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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Default number of frames to include in the response to backtrace request. | 5 // Default number of frames to include in the response to backtrace request. |
| 6 var kDefaultBacktraceLength = 10; | 6 var kDefaultBacktraceLength = 10; |
| 7 | 7 |
| 8 var Debug = {}; | 8 var Debug = {}; |
| 9 | 9 |
| 10 // Regular expression to skip "crud" at the beginning of a source line which is | 10 // Regular expression to skip "crud" at the beginning of a source line which is |
| 11 // not really code. Currently the regular expression matches whitespace and | 11 // not really code. Currently the regular expression matches whitespace and |
| 12 // comments. | 12 // comments. |
| 13 var sourceLineBeginningSkip = /^(?:\s*(?:\/\*.*?\*\/)*)*/; | 13 var sourceLineBeginningSkip = /^(?:\s*(?:\/\*.*?\*\/)*)*/; |
| 14 | 14 |
| 15 // Debug events which can occour in the V8 JavaScript engine. These originate | 15 // Debug events which can occour in the V8 JavaScript engine. These originate |
| 16 // from the API include file debug.h. | 16 // from the API include file debug.h. |
| 17 Debug.DebugEvent = { Break: 1, | 17 Debug.DebugEvent = { Break: 1, |
| 18 Exception: 2, | 18 Exception: 2, |
| 19 NewFunction: 3, | 19 NewFunction: 3, |
| 20 BeforeCompile: 4, | 20 BeforeCompile: 4, |
| 21 AfterCompile: 5, | 21 AfterCompile: 5, |
| 22 ScriptCollected: 6 }; | 22 ScriptCollected: 6, |
| 23 CompileError: 7 }; |
| 23 | 24 |
| 24 // Types of exceptions that can be broken upon. | 25 // Types of exceptions that can be broken upon. |
| 25 Debug.ExceptionBreak = { Caught : 0, | 26 Debug.ExceptionBreak = { Caught : 0, |
| 26 Uncaught: 1 }; | 27 Uncaught: 1 }; |
| 27 | 28 |
| 28 // The different types of steps. | 29 // The different types of steps. |
| 29 Debug.StepAction = { StepOut: 0, | 30 Debug.StepAction = { StepOut: 0, |
| 30 StepNext: 1, | 31 StepNext: 1, |
| 31 StepIn: 2, | 32 StepIn: 2, |
| 32 StepMin: 3, | 33 StepMin: 3, |
| (...skipping 1103 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1136 o.body.script = MakeScriptObject_(script, false); | 1137 o.body.script = MakeScriptObject_(script, false); |
| 1137 } | 1138 } |
| 1138 } else { | 1139 } else { |
| 1139 o.body.sourceLine = -1; | 1140 o.body.sourceLine = -1; |
| 1140 } | 1141 } |
| 1141 | 1142 |
| 1142 return o.toJSONProtocol(); | 1143 return o.toJSONProtocol(); |
| 1143 }; | 1144 }; |
| 1144 | 1145 |
| 1145 | 1146 |
| 1146 function MakeCompileEvent(script, before) { | 1147 function MakeCompileEvent(script, type) { |
| 1147 return new CompileEvent(script, before); | 1148 return new CompileEvent(script, type); |
| 1148 } | 1149 } |
| 1149 | 1150 |
| 1150 | 1151 |
| 1151 function CompileEvent(script, before) { | 1152 function CompileEvent(script, type) { |
| 1152 this.script_ = MakeMirror(script); | 1153 this.script_ = MakeMirror(script); |
| 1153 this.before_ = before; | 1154 this.type_ = type; |
| 1154 } | 1155 } |
| 1155 | 1156 |
| 1156 | 1157 |
| 1157 CompileEvent.prototype.eventType = function() { | 1158 CompileEvent.prototype.eventType = function() { |
| 1158 if (this.before_) { | 1159 return this.type_; |
| 1159 return Debug.DebugEvent.BeforeCompile; | |
| 1160 } else { | |
| 1161 return Debug.DebugEvent.AfterCompile; | |
| 1162 } | |
| 1163 }; | 1160 }; |
| 1164 | 1161 |
| 1165 | 1162 |
| 1166 CompileEvent.prototype.script = function() { | 1163 CompileEvent.prototype.script = function() { |
| 1167 return this.script_; | 1164 return this.script_; |
| 1168 }; | 1165 }; |
| 1169 | 1166 |
| 1170 | 1167 |
| 1171 CompileEvent.prototype.toJSONProtocol = function() { | 1168 CompileEvent.prototype.toJSONProtocol = function() { |
| 1172 var o = new ProtocolMessage(); | 1169 var o = new ProtocolMessage(); |
| 1173 o.running = true; | 1170 o.running = true; |
| 1174 if (this.before_) { | 1171 switch (this.type_) { |
| 1175 o.event = "beforeCompile"; | 1172 case Debug.DebugEvent.BeforeCompile: |
| 1176 } else { | 1173 o.event = "beforeCompile"; |
| 1177 o.event = "afterCompile"; | 1174 case Debug.DebugEvent.AfterCompile: |
| 1175 o.event = "afterCompile"; |
| 1176 case Debug.DebugEvent.CompileError: |
| 1177 o.event = "compileError"; |
| 1178 } | 1178 } |
| 1179 o.body = {}; | 1179 o.body = {}; |
| 1180 o.body.script = this.script_; | 1180 o.body.script = this.script_; |
| 1181 | 1181 |
| 1182 return o.toJSONProtocol(); | 1182 return o.toJSONProtocol(); |
| 1183 }; | 1183 }; |
| 1184 | 1184 |
| 1185 | 1185 |
| 1186 function MakeScriptCollectedEvent(id) { | 1186 function MakeScriptCollectedEvent(id) { |
| 1187 return new ScriptCollectedEvent(id); | 1187 return new ScriptCollectedEvent(id); |
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| 2539 | 2539 |
| 2540 default: | 2540 default: |
| 2541 json = null; | 2541 json = null; |
| 2542 } | 2542 } |
| 2543 return json; | 2543 return json; |
| 2544 } | 2544 } |
| 2545 | 2545 |
| 2546 Debug.TestApi = { | 2546 Debug.TestApi = { |
| 2547 CommandProcessorResolveValue: DebugCommandProcessor.resolveValue_ | 2547 CommandProcessorResolveValue: DebugCommandProcessor.resolveValue_ |
| 2548 }; | 2548 }; |
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