| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/canvas.h" | 5 #include "ui/gfx/canvas.h" |
| 6 | 6 |
| 7 #include <cmath> | 7 #include <cmath> |
| 8 #include <limits> | 8 #include <limits> |
| 9 | 9 |
| 10 #include "base/i18n/rtl.h" | 10 #include "base/i18n/rtl.h" |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "cc/paint/paint_flags.h" |
| 13 #include "cc/paint/paint_shader.h" |
| 12 #include "third_party/skia/include/core/SkBitmap.h" | 14 #include "third_party/skia/include/core/SkBitmap.h" |
| 13 #include "third_party/skia/include/core/SkPath.h" | 15 #include "third_party/skia/include/core/SkPath.h" |
| 14 #include "third_party/skia/include/core/SkRefCnt.h" | 16 #include "third_party/skia/include/core/SkRefCnt.h" |
| 15 #include "third_party/skia/include/core/SkSurface.h" | |
| 16 #include "third_party/skia/include/effects/SkGradientShader.h" | 17 #include "third_party/skia/include/effects/SkGradientShader.h" |
| 17 #include "ui/gfx/font_list.h" | 18 #include "ui/gfx/font_list.h" |
| 18 #include "ui/gfx/geometry/insets_f.h" | 19 #include "ui/gfx/geometry/insets_f.h" |
| 19 #include "ui/gfx/geometry/rect.h" | 20 #include "ui/gfx/geometry/rect.h" |
| 20 #include "ui/gfx/geometry/rect_conversions.h" | 21 #include "ui/gfx/geometry/rect_conversions.h" |
| 21 #include "ui/gfx/geometry/rect_f.h" | 22 #include "ui/gfx/geometry/rect_f.h" |
| 22 #include "ui/gfx/geometry/safe_integer_conversions.h" | 23 #include "ui/gfx/geometry/safe_integer_conversions.h" |
| 23 #include "ui/gfx/geometry/size_conversions.h" | 24 #include "ui/gfx/geometry/size_conversions.h" |
| 24 #include "ui/gfx/scoped_canvas.h" | 25 #include "ui/gfx/scoped_canvas.h" |
| 25 #include "ui/gfx/skia_paint_util.h" | 26 #include "ui/gfx/skia_paint_util.h" |
| 26 #include "ui/gfx/skia_util.h" | 27 #include "ui/gfx/skia_util.h" |
| 27 #include "ui/gfx/transform.h" | 28 #include "ui/gfx/transform.h" |
| 28 | 29 |
| 29 namespace gfx { | 30 namespace gfx { |
| 30 | 31 |
| 31 namespace { | 32 namespace { |
| 32 | 33 |
| 33 sk_sp<SkSurface> CreateSurface(const Size& size, bool is_opaque) { | 34 sk_sp<cc::PaintSurface> CreateSurface(const Size& size, bool is_opaque) { |
| 34 // SkSurface cannot be zero-sized, but clients of Canvas sometimes request | 35 // SkSurface cannot be zero-sized, but clients of Canvas sometimes request |
| 35 // that (and then later resize). | 36 // that (and then later resize). |
| 36 int width = std::max(size.width(), 1); | 37 int width = std::max(size.width(), 1); |
| 37 int height = std::max(size.height(), 1); | 38 int height = std::max(size.height(), 1); |
| 38 SkAlphaType alpha = is_opaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType; | 39 SkAlphaType alpha = is_opaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType; |
| 39 SkImageInfo info = SkImageInfo::MakeN32(width, height, alpha); | 40 SkImageInfo info = SkImageInfo::MakeN32(width, height, alpha); |
