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Side by Side Diff: third_party/WebKit/Source/core/layout/ng/ng_fragment_builder.h

Issue 2642823008: Introduce NGFloatingObject (Closed)
Patch Set: Update TestExpectations Created 3 years, 11 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NGFragmentBuilder_h 5 #ifndef NGFragmentBuilder_h
6 #define NGFragmentBuilder_h 6 #define NGFragmentBuilder_h
7 7
8 #include "core/layout/ng/ng_constraint_space.h"
9 #include "core/layout/ng/ng_floating_object.h"
8 #include "core/layout/ng/ng_physical_fragment.h" 10 #include "core/layout/ng/ng_physical_fragment.h"
9 #include "core/layout/ng/ng_units.h" 11 #include "core/layout/ng/ng_units.h"
10 12
11 namespace blink { 13 namespace blink {
12 14
13 class NGFragment; 15 class NGFragment;
14 class NGInlineNode; 16 class NGInlineNode;
15 class NGPhysicalBoxFragment; 17 class NGPhysicalBoxFragment;
16 class NGPhysicalTextFragment; 18 class NGPhysicalTextFragment;
17 19
18 class CORE_EXPORT NGFragmentBuilder final 20 class CORE_EXPORT NGFragmentBuilder final
19 : public GarbageCollectedFinalized<NGFragmentBuilder> { 21 : public GarbageCollectedFinalized<NGFragmentBuilder> {
20 public: 22 public:
21 NGFragmentBuilder(NGPhysicalFragment::NGFragmentType); 23 NGFragmentBuilder(NGPhysicalFragment::NGFragmentType);
22 24
23 using WeakBoxList = HeapLinkedHashSet<WeakMember<NGBlockNode>>; 25 using WeakBoxList = HeapLinkedHashSet<WeakMember<NGBlockNode>>;
24 26
25 NGFragmentBuilder& SetWritingMode(NGWritingMode); 27 NGFragmentBuilder& SetWritingMode(NGWritingMode);
26 NGFragmentBuilder& SetDirection(TextDirection); 28 NGFragmentBuilder& SetDirection(TextDirection);
27 29
28 NGFragmentBuilder& SetInlineSize(LayoutUnit); 30 NGFragmentBuilder& SetInlineSize(LayoutUnit);
29 NGFragmentBuilder& SetBlockSize(LayoutUnit); 31 NGFragmentBuilder& SetBlockSize(LayoutUnit);
30 NGLogicalSize Size() const { return size_; } 32 NGLogicalSize Size() const { return size_; }
31 33
32 NGFragmentBuilder& SetInlineOverflow(LayoutUnit); 34 NGFragmentBuilder& SetInlineOverflow(LayoutUnit);
33 NGFragmentBuilder& SetBlockOverflow(LayoutUnit); 35 NGFragmentBuilder& SetBlockOverflow(LayoutUnit);
34 36
35 NGFragmentBuilder& AddChild(NGFragment*, const NGLogicalOffset&); 37 NGFragmentBuilder& AddChild(NGFragment*, const NGLogicalOffset&);
38 NGFragmentBuilder& AddFloatingObject(NGFloatingObject*,
39 const NGLogicalOffset&);
36 40
37 // Builder has non-trivial out-of-flow descendant methods. 41 // Builder has non-trivial out-of-flow descendant methods.
38 // These methods are building blocks for implementation of 42 // These methods are building blocks for implementation of
39 // out-of-flow descendants by layout algorithms. 43 // out-of-flow descendants by layout algorithms.
40 // 44 //
41 // They are intended to be used by layout algorithm like this: 45 // They are intended to be used by layout algorithm like this:
42 // 46 //
43 // Part 1: layout algorithm positions in-flow children. 47 // Part 1: layout algorithm positions in-flow children.
44 // out-of-flow children, and out-of-flow descendants of fragments 48 // out-of-flow children, and out-of-flow descendants of fragments
45 // are stored inside builder. 49 // are stored inside builder.
