|
| + // Creates the platform-specific CastWindowManager.
|
| + static std::unique_ptr<CastWindowManager> Create(bool enable_input);
|
| +
|
| + virtual ~CastWindowManager() {}
|
| +
|
| + // Remove all windows and release all graphics resources.
|
| + // Can be called multiple times.
|
| + virtual void TearDown() = 0;
|
| +
|
| + // Adds a window to the window manager.
|
| + // This doesn't necessarily make the window visible.
|
| + // If the window manager hasn't been initialized, this has the side effect of
|
| + // causing it to initialize.
|
| + virtual void AddWindow(gfx::NativeView window) = 0;
|
| +};
|
| +
|
| +} // namespace chromecast
|
| +
|
| +#endif // CHROMECAST_GRAPHICS_CAST_WINDOW_MANAGER_H_
|
|
|