| 40 return SkSurface::MakeRaster(info); | 41 return cc::PaintSurface::MakeRaster(info); |
| 41 } | 42 } |
| 42 | 43 |
| 43 } // namespace | 44 } // namespace |
| 44 | 45 |
| 45 Canvas::Canvas(const Size& size, float image_scale, bool is_opaque) | 46 Canvas::Canvas(const Size& size, float image_scale, bool is_opaque) |
| 46 : image_scale_(image_scale) { | 47 : image_scale_(image_scale) { |
| 47 Size pixel_size = ScaleToCeiledSize(size, image_scale); | 48 Size pixel_size = ScaleToCeiledSize(size, image_scale); |
| 48 surface_ = CreateSurface(pixel_size, is_opaque); | 49 surface_ = CreateSurface(pixel_size, is_opaque); |
| 49 canvas_ = surface_->getCanvas(); | 50 canvas_ = surface_->getCanvas(); |
| 50 | 51 |
| 51 #if !defined(USE_CAIRO) | 52 #if !defined(USE_CAIRO) |
| 52 // skia::PlatformCanvas instances are initialized to 0 by Cairo, but | 53 // skia::PlatformCanvas instances are initialized to 0 by Cairo, but |
| 53 // uninitialized on other platforms. | 54 // uninitialized on other platforms. |
| 54 if (!is_opaque) | 55 if (!is_opaque) |
| 55 canvas_->clear(SkColorSetARGB(0, 0, 0, 0)); | 56 canvas_->clear(SkColorSetARGB(0, 0, 0, 0)); |
| 56 #endif | 57 #endif |
| 57 | 58 |
| 58 SkScalar scale_scalar = SkFloatToScalar(image_scale); | 59 SkScalar scale_scalar = SkFloatToScalar(image_scale); |
| 59 canvas_->scale(scale_scalar, scale_scalar); | 60 canvas_->scale(scale_scalar, scale_scalar); |
| 60 } | 61 } |
| 61 | 62 |
| 62 Canvas::Canvas() | 63 Canvas::Canvas() |
| 63 : image_scale_(1.f), | 64 : image_scale_(1.f), |
| 64 surface_(CreateSurface({0, 0}, false)), | 65 surface_(CreateSurface({0, 0}, false)), |
| 65 canvas_(surface_->getCanvas()) {} | 66 canvas_(surface_->getCanvas()) {} |
| 66 | 67 |
| 67 Canvas::Canvas(SkCanvas* canvas, float image_scale) | 68 Canvas::Canvas(cc::PaintCanvas* canvas, float image_scale) |
| 68 : image_scale_(image_scale), canvas_(canvas) { | 69 : image_scale_(image_scale), canvas_(canvas) { |
| 69 DCHECK(canvas_); | 70 DCHECK(canvas_); |
| 70 } | 71 } |
| 71 | 72 |
| 72 Canvas::~Canvas() { | 73 Canvas::~Canvas() { |
| 73 } | 74 } |
| 74 | 75 |
| 75 void Canvas::RecreateBackingCanvas(const Size& size, | 76 void Canvas::RecreateBackingCanvas(const Size& size, |
| 76 float image_scale, | 77 float image_scale, |
| 77 bool is_opaque) { | 78 bool is_opaque) { |
| (...skipping 81 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 159 for (int i = 0; i < row_pixels; i++) { | 160 for (int i = 0; i < row_pixels; i++) { |
| 160 for (int u = 0; u < col_pixels; u++) { | 161 for (int u = 0; u < col_pixels; u++) { |
| 161 if ((u % 2 + i % 2) % 2 != 0) { | 162 if ((u % 2 + i % 2) % 2 != 0) { |
| 162 dot[i * row_pixels + u] = color; | 163 dot[i * row_pixels + u] = color; |
| 163 } | 164 } |
| 164 } | 165 } |
| 165 } | 166 } |
| 166 } | 167 } |
| 167 | 168 |
| 168 // Make a shader for the bitmap with an origin of the box we'll draw. | 169 // Make a shader for the bitmap with an origin of the box we'll draw. |
