Chromium Code Reviews| Index: ash/mus/top_level_window_factory.cc |
| diff --git a/ash/mus/top_level_window_factory.cc b/ash/mus/top_level_window_factory.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..0224cfd6401d22719dec2ab4e5abbd57eb7e412c |
| --- /dev/null |
| +++ b/ash/mus/top_level_window_factory.cc |
| @@ -0,0 +1,196 @@ |
| +// Copyright 2017 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ash/mus/top_level_window_factory.h" |
| + |
| +#include "ash/common/wm/container_finder.h" |
| +#include "ash/common/wm/window_state.h" |
| +#include "ash/common/wm_shell.h" |
| +#include "ash/common/wm_window.h" |
| +#include "ash/mus/disconnected_app_handler.h" |
| +#include "ash/mus/non_client_frame_controller.h" |
| +#include "ash/mus/property_util.h" |
| +#include "ash/mus/screen_mus.h" |
|
msw
2017/01/18 23:31:27
nit: needed?
sky
2017/01/19 01:02:19
Indeed it isn't. Removed.
|
| +#include "ash/mus/window_manager.h" |
| +#include "ash/public/cpp/shell_window_ids.h" |
| +#include "ash/root_window_controller.h" |
| +#include "ash/root_window_settings.h" |
| +#include "mojo/public/cpp/bindings/type_converter.h" |
| +#include "services/ui/public/cpp/property_type_converters.h" |
| +#include "services/ui/public/interfaces/window_manager.mojom.h" |
| +#include "services/ui/public/interfaces/window_manager_constants.mojom.h" |
| +#include "ui/aura/mus/property_converter.h" |
| +#include "ui/aura/mus/property_utils.h" |
| +#include "ui/aura/window.h" |
| +#include "ui/display/display.h" |
| + |
| +namespace ash { |
| +namespace mus { |
| +namespace { |
| + |
| +// Returns true if a fullscreen window was requested. |
| +bool IsFullscreen(aura::PropertyConverter* property_converter, |
| + const std::vector<uint8_t>& transport_data) { |
| + using ui::mojom::WindowManager; |
| + aura::PropertyConverter::PrimitiveType show_state = 0; |
| + return property_converter->GetPropertyValueFromTransportValue( |
| + WindowManager::kShowState_Property, transport_data, &show_state) && |
| + (static_cast<ui::WindowShowState>(show_state) == |
| + ui::SHOW_STATE_FULLSCREEN); |
| +} |
| + |
| +// Returns the RootWindowController where new top levels are created. |
| +// |properties| is the properties supplied during window creation. |
| +RootWindowController* GetRootWindowControllerForNewTopLevelWindow( |
| + std::map<std::string, std::vector<uint8_t>>* properties) { |
| + // If a specific display was requested, use it. |
| + const int64_t display_id = GetInitialDisplayId(*properties); |
|
msw
2017/01/18 23:31:27
nit: skip the loop for display::kInvalidDisplayId?
sky
2017/01/19 01:02:20
Done.
|
| + for (RootWindowController* root_window_controller : |
| + RootWindowController::root_window_controllers()) { |
| + if (GetRootWindowSettings(root_window_controller->GetRootWindow()) |
| + ->display_id == display_id) { |
| + return root_window_controller; |
| + } |
| + } |
| + return RootWindowController::ForWindow( |
| + WmShell::Get()->GetRootWindowForNewWindows()->aura_window()); |
| +} |
| + |
| +// Returns the bounds for the new window. |
| +gfx::Rect CalculateDefaultBounds( |
| + WindowManager* window_manager, |
| + RootWindowController* root_window_controller, |
| + aura::Window* container_window, |
| + const std::map<std::string, std::vector<uint8_t>>* properties) { |
| + gfx::Rect requested_bounds; |
| + if (GetInitialBounds(*properties, &requested_bounds)) |
| + return requested_bounds; |
| + |
| + const gfx::Size root_size = |
| + root_window_controller->GetRootWindow()->bounds().size(); |
| + auto show_state_iter = |
| + properties->find(ui::mojom::WindowManager::kShowState_Property); |
| + if (show_state_iter != properties->end()) { |
| + if (IsFullscreen(window_manager->property_converter(), |
| + show_state_iter->second)) { |
| + gfx::Rect bounds(0, 0, root_size.width(), root_size.height()); |
|
msw
2017/01/18 23:31:27
nit: use Rect(const Size& size) ctor
sky
2017/01/19 01:02:19
Done.
|
| + if (!container_window) { |
| + const display::Display display = |
| + root_window_controller->GetWindow()->GetDisplayNearestWindow(); |
|
msw
2017/01/18 23:31:27
ditto q: GetWindow/GetRootWindow, optionally cache
sky
2017/01/19 01:02:20
See earlier comment.
|
| + bounds.Offset(display.bounds().origin().x(), |
|
msw
2017/01/18 23:31:27
nit: bounds.Offset(display.bounds()OffsetFromOrigi
sky
2017/01/19 01:02:19
Done.
|
| + display.bounds().origin().y()); |
| + } |
| + return bounds; |
| + } |
| + } |
| + |
| + int width, height; |
|
msw
2017/01/18 23:31:27
nit: explicit 0 init
sky
2017/01/19 01:02:19
Done.
|
| + gfx::Size pref; |
| + if (GetWindowPreferredSize(*properties, &pref) && !pref.IsEmpty()) { |
| + // TODO(sky): likely want to constrain more than root size. |
| + const gfx::Size max_size = root_size; |
| + width = std::max(0, std::min(max_size.width(), pref.width())); |
|
msw
2017/01/18 23:31:27
optional nit: re-use |pref| with Size::SetToMax an
sky
2017/01/19 01:02:19
I think you mean SetToMin.
