| Index: ui/views/controls/scrollbar/overlay_scroll_bar.cc
|
| diff --git a/ui/views/controls/scrollbar/overlay_scroll_bar.cc b/ui/views/controls/scrollbar/overlay_scroll_bar.cc
|
| index 5ea32a4e6b06f20cf45263aa6a256e00fbf7a707..8a93b23aa5a29fb59ba16995aa00624abb7bac22 100644
|
| --- a/ui/views/controls/scrollbar/overlay_scroll_bar.cc
|
| +++ b/ui/views/controls/scrollbar/overlay_scroll_bar.cc
|
| @@ -149,15 +149,8 @@ void OverlayScrollBar::Layout() {
|
| thumb->SetBoundsRect(thumb_bounds);
|
| }
|
|
|
| -bool OverlayScrollBar::CanAcceptEvent(const ui::Event& event) {
|
| - return layer()->opacity() > 0 && BaseScrollBar::CanAcceptEvent(event);
|
| -}
|
| -
|
| void OverlayScrollBar::OnMouseEntered(const ui::MouseEvent& event) {
|
| - // Note that events are only accepted when the scrollbar is already visible
|
| - // (due to a change in the scroll value). Don't let the scrollbar vanish from
|
| - // under the mouse pointer.
|
| - hide_timer_.Stop();
|
| + Show();
|
| }
|
|
|
| void OverlayScrollBar::OnMouseExited(const ui::MouseEvent& event) {
|
|
|