| 169 SkPaint paint; | 170 cc::PaintFlags paint; |
| 170 paint.setShader(SkShader::MakeBitmapShader(*dots, SkShader::kRepeat_TileMode, | 171 paint.setShader(cc::WrapSkShader(SkShader::MakeBitmapShader( |
| 171 SkShader::kRepeat_TileMode)); | 172 *dots, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode))); |
| 172 | 173 |
| 173 DrawRect(RectF(rect.x(), rect.y(), rect.width(), 1), paint); | 174 DrawRect(RectF(rect.x(), rect.y(), rect.width(), 1), paint); |
| 174 DrawRect(RectF(rect.x(), rect.y() + rect.height() - 1, rect.width(), 1), | 175 DrawRect(RectF(rect.x(), rect.y() + rect.height() - 1, rect.width(), 1), |
| 175 paint); | 176 paint); |
| 176 DrawRect(RectF(rect.x(), rect.y(), 1, rect.height()), paint); | 177 DrawRect(RectF(rect.x(), rect.y(), 1, rect.height()), paint); |
| 177 DrawRect(RectF(rect.x() + rect.width() - 1, rect.y(), 1, rect.height()), | 178 DrawRect(RectF(rect.x() + rect.width() - 1, rect.y(), 1, rect.height()), |
| 178 paint); | 179 paint); |
| 179 } | 180 } |
| 180 | 181 |
| 181 float Canvas::UndoDeviceScaleFactor() { | 182 float Canvas::UndoDeviceScaleFactor() { |
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| 241 | 242 |
| 242 void Canvas::DrawColor(SkColor color, SkBlendMode mode) { | 243 void Canvas::DrawColor(SkColor color, SkBlendMode mode) { |
| 243 canvas_->drawColor(color, mode); | 244 canvas_->drawColor(color, mode); |
| 244 } | 245 } |
| 245 | 246 |
| 246 void Canvas::FillRect(const Rect& rect, SkColor color) { | 247 void Canvas::FillRect(const Rect& rect, SkColor color) { |
| 247 FillRect(rect, color, SkBlendMode::kSrcOver); | 248 FillRect(rect, color, SkBlendMode::kSrcOver); |
| 248 } | 249 } |
| 249 | 250 |
| 250 void Canvas::FillRect(const Rect& rect, SkColor color, SkBlendMode mode) { | 251 void Canvas::FillRect(const Rect& rect, SkColor color, SkBlendMode mode) { |
| 251 SkPaint paint; | 252 cc::PaintFlags paint; |
| 252 paint.setColor(color); | 253 paint.setColor(color); |
| 253 paint.setStyle(SkPaint::kFill_Style); | 254 paint.setStyle(cc::PaintFlags::kFill_Style); |
| 254 paint.setBlendMode(mode); | 255 paint.setBlendMode(mode); |
| 255 DrawRect(rect, paint); | 256 DrawRect(rect, paint); |
| 256 } | 257 } |
| 257 | 258 |
| 258 void Canvas::DrawRect(const Rect& rect, SkColor color) { | 259 void Canvas::DrawRect(const Rect& rect, SkColor color) { |
| 259 DrawRect(RectF(rect), color); | 260 DrawRect(RectF(rect), color); |
| 260 } | 261 } |
| 261 | 262 |
| 262 void Canvas::DrawRect(const RectF& rect, SkColor color) { | 263 void Canvas::DrawRect(const RectF& rect, SkColor color) { |
| 263 DrawRect(rect, color, SkBlendMode::kSrcOver); | 264 DrawRect(rect, color, SkBlendMode::kSrcOver); |
| 264 } | 265 } |
| 265 | 266 |
| 266 void Canvas::DrawRect(const Rect& rect, SkColor color, SkBlendMode mode) { | 267 void Canvas::DrawRect(const Rect& rect, SkColor color, SkBlendMode mode) { |
