Index: include/v8-debug.h |
diff --git a/include/v8-debug.h b/include/v8-debug.h |
index 777b8aaa3e645a1c6024d46ebab5bbc70754cd1b..7100925b3a700e18f4e2eafae41aa530533795ac 100644 |
--- a/include/v8-debug.h |
+++ b/include/v8-debug.h |
@@ -24,68 +24,6 @@ enum DebugEvent { |
class V8_EXPORT Debug { |
public: |
/** |
- * A client object passed to the v8 debugger whose ownership will be taken by |
- * it. v8 is always responsible for deleting the object. |
- */ |
- class ClientData { |
- public: |
- virtual ~ClientData() {} |
- }; |
- |
- |
- /** |
- * A message object passed to the debug message handler. |
- */ |
- class Message { |
- public: |
- /** |
- * Check type of message. |
- */ |
- virtual bool IsEvent() const = 0; |
- virtual bool IsResponse() const = 0; |
- virtual DebugEvent GetEvent() const = 0; |
- |
- /** |
- * Indicate whether this is a response to a continue command which will |
- * start the VM running after this is processed. |
- */ |
- virtual bool WillStartRunning() const = 0; |
- |
- /** |
- * Access to execution state and event data. Don't store these cross |
- * callbacks as their content becomes invalid. These objects are from the |
- * debugger event that started the debug message loop. |
- */ |
- virtual Local<Object> GetExecutionState() const = 0; |
- virtual Local<Object> GetEventData() const = 0; |
- |
- /** |
- * Get the debugger protocol JSON. |
- */ |
- virtual Local<String> GetJSON() const = 0; |
- |
- /** |
- * Get the context active when the debug event happened. Note this is not |
- * the current active context as the JavaScript part of the debugger is |
- * running in its own context which is entered at this point. |
- */ |
- virtual Local<Context> GetEventContext() const = 0; |
- |
- /** |
- * Client data passed with the corresponding request if any. This is the |
- * client_data data value passed into Debug::SendCommand along with the |
- * request that led to the message or NULL if the message is an event. The |
- * debugger takes ownership of the data and will delete it even if there is |
- * no message handler. |
- */ |
- virtual ClientData* GetClientData() const = 0; |
- |
- virtual Isolate* GetIsolate() const = 0; |
- |
- virtual ~Message() {} |
- }; |
- |
- /** |
* An event details object passed to the debug event listener. |
*/ |
class EventDetails { |
@@ -115,13 +53,6 @@ class V8_EXPORT Debug { |
*/ |
virtual Local<Value> GetCallbackData() const = 0; |
- /** |
- * Client data passed to DebugBreakForCommand function. The |
- * debugger takes ownership of the data and will delete it even if |
- * there is no message handler. |
- */ |
- virtual ClientData* GetClientData() const = 0; |
- |
virtual Isolate* GetIsolate() const = 0; |
virtual ~EventDetails() {} |
@@ -132,26 +63,11 @@ class V8_EXPORT Debug { |
* |
* \param event_details object providing information about the debug event |
* |
- * A EventCallback2 does not take possession of the event data, |
+ * A EventCallback does not take possession of the event data, |
* and must not rely on the data persisting after the handler returns. |
*/ |
typedef void (*EventCallback)(const EventDetails& event_details); |
- /** |
- * Debug message callback function. |
- * |
- * \param message the debug message handler message object |
- * |
- * A MessageHandler does not take possession of the message data, |
- * and must not rely on the data persisting after the handler returns. |
- */ |
- typedef void (*MessageHandler)(const Message& message); |
- |
- /** |
- * Callback function for the host to ensure debug messages are processed. |
- */ |
- typedef void (*DebugMessageDispatchHandler)(); |
- |
static bool SetDebugEventListener(Isolate* isolate, EventCallback that, |
Local<Value> data = Local<Value>()); |
@@ -167,16 +83,6 @@ class V8_EXPORT Debug { |
V8_DEPRECATED("No longer supported", |
static bool CheckDebugBreak(Isolate* isolate)); |
- // Message based interface. The message protocol is JSON. |
- V8_DEPRECATED("No longer supported", |
- static void SetMessageHandler(Isolate* isolate, |
- MessageHandler handler)); |
- |
- V8_DEPRECATED("No longer supported", |
- static void SendCommand(Isolate* isolate, |
- const uint16_t* command, int length, |
- ClientData* client_data = NULL)); |
- |
/** |
* Run a JavaScript function in the debugger. |
* \param fun the function to call |
@@ -208,40 +114,6 @@ class V8_EXPORT Debug { |
v8::Local<v8::Value> obj)); |
/** |
- * Makes V8 process all pending debug messages. |
- * |
- * From V8 point of view all debug messages come asynchronously (e.g. from |
- * remote debugger) but they all must be handled synchronously: V8 cannot |
- * do 2 things at one time so normal script execution must be interrupted |
- * for a while. |
- * |
- * Generally when message arrives V8 may be in one of 3 states: |
- * 1. V8 is running script; V8 will automatically interrupt and process all |
- * pending messages; |
- * 2. V8 is suspended on debug breakpoint; in this state V8 is dedicated |
- * to reading and processing debug messages; |
- * 3. V8 is not running at all or has called some long-working C++ function; |
- * by default it means that processing of all debug messages will be deferred |
- * until V8 gets control again; however, embedding application may improve |
- * this by manually calling this method. |
- * |
- * Technically this method in many senses is equivalent to executing empty |
- * script: |
- * 1. It does nothing except for processing all pending debug messages. |
- * 2. It should be invoked with the same precautions and from the same context |
- * as V8 script would be invoked from, because: |
- * a. with "evaluate" command it can do whatever normal script can do, |
- * including all native calls; |
- * b. no other thread should call V8 while this method is running |
- * (v8::Locker may be used here). |
- * |
- * "Evaluate" debug command behavior currently is not specified in scope |
- * of this method. |
- */ |
- V8_DEPRECATED("No longer supported", |
- static void ProcessDebugMessages(Isolate* isolate)); |
- |
- /** |
* Debugger is running in its own context which is entered while debugger |
* messages are being dispatched. This is an explicit getter for this |
* debugger context. Note that the content of the debugger context is subject |