Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NGFragmentBuilder_h | 5 #ifndef NGFragmentBuilder_h |
| 6 #define NGFragmentBuilder_h | 6 #define NGFragmentBuilder_h |
| 7 | 7 |
| 8 #include "core/layout/ng/ng_constraint_space.h" | |
| 9 #include "core/layout/ng/ng_floating_object.h" | |
| 8 #include "core/layout/ng/ng_physical_fragment.h" | 10 #include "core/layout/ng/ng_physical_fragment.h" |
| 9 #include "core/layout/ng/ng_units.h" | 11 #include "core/layout/ng/ng_units.h" |
| 10 | 12 |
| 11 namespace blink { | 13 namespace blink { |
| 12 | 14 |
| 13 class NGFragment; | 15 class NGFragment; |
| 14 class NGInlineNode; | 16 class NGInlineNode; |
| 15 class NGPhysicalBoxFragment; | 17 class NGPhysicalBoxFragment; |
| 16 class NGPhysicalTextFragment; | 18 class NGPhysicalTextFragment; |
| 17 | 19 |
| 18 class CORE_EXPORT NGFragmentBuilder final | 20 class CORE_EXPORT NGFragmentBuilder final |
| 19 : public GarbageCollectedFinalized<NGFragmentBuilder> { | 21 : public GarbageCollectedFinalized<NGFragmentBuilder> { |
| 20 public: | 22 public: |
| 21 NGFragmentBuilder(NGPhysicalFragment::NGFragmentType); | 23 NGFragmentBuilder(NGPhysicalFragment::NGFragmentType); |
| 22 | 24 |
| 23 using WeakBoxList = HeapLinkedHashSet<WeakMember<NGBlockNode>>; | 25 using WeakBoxList = HeapLinkedHashSet<WeakMember<NGBlockNode>>; |
| 24 | 26 |
| 25 NGFragmentBuilder& SetWritingMode(NGWritingMode); | 27 NGFragmentBuilder& SetWritingMode(NGWritingMode); |
| 26 NGFragmentBuilder& SetDirection(TextDirection); | 28 NGFragmentBuilder& SetDirection(TextDirection); |
| 27 | 29 |
| 28 NGFragmentBuilder& SetInlineSize(LayoutUnit); | 30 NGFragmentBuilder& SetInlineSize(LayoutUnit); |
| 29 NGFragmentBuilder& SetBlockSize(LayoutUnit); | 31 NGFragmentBuilder& SetBlockSize(LayoutUnit); |
| 30 NGLogicalSize Size() const { return size_; } | 32 NGLogicalSize Size() const { return size_; } |
| 31 | 33 |
| 32 NGFragmentBuilder& SetInlineOverflow(LayoutUnit); | 34 NGFragmentBuilder& SetInlineOverflow(LayoutUnit); |
| 33 NGFragmentBuilder& SetBlockOverflow(LayoutUnit); | 35 NGFragmentBuilder& SetBlockOverflow(LayoutUnit); |
| 34 | 36 |
| 35 NGFragmentBuilder& AddChild(NGFragment*, const NGLogicalOffset&); | 37 NGFragmentBuilder& AddChild(NGFragment*, const NGLogicalOffset&); |
| 38 NGFragmentBuilder& AddFloatingObject(NGFloatingObject*, | |
| 39 const NGLogicalOffset&); | |
| 36 | 40 |
| 37 // Builder has non-trivial out-of-flow descendant methods. | 41 // Builder has non-trivial out-of-flow descendant methods. |
| 38 // These methods are building blocks for implementation of | 42 // These methods are building blocks for implementation of |
| 39 // out-of-flow descendants by layout algorithms. | 43 // out-of-flow descendants by layout algorithms. |
| 40 // | 44 // |
| 41 // They are intended to be used by layout algorithm like this: | 45 // They are intended to be used by layout algorithm like this: |
| 42 // | 46 // |
| 43 // Part 1: layout algorithm positions in-flow children. | 47 // Part 1: layout algorithm positions in-flow children. |
| 44 // out-of-flow children, and out-of-flow descendants of fragments | 48 // out-of-flow children, and out-of-flow descendants of fragments |
| 45 // are stored inside builder. | 49 // are stored inside builder. |
| (...skipping 27 matching lines...) Expand all Loading... | |
| 73 // } | 77 // } |
| 74 // } | 78 // } |
| 75 NGFragmentBuilder& AddOutOfFlowChildCandidate(NGBlockNode*, NGLogicalOffset); | 79 NGFragmentBuilder& AddOutOfFlowChildCandidate(NGBlockNode*, NGLogicalOffset); |
| 76 | 80 |
| 77 void GetAndClearOutOfFlowDescendantCandidates(WeakBoxList*, | 81 void GetAndClearOutOfFlowDescendantCandidates(WeakBoxList*, |
| 78 Vector<NGStaticPosition>*); | 82 Vector<NGStaticPosition>*); |
| 79 | 83 |
| 80 NGFragmentBuilder& AddOutOfFlowDescendant(NGBlockNode*, | 84 NGFragmentBuilder& AddOutOfFlowDescendant(NGBlockNode*, |
| 81 const NGStaticPosition&); | 85 const NGStaticPosition&); |
| 82 | 86 |