| 267 DrawRect(RectF(rect), color, mode); | 268 DrawRect(RectF(rect), color, mode); |
| 268 } | 269 } |
| 269 | 270 |
| 270 void Canvas::DrawRect(const RectF& rect, SkColor color, SkBlendMode mode) { | 271 void Canvas::DrawRect(const RectF& rect, SkColor color, SkBlendMode mode) { |
| 271 SkPaint paint; | 272 cc::PaintFlags paint; |
| 272 paint.setColor(color); | 273 paint.setColor(color); |
| 273 paint.setStyle(SkPaint::kStroke_Style); | 274 paint.setStyle(cc::PaintFlags::kStroke_Style); |
| 274 // Set a stroke width of 0, which will put us down the stroke rect path. If | 275 // Set a stroke width of 0, which will put us down the stroke rect path. If |
| 275 // we set a stroke width of 1, for example, this will internally create a | 276 // we set a stroke width of 1, for example, this will internally create a |
| 276 // path and fill it, which causes problems near the edge of the canvas. | 277 // path and fill it, which causes problems near the edge of the canvas. |
| 277 paint.setStrokeWidth(SkIntToScalar(0)); | 278 paint.setStrokeWidth(SkIntToScalar(0)); |
| 278 paint.setBlendMode(mode); | 279 paint.setBlendMode(mode); |
| 279 | 280 |
| 280 DrawRect(rect, paint); | 281 DrawRect(rect, paint); |
| 281 } | 282 } |
| 282 | 283 |
| 283 void Canvas::DrawRect(const Rect& rect, const SkPaint& paint) { | 284 void Canvas::DrawRect(const Rect& rect, const cc::PaintFlags& paint) { |
| 284 DrawRect(RectF(rect), paint); | 285 DrawRect(RectF(rect), paint); |
| 285 } | 286 } |
| 286 | 287 |
| 287 void Canvas::DrawRect(const RectF& rect, const SkPaint& paint) { | 288 void Canvas::DrawRect(const RectF& rect, const cc::PaintFlags& paint) { |
| 288 canvas_->drawRect(RectFToSkRect(rect), paint); | 289 canvas_->drawRect(RectFToSkRect(rect), paint); |
| 289 } | 290 } |
| 290 | 291 |
| 291 void Canvas::DrawPoint(const Point& p1, const SkPaint& paint) { | 292 void Canvas::DrawPoint(const Point& p1, const cc::PaintFlags& paint) { |
| 292 DrawPoint(PointF(p1), paint); | 293 DrawPoint(PointF(p1), paint); |
| 293 } | 294 } |
| 294 | 295 |
| 295 void Canvas::DrawPoint(const PointF& p1, const SkPaint& paint) { | 296 void Canvas::DrawPoint(const PointF& p1, const cc::PaintFlags& paint) { |
| 296 canvas_->drawPoint(SkFloatToScalar(p1.x()), SkFloatToScalar(p1.y()), paint); | 297 canvas_->drawPoint(SkFloatToScalar(p1.x()), SkFloatToScalar(p1.y()), paint); |
| 297 } | 298 } |
| 298 | 299 |
| 299 void Canvas::DrawLine(const Point& p1, const Point& p2, SkColor color) { | 300 void Canvas::DrawLine(const Point& p1, const Point& p2, SkColor color) { |
| 300 DrawLine(PointF(p1), PointF(p2), color); | 301 DrawLine(PointF(p1), PointF(p2), color); |
| 301 } | 302 } |
| 302 | 303 |
| 303 void Canvas::DrawLine(const PointF& p1, const PointF& p2, SkColor color) { | 304 void Canvas::DrawLine(const PointF& p1, const PointF& p2, SkColor color) { |
