Index: ui/gfx/skia_util.cc |
diff --git a/ui/gfx/skia_util.cc b/ui/gfx/skia_util.cc |
index 963e081369a7d8b068dbd46f2a1671bac7ba4383..62a8e9b0775ee101536487089d30ac7dafc04872 100644 |
--- a/ui/gfx/skia_util.cc |
+++ b/ui/gfx/skia_util.cc |
@@ -104,16 +104,16 @@ void TransformToFlattenedSkMatrix(const gfx::Transform& transform, |
flattened->set(8, SkMScalarToScalar(transform.matrix().get(3, 3))); |
} |
-sk_sp<SkShader> CreateImageRepShader(const gfx::ImageSkiaRep& image_rep, |
- SkShader::TileMode tile_mode, |
+sk_sp<cc::PaintShader> CreateImageRepShader(const gfx::ImageSkiaRep& image_rep, |
+ cc::PaintShader::TileMode tile_mode, |
const SkMatrix& local_matrix) { |
- return CreateImageRepShaderForScale(image_rep, tile_mode, local_matrix, |
- image_rep.scale()); |
+ return cc::WrapSkShader(CreateImageRepShaderForScale( |
+ image_rep, tile_mode, local_matrix, image_rep.scale())); |
} |
-sk_sp<SkShader> CreateImageRepShaderForScale( |
+sk_sp<cc::PaintShader> CreateImageRepShaderForScale( |
const gfx::ImageSkiaRep& image_rep, |
- SkShader::TileMode tile_mode, |
+ cc::PaintShader::TileMode tile_mode, |
const SkMatrix& local_matrix, |
SkScalar scale) { |
// Unscale matrix by |scale| such that the bitmap is drawn at the |
@@ -128,11 +128,11 @@ sk_sp<SkShader> CreateImageRepShaderForScale( |
shader_scale.setScaleX(local_matrix.getScaleX() / scale); |
shader_scale.setScaleY(local_matrix.getScaleY() / scale); |
- return SkShader::MakeBitmapShader( |
- image_rep.sk_bitmap(), tile_mode, tile_mode, &shader_scale); |
+ return cc::WrapSkShader(cc::PaintShader::MakeBitmapShader( |
+ image_rep.sk_bitmap(), tile_mode, tile_mode, &shader_scale)); |
} |
-sk_sp<SkShader> CreateGradientShader(int start_point, |
+sk_sp<cc::PaintShader> CreateGradientShader(int start_point, |
int end_point, |
SkColor start_color, |
SkColor end_color) { |
@@ -141,8 +141,8 @@ sk_sp<SkShader> CreateGradientShader(int start_point, |
grad_points[0].iset(0, start_point); |
grad_points[1].iset(0, end_point); |
- return SkGradientShader::MakeLinear( |
- grad_points, grad_colors, NULL, 2, SkShader::kClamp_TileMode); |
+ return cc::WrapSkShader(SkGradientShader::MakeLinear( |
+ grad_points, grad_colors, NULL, 2, cc::PaintShader::kClamp_TileMode)); |
} |
// TODO(estade): remove. Only exists to support legacy CreateShadowDrawLooper. |