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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_MUS_SCREEN_MUS_H_ | 5 #ifndef ASH_MUS_SCREEN_MUS_H_ |
| 6 #define ASH_MUS_SCREEN_MUS_H_ | 6 #define ASH_MUS_SCREEN_MUS_H_ |
| 7 | 7 |
| 8 #include "base/macros.h" | 8 #include "base/macros.h" |
| 9 #include "ui/display/screen_base.h" | 9 #include "ui/display/screen_base.h" |
| 10 | 10 |
| 11 namespace aura { | |
| 12 class Window; | |
|
msw
2017/01/18 23:31:27
nit: is this needed? (already used for GetDisplayN
sky
2017/01/19 01:02:19
Done.
| |
| 13 } | |
| 14 | |
| 15 namespace display { | |
| 16 namespace mojom { | |
| 17 class DisplayController; | |
| 18 } | |
| 19 } | |
| 20 | |
| 11 namespace ash { | 21 namespace ash { |
| 12 | 22 |
| 13 // Implementation of Screen for mus. The WindowManager/RootWindowController | 23 // Implementation of Screen for mus. The WindowManager/RootWindowController |
| 14 // keep the set of displays in sync (by modifying display_list()). This class | 24 // keep the set of displays in sync (by modifying display_list()). This class |
| 15 // exists to provide implementations of ScreenBase functions that are | 25 // exists to provide implementations of ScreenBase functions that are |
| 16 // NOTIMPLEMENTED. | 26 // NOTIMPLEMENTED. |
| 17 // TODO(sky): implement remaining functions or merge with ScreenAsh: | 27 // TODO(sky): implement remaining functions or merge with ScreenAsh: |
| 18 // http://crbug.com/671408. | 28 // http://crbug.com/671408. |
| 19 class ScreenMus : public display::ScreenBase { | 29 class ScreenMus : public display::ScreenBase { |
| 20 public: | 30 public: |
| 21 ScreenMus(); | 31 explicit ScreenMus(display::mojom::DisplayController* display_controller); |
| 22 ~ScreenMus() override; | 32 ~ScreenMus() override; |
| 23 | 33 |
| 34 // Sets the work area of the display |window| is on. | |
|
msw
2017/01/18 23:31:27
optional grammar nit: "of the display containing |
sky
2017/01/19 01:02:19
Done.
| |
| 35 void SetWorkAreaInsets(aura::Window* window, const gfx::Insets& insets); | |
| 36 | |
| 24 private: | 37 private: |
| 25 // display::ScreenBase: | 38 // display::ScreenBase: |
| 26 display::Display GetDisplayNearestWindow(aura::Window* window) const override; | 39 display::Display GetDisplayNearestWindow(aura::Window* window) const override; |
| 27 gfx::Point GetCursorScreenPoint() override; | 40 gfx::Point GetCursorScreenPoint() override; |
| 28 | 41 |
| 42 display::mojom::DisplayController* display_controller_; | |
| 43 | |
| 29 DISALLOW_COPY_AND_ASSIGN(ScreenMus); | 44 DISALLOW_COPY_AND_ASSIGN(ScreenMus); |
| 30 }; | 45 }; |
| 31 | 46 |
| 32 } // namespace ash | 47 } // namespace ash |
| 33 | 48 |
| 34 #endif // ASH_MUS_SCREEN_MUS_H_ | 49 #endif // ASH_MUS_SCREEN_MUS_H_ |
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