| 304 SkPaint paint; | 305 cc::PaintFlags paint; |
| 305 paint.setColor(color); | 306 paint.setColor(color); |
| 306 paint.setStrokeWidth(SkIntToScalar(1)); | 307 paint.setStrokeWidth(SkIntToScalar(1)); |
| 307 DrawLine(p1, p2, paint); | 308 DrawLine(p1, p2, paint); |
| 308 } | 309 } |
| 309 | 310 |
| 310 void Canvas::DrawLine(const Point& p1, const Point& p2, const SkPaint& paint) { | 311 void Canvas::DrawLine(const Point& p1, |
| 312 const Point& p2, |
| 313 const cc::PaintFlags& paint) { |
| 311 DrawLine(PointF(p1), PointF(p2), paint); | 314 DrawLine(PointF(p1), PointF(p2), paint); |
| 312 } | 315 } |
| 313 | 316 |
| 314 void Canvas::DrawLine(const PointF& p1, | 317 void Canvas::DrawLine(const PointF& p1, |
| 315 const PointF& p2, | 318 const PointF& p2, |
| 316 const SkPaint& paint) { | 319 const cc::PaintFlags& paint) { |
| 317 canvas_->drawLine(SkFloatToScalar(p1.x()), SkFloatToScalar(p1.y()), | 320 canvas_->drawLine(SkFloatToScalar(p1.x()), SkFloatToScalar(p1.y()), |
| 318 SkFloatToScalar(p2.x()), SkFloatToScalar(p2.y()), paint); | 321 SkFloatToScalar(p2.x()), SkFloatToScalar(p2.y()), paint); |
| 319 } | 322 } |
| 320 | 323 |
| 321 void Canvas::DrawCircle(const Point& center_point, | 324 void Canvas::DrawCircle(const Point& center_point, |
| 322 int radius, | 325 int radius, |
| 323 const SkPaint& paint) { | 326 const cc::PaintFlags& paint) { |
| 324 DrawCircle(PointF(center_point), radius, paint); | 327 DrawCircle(PointF(center_point), radius, paint); |
| 325 } | 328 } |
| 326 | 329 |
| 327 void Canvas::DrawCircle(const PointF& center_point, | 330 void Canvas::DrawCircle(const PointF& center_point, |
| 328 float radius, | 331 float radius, |
| 329 const SkPaint& paint) { | 332 const cc::PaintFlags& paint) { |
| 330 canvas_->drawCircle(SkFloatToScalar(center_point.x()), | 333 canvas_->drawCircle(SkFloatToScalar(center_point.x()), |
| 331 SkFloatToScalar(center_point.y()), | 334 SkFloatToScalar(center_point.y()), |
| 332 SkFloatToScalar(radius), paint); | 335 SkFloatToScalar(radius), paint); |
| 333 } | 336 } |
| 334 | 337 |
| 335 void Canvas::DrawRoundRect(const Rect& rect, | 338 void Canvas::DrawRoundRect(const Rect& rect, |
| 336 int radius, | 339 int radius, |
| 337 const SkPaint& paint) { | 340 const cc::PaintFlags& paint) { |
| 338 DrawRoundRect(RectF(rect), radius, paint); | 341 DrawRoundRect(RectF(rect), radius, paint); |
| 339 } | 342 } |
| 340 | 343 |
| 341 void Canvas::DrawRoundRect(const RectF& rect, | 344 void Canvas::DrawRoundRect(const RectF& rect, |
| 342 float radius, | 345 float radius, |
| 343 const SkPaint& paint) { | 346 const cc::PaintFlags& paint) { |
| 344 canvas_->drawRoundRect(RectFToSkRect(rect), SkFloatToScalar(radius), | 347 canvas_->drawRoundRect(RectFToSkRect(rect), SkFloatToScalar(radius), |
| 345 SkFloatToScalar(radius), paint); | 348 SkFloatToScalar(radius), paint); |
| 346 } | 349 } |
| 347 | 350 |
