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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/controls/focusable_border.h" | 5 #include "ui/views/controls/focusable_border.h" |
6 | 6 |
7 #include "third_party/skia/include/core/SkPaint.h" | 7 #include "cc/paint/paint_flags.h" |
8 #include "third_party/skia/include/core/SkPath.h" | 8 #include "third_party/skia/include/core/SkPath.h" |
9 #include "ui/base/material_design/material_design_controller.h" | 9 #include "ui/base/material_design/material_design_controller.h" |
10 #include "ui/gfx/canvas.h" | 10 #include "ui/gfx/canvas.h" |
11 #include "ui/gfx/color_palette.h" | 11 #include "ui/gfx/color_palette.h" |
12 #include "ui/gfx/color_utils.h" | 12 #include "ui/gfx/color_utils.h" |
13 #include "ui/gfx/geometry/insets.h" | 13 #include "ui/gfx/geometry/insets.h" |
14 #include "ui/gfx/scoped_canvas.h" | 14 #include "ui/gfx/scoped_canvas.h" |
15 #include "ui/gfx/skia_util.h" | 15 #include "ui/gfx/skia_util.h" |
16 #include "ui/native_theme/native_theme.h" | 16 #include "ui/native_theme/native_theme.h" |
17 #include "ui/views/controls/textfield/textfield.h" | 17 #include "ui/views/controls/textfield/textfield.h" |
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32 void FocusableBorder::SetColorId( | 32 void FocusableBorder::SetColorId( |
33 const base::Optional<ui::NativeTheme::ColorId>& color_id) { | 33 const base::Optional<ui::NativeTheme::ColorId>& color_id) { |
34 override_color_id_ = color_id; | 34 override_color_id_ = color_id; |
35 } | 35 } |
36 | 36 |
37 void FocusableBorder::Paint(const View& view, gfx::Canvas* canvas) { | 37 void FocusableBorder::Paint(const View& view, gfx::Canvas* canvas) { |
38 // In harmony, the focus indicator is a FocusRing. | 38 // In harmony, the focus indicator is a FocusRing. |
39 if (ui::MaterialDesignController::IsSecondaryUiMaterial() && view.HasFocus()) | 39 if (ui::MaterialDesignController::IsSecondaryUiMaterial() && view.HasFocus()) |
40 return; | 40 return; |
41 | 41 |
42 SkPaint paint; | 42 cc::PaintFlags paint; |
43 paint.setStyle(SkPaint::kStroke_Style); | 43 paint.setStyle(cc::PaintFlags::kStroke_Style); |
44 paint.setColor(GetCurrentColor(view)); | 44 paint.setColor(GetCurrentColor(view)); |
45 | 45 |
46 if (ui::MaterialDesignController::IsSecondaryUiMaterial()) { | 46 if (ui::MaterialDesignController::IsSecondaryUiMaterial()) { |
47 gfx::ScopedCanvas scoped(canvas); | 47 gfx::ScopedCanvas scoped(canvas); |
48 float dsf = canvas->UndoDeviceScaleFactor(); | 48 float dsf = canvas->UndoDeviceScaleFactor(); |
49 // Scale the rect and snap to pixel boundaries. | 49 // Scale the rect and snap to pixel boundaries. |
50 gfx::RectF rect(gfx::ScaleToEnclosingRect(view.GetLocalBounds(), dsf)); | 50 gfx::RectF rect(gfx::ScaleToEnclosingRect(view.GetLocalBounds(), dsf)); |
51 rect.Inset(gfx::InsetsF(0.5f)); | 51 rect.Inset(gfx::InsetsF(0.5f)); |
52 SkPath path; | 52 SkPath path; |
53 float corner_radius_px = kCornerRadiusDp * dsf; | 53 float corner_radius_px = kCornerRadiusDp * dsf; |
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89 SkColor color = view.GetNativeTheme()->GetSystemColor(color_id); | 89 SkColor color = view.GetNativeTheme()->GetSystemColor(color_id); |
90 if (ui::MaterialDesignController::IsSecondaryUiMaterial() && | 90 if (ui::MaterialDesignController::IsSecondaryUiMaterial() && |
91 !view.enabled()) { | 91 !view.enabled()) { |
92 return color_utils::BlendTowardOppositeLuma(color, | 92 return color_utils::BlendTowardOppositeLuma(color, |
93 gfx::kDisabledControlAlpha); | 93 gfx::kDisabledControlAlpha); |
94 } | 94 } |
95 return color; | 95 return color; |
96 } | 96 } |
97 | 97 |
98 } // namespace views | 98 } // namespace views |
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