| 87 NGFragmentBuilder& AddUnpositionedFloat(NGFloatingObject* floating_object); | |
| 88 | |
| 83 void SetBreakToken(NGBreakToken* token) { | 89 void SetBreakToken(NGBreakToken* token) { |
| 84 DCHECK(!break_token_); | 90 DCHECK(!break_token_); |
| 85 break_token_ = token; | 91 break_token_ = token; |
| 86 } | 92 } |
| 87 bool HasBreakToken() const { return break_token_; } | 93 bool HasBreakToken() const { return break_token_; } |
| 88 | 94 |
| 89 // Sets MarginStrut for the resultant fragment. | 95 // Sets MarginStrut for the resultant fragment. |
| 90 NGFragmentBuilder& SetMarginStrutBlockStart(const NGMarginStrut& from); | 96 NGFragmentBuilder& SetMarginStrutBlockStart(const NGMarginStrut& from); |
| 91 NGFragmentBuilder& SetMarginStrutBlockEnd(const NGMarginStrut& from); | 97 NGFragmentBuilder& SetMarginStrutBlockEnd(const NGMarginStrut& from); |
| 92 | 98 |
| 93 // Offsets are not supposed to be set during fragment construction, so we | 99 // Offsets are not supposed to be set during fragment construction, so we |
| 94 // do not provide a setter here. | 100 // do not provide a setter here. |
| 95 | 101 |
| 96 // Creates the fragment. Can only be called once. | 102 // Creates the fragment. Can only be called once. |
| 97 NGPhysicalBoxFragment* ToBoxFragment(); | 103 NGPhysicalBoxFragment* ToBoxFragment(); |
| 98 NGPhysicalTextFragment* ToTextFragment(NGInlineNode*, | 104 NGPhysicalTextFragment* ToTextFragment(NGInlineNode*, |
| 99 unsigned start_index, | 105 unsigned start_index, |
| 100 unsigned end_index); | 106 unsigned end_index); |
| 101 | 107 |
| 108 // List of floats that need to be positioned. | |
| 109 HeapVector<Member<NGFloatingObject>>& UnpositionedFloats() { | |
| 110 return unpositioned_floats_; | |
| 111 } | |
| 112 | |
| 102 DECLARE_VIRTUAL_TRACE(); | 113 DECLARE_VIRTUAL_TRACE(); |
| 103 | 114 |
| 104 private: | 115 private: |
| 105 // Out-of-flow descendant placement information. | 116 // Out-of-flow descendant placement information. |
| 106 // The generated fragment must compute NGStaticPosition for all | 117 // The generated fragment must compute NGStaticPosition for all |
| 107 // out-of-flow descendants. | 118 // out-of-flow descendants. |
| 108 // The resulting NGStaticPosition gets derived from: | 119 // The resulting NGStaticPosition gets derived from: |
| 109 // 1. The offset of fragment's child. | 120 // 1. The offset of fragment's child. |
| 110 // 2. The static position of descendant wrt child. | 121 // 2. The static position of descendant wrt child. |
| 111 // | 122 // |
| (...skipping 19 matching lines...) Expand all Loading... | |
| 131 | 142 |
| 132 HeapVector<Member<NGPhysicalFragment>> children_; | 143 HeapVector<Member<NGPhysicalFragment>> children_; |
| 133 Vector<NGLogicalOffset> offsets_; | 144 Vector<NGLogicalOffset> offsets_; |
| 134 | 145 |
| 135 WeakBoxList out_of_flow_descendant_candidates_; | 146 WeakBoxList out_of_flow_descendant_candidates_; |
| 136 Vector<OutOfFlowPlacement> out_of_flow_candidate_placements_; | 147 Vector<OutOfFlowPlacement> out_of_flow_candidate_placements_; |
| 137 | 148 |
| 138 WeakBoxList out_of_flow_descendants_; | 149 WeakBoxList out_of_flow_descendants_; |
| 139 Vector<NGStaticPosition> out_of_flow_positions_; | 150 Vector<NGStaticPosition> out_of_flow_positions_; |
| 140 | 151 |
| 141 Member<NGBreakToken> break_token_; | 152 Member<NGBreakToken> break_token_; |
|
ikilpatrick
2017/01/20 18:11:14
.nit keeping ordering consistent bt fragment/build
Gleb Lanbin
2017/01/20 21:21:59
Done.
| |
| 153 // Floats that need to be positioned by the next in-flow fragment that can | |
| 154 // determine its block position in space. | |
| 155 HeapVector<Member<NGFloatingObject>> unpositioned_floats_; | |
| 156 | |
| 157 Vector<NGLogicalOffset> floating_object_offsets_; | |
| 158 HeapVector<Member<NGFloatingObject>> positioned_floats_; | |
| 142 }; | 159 }; |
| 143 | 160 |
| 144 } // namespace blink | 161 } // namespace blink |
| 145 | 162 |
| 146 #endif // NGFragmentBuilder | 163 #endif // NGFragmentBuilder |
| OLD | NEW |