| 348 void Canvas::DrawPath(const SkPath& path, const SkPaint& paint) { | 351 void Canvas::DrawPath(const SkPath& path, const cc::PaintFlags& paint) { |
| 349 canvas_->drawPath(path, paint); | 352 canvas_->drawPath(path, paint); |
| 350 } | 353 } |
| 351 | 354 |
| 352 void Canvas::DrawFocusRect(const Rect& rect) { | 355 void Canvas::DrawFocusRect(const Rect& rect) { |
| 353 DrawFocusRect(RectF(rect)); | 356 DrawFocusRect(RectF(rect)); |
| 354 } | 357 } |
| 355 | 358 |
| 356 void Canvas::DrawFocusRect(const RectF& rect) { | 359 void Canvas::DrawFocusRect(const RectF& rect) { |
| 357 DrawDashedRect(rect, SK_ColorGRAY); | 360 DrawDashedRect(rect, SK_ColorGRAY); |
| 358 } | 361 } |
| 359 | 362 |
| 360 void Canvas::DrawSolidFocusRect(const RectF& rect, | 363 void Canvas::DrawSolidFocusRect(const RectF& rect, |
| 361 SkColor color, | 364 SkColor color, |
| 362 float thickness) { | 365 float thickness) { |
| 363 SkPaint paint; | 366 cc::PaintFlags paint; |
| 364 paint.setColor(color); | 367 paint.setColor(color); |
| 365 paint.setStrokeWidth(SkFloatToScalar(thickness)); | 368 paint.setStrokeWidth(SkFloatToScalar(thickness)); |
| 366 paint.setStyle(SkPaint::kStroke_Style); | 369 paint.setStyle(cc::PaintFlags::kStroke_Style); |
| 367 gfx::RectF draw_rect = rect; | 370 gfx::RectF draw_rect = rect; |
| 368 draw_rect.Inset(gfx::InsetsF(thickness / 2)); | 371 draw_rect.Inset(gfx::InsetsF(thickness / 2)); |
| 369 DrawRect(draw_rect, paint); | 372 DrawRect(draw_rect, paint); |
| 370 } | 373 } |
| 371 | 374 |
| 372 void Canvas::DrawImageInt(const ImageSkia& image, int x, int y) { | 375 void Canvas::DrawImageInt(const ImageSkia& image, int x, int y) { |
| 373 SkPaint paint; | 376 cc::PaintFlags paint; |
| 374 DrawImageInt(image, x, y, paint); | 377 DrawImageInt(image, x, y, paint); |
| 375 } | 378 } |
| 376 | 379 |
| 377 void Canvas::DrawImageInt(const ImageSkia& image, int x, int y, uint8_t a) { | 380 void Canvas::DrawImageInt(const ImageSkia& image, int x, int y, uint8_t a) { |
| 378 SkPaint paint; | 381 cc::PaintFlags paint; |
| 379 paint.setAlpha(a); | 382 paint.setAlpha(a); |
| 380 DrawImageInt(image, x, y, paint); | 383 DrawImageInt(image, x, y, paint); |
| 381 } | 384 } |
| 382 | 385 |
| 383 void Canvas::DrawImageInt(const ImageSkia& image, | 386 void Canvas::DrawImageInt(const ImageSkia& image, |
| 384 int x, | 387 int x, |
| 385 int y, | 388 int y, |
| 386 const SkPaint& paint) { | 389 const cc::PaintFlags& paint) { |
| 387 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); | 390 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); |
| 388 if (image_rep.is_null()) | 391 if (image_rep.is_null()) |
| 389 return; | 392 return; |
| 390 const SkBitmap& bitmap = image_rep.sk_bitmap(); | 393 const SkBitmap& bitmap = image_rep.sk_bitmap(); |
| 391 float bitmap_scale = image_rep.scale(); | 394 float bitmap_scale = image_rep.scale(); |
| 392 | 395 |
| 393 ScopedCanvas scoper(this); | 396 ScopedCanvas scoper(this); |
