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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/controls/focusable_rounded_border_mac.h" | 5 #include "ui/views/controls/focusable_rounded_border_mac.h" |
6 | 6 |
7 #include "ui/gfx/canvas.h" | 7 #include "ui/gfx/canvas.h" |
8 #include "ui/native_theme/native_theme_mac.h" | 8 #include "ui/native_theme/native_theme_mac.h" |
9 | 9 |
10 namespace { | 10 namespace { |
(...skipping 10 matching lines...) Expand all Loading... |
21 // padding. Why is that? | 21 // padding. Why is that? |
22 SetInsets(kThickness, kThickness, kThickness, kThickness); | 22 SetInsets(kThickness, kThickness, kThickness, kThickness); |
23 } | 23 } |
24 | 24 |
25 FocusableRoundedBorder::~FocusableRoundedBorder() {} | 25 FocusableRoundedBorder::~FocusableRoundedBorder() {} |
26 | 26 |
27 // For now, this is similar to RoundedRectBorder::Paint(), but this method will | 27 // For now, this is similar to RoundedRectBorder::Paint(), but this method will |
28 // likely diverge in future. | 28 // likely diverge in future. |
29 // TODO(ellyjones): Diverge it by adding soft focus rings. | 29 // TODO(ellyjones): Diverge it by adding soft focus rings. |
30 void FocusableRoundedBorder::Paint(const View& view, gfx::Canvas* canvas) { | 30 void FocusableRoundedBorder::Paint(const View& view, gfx::Canvas* canvas) { |
31 SkPaint paint; | 31 cc::PaintFlags paint; |
32 paint.setStyle(SkPaint::kStroke_Style); | 32 paint.setStyle(cc::PaintFlags::kStroke_Style); |
33 paint.setStrokeWidth(kThickness); | 33 paint.setStrokeWidth(kThickness); |
34 paint.setColor(GetCurrentColor(view)); | 34 paint.setColor(GetCurrentColor(view)); |
35 paint.setAntiAlias(true); | 35 paint.setAntiAlias(true); |
36 | 36 |
37 float half_thickness = kThickness / 2.0f; | 37 float half_thickness = kThickness / 2.0f; |
38 gfx::RectF bounds(view.GetLocalBounds()); | 38 gfx::RectF bounds(view.GetLocalBounds()); |
39 bounds.Inset(half_thickness, half_thickness); | 39 bounds.Inset(half_thickness, half_thickness); |
40 canvas->DrawRoundRect(bounds, ui::NativeThemeMac::kButtonCornerRadius, | 40 canvas->DrawRoundRect(bounds, ui::NativeThemeMac::kButtonCornerRadius, |
41 paint); | 41 paint); |
42 } | 42 } |
43 | 43 |
44 } // namespace views | 44 } // namespace views |
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