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Side by Side Diff: third_party/WebKit/Source/modules/vibration/VibrationController.h

Issue 2643023005: Move VibrationController to TaskRunnerTimer. (Closed)
Patch Set: Created 3 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Samsung Electronics 2 * Copyright (C) 2012 Samsung Electronics
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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74 // Inherited from PageVisibilityObserver. 74 // Inherited from PageVisibilityObserver.
75 void pageVisibilityChanged() override; 75 void pageVisibilityChanged() override;
76 76
77 // The VibrationManager mojo service. This is reset in |contextDestroyed| 77 // The VibrationManager mojo service. This is reset in |contextDestroyed|
78 // and must not be called or recreated after it is reset. 78 // and must not be called or recreated after it is reset.
79 device::blink::VibrationManagerPtr m_service; 79 device::blink::VibrationManagerPtr m_service;
80 80
81 // Timer for calling |doVibrate| after a delay. It is safe to call 81 // Timer for calling |doVibrate| after a delay. It is safe to call
82 // |startOneshot| when the timer is already running: it may affect the time 82 // |startOneshot| when the timer is already running: it may affect the time
83 // at which it fires, but |doVibrate| will still be called only once. 83 // at which it fires, but |doVibrate| will still be called only once.
84 Timer<VibrationController> m_timerDoVibrate; 84 TaskRunnerTimer<VibrationController> m_timerDoVibrate;
85 85
86 // Whether a pattern is being processed. The vibration hardware may 86 // Whether a pattern is being processed. The vibration hardware may
87 // currently be active, or during a pause it may be inactive. 87 // currently be active, or during a pause it may be inactive.
88 bool m_isRunning; 88 bool m_isRunning;
89 89
90 // Whether an async mojo call to cancel is pending. 90 // Whether an async mojo call to cancel is pending.
91 bool m_isCallingCancel; 91 bool m_isCallingCancel;
92 92
93 // Whether an async mojo call to vibrate is pending. 93 // Whether an async mojo call to vibrate is pending.
94 bool m_isCallingVibrate; 94 bool m_isCallingVibrate;
95 95
96 VibrationPattern m_pattern; 96 VibrationPattern m_pattern;
97 }; 97 };
98 98
99 } // namespace blink 99 } // namespace blink
100 100
101 #endif // VibrationController_h 101 #endif // VibrationController_h
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