Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(142)

Side by Side Diff: pdf/paint_manager.cc

Issue 2641163002: [pdf] Allow invalidation during paint.
Patch Set: Created 3 years, 11 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « no previous file | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "pdf/paint_manager.h" 5 #include "pdf/paint_manager.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
(...skipping 123 matching lines...) Expand 10 before | Expand all | Expand 10 after
134 134
135 void PaintManager::Invalidate() { 135 void PaintManager::Invalidate() {
136 if (graphics_.is_null() && !has_pending_resize_) 136 if (graphics_.is_null() && !has_pending_resize_)
137 return; 137 return;
138 138
139 EnsureCallbackPending(); 139 EnsureCallbackPending();
140 aggregator_.InvalidateRect(pp::Rect(GetEffectiveSize())); 140 aggregator_.InvalidateRect(pp::Rect(GetEffectiveSize()));
141 } 141 }
142 142
143 void PaintManager::InvalidateRect(const pp::Rect& rect) { 143 void PaintManager::InvalidateRect(const pp::Rect& rect) {
144 DCHECK(!in_paint_); 144 // Note, we can't DCHECK(!in_paint_) here because javascript inside the
Tom Sepez 2017/01/19 17:43:37 Do we just want to no-op it in this special case?
dsinclair 2017/01/19 18:56:10 I don't know. My concern when I did this originall
145 145 // PDF can trigger at any point. So, while we're attempting to paint it's
146 // possible for the JS to trigger and cause an invalidation.
146 if (graphics_.is_null() && !has_pending_resize_) 147 if (graphics_.is_null() && !has_pending_resize_)
147 return; 148 return;
148 149
149 // Clip the rect to the device area. 150 // Clip the rect to the device area.
150 pp::Rect clipped_rect = rect.Intersect(pp::Rect(GetEffectiveSize())); 151 pp::Rect clipped_rect = rect.Intersect(pp::Rect(GetEffectiveSize()));
151 if (clipped_rect.IsEmpty()) 152 if (clipped_rect.IsEmpty())
152 return; // Nothing to do. 153 return; // Nothing to do.
153 154
154 EnsureCallbackPending(); 155 if (!in_paint_)
156 EnsureCallbackPending();
155 aggregator_.InvalidateRect(clipped_rect); 157 aggregator_.InvalidateRect(clipped_rect);
156 } 158 }
157 159
158 void PaintManager::ScrollRect(const pp::Rect& clip_rect, 160 void PaintManager::ScrollRect(const pp::Rect& clip_rect,
159 const pp::Point& amount) { 161 const pp::Point& amount) {
160 DCHECK(!in_paint_); 162 DCHECK(!in_paint_);
161 163
162 if (graphics_.is_null() && !has_pending_resize_) 164 if (graphics_.is_null() && !has_pending_resize_)
163 return; 165 return;
164 166
(...skipping 174 matching lines...) Expand 10 before | Expand all | Expand 10 after
339 DCHECK(manual_callback_pending_); 341 DCHECK(manual_callback_pending_);
340 manual_callback_pending_ = false; 342 manual_callback_pending_ = false;
341 343
342 // Just because we have a manual callback doesn't mean there are actually any 344 // Just because we have a manual callback doesn't mean there are actually any
343 // invalid regions. Even though we only schedule this callback when something 345 // invalid regions. Even though we only schedule this callback when something
344 // is pending, a Flush callback could have come in before this callback was 346 // is pending, a Flush callback could have come in before this callback was
345 // executed and that could have cleared the queue. 347 // executed and that could have cleared the queue.
346 if (aggregator_.HasPendingUpdate()) 348 if (aggregator_.HasPendingUpdate())
347 DoPaint(); 349 DoPaint();
348 } 350 }
OLDNEW
« no previous file with comments | « no previous file | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698