|
| + height = std::max(0, std::min(max_size.height(), pref.height())); |
| + } else { |
| + width = root_size.width() - 240; |
|
msw
2017/01/18 23:31:27
optional nit: use a const for this magic number, d
sky
2017/01/19 01:02:19
Done.
|
| + height = root_size.height() - 240; |
| + } |
| + // TODO(sky): decide if we really want to support window_count. If so, set as |
| + // a property on the root. |
| + const int window_count = 0; |
|
msw
2017/01/18 23:31:27
q: I realize this has a TODO, but did you mean to
sky
2017/01/19 01:02:19
I changed to static, and I removed a bunch of this
|
| + return gfx::Rect(40 + (window_count % 4) * 40, 40 + (window_count % 4) * 40, |
|
msw
2017/01/18 23:31:27
optional nit: cache |40 + (window_count % 4) * 40|
sky
2017/01/19 01:02:20
No longer applicable.
|
| + width, height); |
| +} |
| + |
| +// Does the real work of CreateAndParentTopLevelWindow() once the appropriate |
| +// RootWindowController was found. |
| +aura::Window* CreateAndParentTopLevelWindowInRoot( |
| + WindowManager* window_manager, |
| + RootWindowController* root_window_controller, |
| + ui::mojom::WindowType window_type, |
| + std::map<std::string, std::vector<uint8_t>>* properties) { |
| + // TODO(sky): constrain and validate properties. |
| + |
| + int32_t container_id = kShellWindowId_Invalid; |
| + aura::Window* context = nullptr; |
| + aura::Window* container_window = nullptr; |
| + if (GetInitialContainerId(*properties, &container_id)) { |
| + container_window = root_window_controller->GetWindow() |
|
msw
2017/01/18 23:31:27
aside: GetWindow==GetRootWindow is bugging me, try
sky
2017/01/19 01:02:19
Sorry. Some operations are easier on WmWindow at t
|
| + ->GetChildByShellWindowId(container_id) |
| + ->aura_window(); |
| + } else { |
| + context = root_window_controller->GetRootWindow(); |
|
msw
2017/01/18 23:31:27
aside: it might be nice to avoid context and pick
sky
2017/01/19 01:02:19
We should probably try to make ash::wm::GetDefault
|
| + } |
| + |
| + gfx::Rect bounds = CalculateDefaultBounds( |
| + window_manager, root_window_controller, container_window, properties); |
| + |
| + const bool provide_non_client_frame = |
|
msw
2017/01/18 23:31:27
optional nit: inline
sky
2017/01/19 01:02:20
I went with this as it better documents the condit
|
| + window_type == ui::mojom::WindowType::WINDOW || |
| + window_type == ui::mojom::WindowType::PANEL; |
| + if (provide_non_client_frame) { |
| + // See NonClientFrameController for details on lifetime. |
| + NonClientFrameController* non_client_frame_controller = |
| + new NonClientFrameController(container_window, context, bounds, |
| + window_type, properties, window_manager); |
| + return non_client_frame_controller->window(); |
| + } |
| + |
| + aura::Window* window = new aura::Window(nullptr); |
| + aura::SetWindowType(window, window_type); |
| + // Apply properties before Init(), that way they are sent to the server at |
| + // the time the window is created. |
| + aura::PropertyConverter* property_converter = |
| + window_manager->property_converter(); |
| + for (auto& property_pair : *properties) { |
| + property_converter->SetPropertyFromTransportValue( |
| + window, property_pair.first, &property_pair.second); |
| + } |
| + window->Init(ui::LAYER_TEXTURED); |
| + window->SetBounds(bounds); |
| + |
| + if (container_window) { |
| + container_window->AddChild(window); |
| + } else { |
| + WmWindow* root = root_window_controller->GetWindow(); |
| + gfx::Point origin = |
| + root->ConvertPointToTarget(root->GetRootWindow(), gfx::Point()); |
| + origin += root_window_controller->GetWindow() |
| + ->GetDisplayNearestWindow() |
| + .bounds() |
| + .OffsetFromOrigin(); |
| + gfx::Rect bounds_in_screen(origin, bounds.size()); |
| + ash::wm::GetDefaultParent(WmWindow::Get(context), WmWindow::Get(window), |
| + bounds_in_screen) |
| + ->aura_window() |
| + ->AddChild(window); |
| + } |
| + return window; |
| +} |
| + |
| +} // namespace |
| + |
| +aura::Window* CreateAndParentTopLevelWindow( |
| + WindowManager* window_manager, |
| + ui::mojom::WindowType window_type, |
| + std::map<std::string, std::vector<uint8_t>>* properties) { |
| + RootWindowController* root_window_controller = |
| + GetRootWindowControllerForNewTopLevelWindow(properties); |
| + aura::Window* window = CreateAndParentTopLevelWindowInRoot( |
| + window_manager, root_window_controller, window_type, properties); |
| + DisconnectedAppHandler::Create(window); |
| + if (properties->count( |
| + ui::mojom::WindowManager::kWindowIgnoredByShelf_Property)) { |
|
msw
2017/01/18 23:31:27
aside: itd be nice if this were an aura window pro
sky
2017/01/19 01:02:19
Agreed. I filed 671729 a while back on it.
|
| + wm::WindowState* window_state = WmWindow::Get(window)->GetWindowState(); |
| + window_state->set_ignored_by_shelf(mojo::ConvertTo<bool>( |
| + (*properties) |
| + [ui::mojom::WindowManager::kWindowIgnoredByShelf_Property])); |
| + // No need to persist this value. |
| + properties->erase(ui::mojom::WindowManager::kWindowIgnoredByShelf_Property); |
| + } |
| + return window; |
| +} |
| + |
| +} // namespace mus |
| +} // namespace ash |