(...skipping 27 matching lines...) Expand all
73 // } 77 // }
74 // } 78 // }
75 NGFragmentBuilder& AddOutOfFlowChildCandidate(NGBlockNode*, NGLogicalOffset); 79 NGFragmentBuilder& AddOutOfFlowChildCandidate(NGBlockNode*, NGLogicalOffset);
76 80
77 void GetAndClearOutOfFlowDescendantCandidates(WeakBoxList*, 81 void GetAndClearOutOfFlowDescendantCandidates(WeakBoxList*,
78 Vector<NGStaticPosition>*); 82 Vector<NGStaticPosition>*);
79 83
80 NGFragmentBuilder& AddOutOfFlowDescendant(NGBlockNode*, 84 NGFragmentBuilder& AddOutOfFlowDescendant(NGBlockNode*,
81 const NGStaticPosition&); 85 const NGStaticPosition&);
82 86
87 NGFragmentBuilder& AddUnpositionedFloat(NGFloatingObject* floating_object);
88
83 void SetBreakToken(NGBreakToken* token) { 89 void SetBreakToken(NGBreakToken* token) {
84 DCHECK(!break_token_); 90 DCHECK(!break_token_);
85 break_token_ = token; 91 break_token_ = token;
86 } 92 }
87 bool HasBreakToken() const { return break_token_; } 93 bool HasBreakToken() const { return break_token_; }
88 94
89 // Sets MarginStrut for the resultant fragment. 95 // Sets MarginStrut for the resultant fragment.
90 NGFragmentBuilder& SetMarginStrutBlockStart(const NGMarginStrut& from); 96 NGFragmentBuilder& SetMarginStrutBlockStart(const NGMarginStrut& from);
91 NGFragmentBuilder& SetMarginStrutBlockEnd(const NGMarginStrut& from); 97 NGFragmentBuilder& SetMarginStrutBlockEnd(const NGMarginStrut& from);
92 98
93 // Offsets are not supposed to be set during fragment construction, so we 99 // Offsets are not supposed to be set during fragment construction, so we
94 // do not provide a setter here. 100 // do not provide a setter here.
95 101
96 // Creates the fragment. Can only be called once. 102 // Creates the fragment. Can only be called once.
97 NGPhysicalBoxFragment* ToBoxFragment(); 103 NGPhysicalBoxFragment* ToBoxFragment();
98 NGPhysicalTextFragment* ToTextFragment(NGInlineNode*, 104 NGPhysicalTextFragment* ToTextFragment(NGInlineNode*,
99 unsigned start_index, 105 unsigned start_index,
100 unsigned end_index); 106 unsigned end_index);
101 107
108 // List of floats that need to be positioned.
109 HeapVector<Member<NGFloatingObject>>& UnpositionedFloats() {
110 return unpositioned_floats_;
111 }
112
102 DECLARE_VIRTUAL_TRACE(); 113 DECLARE_VIRTUAL_TRACE();
103 114
104 private: 115 private:
105 // Out-of-flow descendant placement information. 116 // Out-of-flow descendant placement information.
106 // The generated fragment must compute NGStaticPosition for all 117 // The generated fragment must compute NGStaticPosition for all
107 // out-of-flow descendants. 118 // out-of-flow descendants.
108 // The resulting NGStaticPosition gets derived from: 119 // The resulting NGStaticPosition gets derived from:
109 // 1. The offset of fragment's child. 120 // 1. The offset of fragment's child.
110 // 2. The static position of descendant wrt child. 121 // 2. The static position of descendant wrt child.
111 // 122 //
(...skipping 19 matching lines...) Expand all
131 142
132 HeapVector<Member<NGPhysicalFragment>> children_; 143 HeapVector<Member<NGPhysicalFragment>> children_;
133 Vector<NGLogicalOffset> offsets_; 144 Vector<NGLogicalOffset> offsets_;
134 145
135 WeakBoxList out_of_flow_descendant_candidates_; 146 WeakBoxList out_of_flow_descendant_candidates_;
136 Vector<OutOfFlowPlacement> out_of_flow_candidate_placements_; 147 Vector<OutOfFlowPlacement> out_of_flow_candidate_placements_;
137 148
138 WeakBoxList out_of_flow_descendants_; 149 WeakBoxList out_of_flow_descendants_;
139 Vector<NGStaticPosition> out_of_flow_positions_; 150 Vector<NGStaticPosition> out_of_flow_positions_;
140 151
152 // Floats that need to be positioned by the next in-flow fragment that can
153 // determine its block position in space.
154 HeapVector<Member<NGFloatingObject>> unpositioned_floats_;
155
156 Vector<NGLogicalOffset> floating_object_offsets_;
157 HeapVector<Member<NGFloatingObject>> positioned_floats_;
158
141 Member<NGBreakToken> break_token_; 159 Member<NGBreakToken> break_token_;
142 }; 160 };
143 161
144 } // namespace blink 162 } // namespace blink
145 163
146 #endif // NGFragmentBuilder 164 #endif // NGFragmentBuilder
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