Index: third_party/WebKit/Source/platform/graphics/Image.cpp |
diff --git a/third_party/WebKit/Source/platform/graphics/Image.cpp b/third_party/WebKit/Source/platform/graphics/Image.cpp |
index b81b5ac080aa804712170b62973713120fac5ffa..c3dc079a280203837cafa1731e543f5121c6fc8e 100644 |
--- a/third_party/WebKit/Source/platform/graphics/Image.cpp |
+++ b/third_party/WebKit/Source/platform/graphics/Image.cpp |
@@ -36,13 +36,13 @@ |
#include "platform/graphics/BitmapImage.h" |
#include "platform/graphics/DeferredImageDecoder.h" |
#include "platform/graphics/GraphicsContext.h" |
+#include "platform/graphics/paint/PaintRecorder.h" |
+#include "platform/graphics/paint/PaintShader.h" |
#include "platform/instrumentation/tracing/TraceEvent.h" |
#include "platform/network/mime/MIMETypeRegistry.h" |
#include "public/platform/Platform.h" |
#include "public/platform/WebData.h" |
-#include "third_party/skia/include/core/SkCanvas.h" |
#include "third_party/skia/include/core/SkImage.h" |
-#include "third_party/skia/include/core/SkPictureRecorder.h" |
#include "wtf/StdLibExtras.h" |
#include <math.h> |
@@ -222,26 +222,26 @@ void Image::drawTiledBorder(GraphicsContext& ctxt, |
namespace { |
-sk_sp<SkShader> createPatternShader(const SkImage* image, |
- const SkMatrix& shaderMatrix, |
- const SkPaint& paint, |
- const FloatSize& spacing, |
- SkShader::TileMode tmx, |
- SkShader::TileMode tmy) { |
+sk_sp<PaintShader> createPatternShader(const SkImage* image, |
+ const SkMatrix& shaderMatrix, |
+ const SkPaint& paint, |
+ const FloatSize& spacing, |
+ SkShader::TileMode tmx, |
+ SkShader::TileMode tmy) { |
if (spacing.isZero()) |
- return image->makeShader(tmx, tmy, &shaderMatrix); |
+ return MakePaintShaderImage(image, tmx, tmy, &shaderMatrix); |
// Arbitrary tiling is currently only supported for SkPictureShader, so we use |
// that instead of a plain bitmap shader to implement spacing. |
const SkRect tileRect = SkRect::MakeWH(image->width() + spacing.width(), |
image->height() + spacing.height()); |
- SkPictureRecorder recorder; |
- SkCanvas* canvas = recorder.beginRecording(tileRect); |
+ PaintRecorder recorder; |
+ PaintCanvas* canvas = recorder.beginRecording(tileRect); |
canvas->drawImage(image, 0, 0, &paint); |
- return SkShader::MakePictureShader(recorder.finishRecordingAsPicture(), tmx, |
- tmy, &shaderMatrix, nullptr); |
+ return MakePaintShaderRecord(recorder.finishRecordingAsPicture(), tmx, tmy, |
+ &shaderMatrix, nullptr); |
} |
SkShader::TileMode computeTileMode(float left, |
@@ -304,7 +304,7 @@ void Image::drawPattern(GraphicsContext& context, |
adjustedY + tileSize.height()); |
{ |
- SkPaint paint = context.fillPaint(); |
+ PaintFlags paint = context.fillPaint(); |
paint.setColor(SK_ColorBLACK); |
paint.setBlendMode(compositeOp); |
paint.setFilterQuality( |