| Index: third_party/WebKit/Source/platform/graphics/compositing/PropertyTreeManager.h
|
| diff --git a/third_party/WebKit/Source/platform/graphics/compositing/PropertyTreeManager.h b/third_party/WebKit/Source/platform/graphics/compositing/PropertyTreeManager.h
|
| index 866b859d89b367d40d2a23aa60df988b3f4c0ecb..b3d37649dffddf7ec8d6dd0d014181fad6427291 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/compositing/PropertyTreeManager.h
|
| +++ b/third_party/WebKit/Source/platform/graphics/compositing/PropertyTreeManager.h
|
| @@ -75,6 +75,10 @@ class PropertyTreeManager {
|
|
|
| int ensureCompositorTransformNode(const TransformPaintPropertyNode*);
|
| int ensureCompositorClipNode(const ClipPaintPropertyNode*);
|
| + // If a new compositor scroll node is created, this also handles updating
|
| + // the associated compositor transform node's scroll properties. Blink's
|
| + // transform nodes are used for scroll offset whereas cc's transform nodes
|
| + // store the scroll offset in a separate field.
|
| int ensureCompositorScrollNode(const ScrollPaintPropertyNode*);
|
|
|
| int switchToEffectNode(const EffectPaintPropertyNode& nextEffect);
|
| @@ -82,9 +86,6 @@ class PropertyTreeManager {
|
| return m_effectStack.back().id;
|
| }
|
|
|
| - // Scroll offset has special treatment in the transform and scroll trees.
|
| - void updateScrollOffset(int layerId, int scrollId);
|
| -
|
| private:
|
| void buildEffectNodesRecursively(const EffectPaintPropertyNode* nextEffect);
|
|
|
|
|