| 394 canvas_->scale(SkFloatToScalar(1.0f / bitmap_scale), | 397 canvas_->scale(SkFloatToScalar(1.0f / bitmap_scale), |
| 395 SkFloatToScalar(1.0f / bitmap_scale)); | 398 SkFloatToScalar(1.0f / bitmap_scale)); |
| 396 canvas_->drawBitmap(bitmap, | 399 canvas_->drawBitmap(bitmap, |
| 397 SkFloatToScalar(x * bitmap_scale), | 400 SkFloatToScalar(x * bitmap_scale), |
| 398 SkFloatToScalar(y * bitmap_scale), | 401 SkFloatToScalar(y * bitmap_scale), |
| 399 &paint); | 402 &paint); |
| 400 } | 403 } |
| 401 | 404 |
| 402 void Canvas::DrawImageInt(const ImageSkia& image, | 405 void Canvas::DrawImageInt(const ImageSkia& image, |
| 403 int src_x, | 406 int src_x, |
| 404 int src_y, | 407 int src_y, |
| 405 int src_w, | 408 int src_w, |
| 406 int src_h, | 409 int src_h, |
| 407 int dest_x, | 410 int dest_x, |
| 408 int dest_y, | 411 int dest_y, |
| 409 int dest_w, | 412 int dest_w, |
| 410 int dest_h, | 413 int dest_h, |
| 411 bool filter) { | 414 bool filter) { |
| 412 SkPaint p; | 415 cc::PaintFlags p; |
| 413 DrawImageInt(image, src_x, src_y, src_w, src_h, dest_x, dest_y, | 416 DrawImageInt(image, src_x, src_y, src_w, src_h, dest_x, dest_y, |
| 414 dest_w, dest_h, filter, p); | 417 dest_w, dest_h, filter, p); |
| 415 } | 418 } |
| 416 | 419 |
| 417 void Canvas::DrawImageInt(const ImageSkia& image, | 420 void Canvas::DrawImageInt(const ImageSkia& image, |
| 418 int src_x, | 421 int src_x, |
| 419 int src_y, | 422 int src_y, |
| 420 int src_w, | 423 int src_w, |
| 421 int src_h, | 424 int src_h, |
| 422 int dest_x, | 425 int dest_x, |
| 423 int dest_y, | 426 int dest_y, |
| 424 int dest_w, | 427 int dest_w, |
| 425 int dest_h, | 428 int dest_h, |
| 426 bool filter, | 429 bool filter, |
| 427 const SkPaint& paint) { | 430 const cc::PaintFlags& paint) { |
| 428 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); | 431 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); |
| 429 if (image_rep.is_null()) | 432 if (image_rep.is_null()) |
| 430 return; | 433 return; |
| 431 bool remove_image_scale = true; | 434 bool remove_image_scale = true; |
| 432 DrawImageIntHelper(image_rep, src_x, src_y, src_w, src_h, dest_x, dest_y, | 435 DrawImageIntHelper(image_rep, src_x, src_y, src_w, src_h, dest_x, dest_y, |
| 433 dest_w, dest_h, filter, paint, remove_image_scale); | 436 dest_w, dest_h, filter, paint, remove_image_scale); |
| 434 } | 437 } |
| 435 | 438 |
| 436 void Canvas::DrawImageIntInPixel(const ImageSkiaRep& image_rep, | 439 void Canvas::DrawImageIntInPixel(const ImageSkiaRep& image_rep, |
| 437 int dest_x, | 440 int dest_x, |
| 438 int dest_y, | 441 int dest_y, |
| 439 int dest_w, | 442 int dest_w, |
| 440 int dest_h, | 443 int dest_h, |
| 441 bool filter, | 444 bool filter, |
| 442 const SkPaint& paint) { | 445 const cc::PaintFlags& paint) { |
| 443 int src_x = 0; | 446 int src_x = 0; |
| 444 int src_y = 0; | 447 int src_y = 0; |
| 445 int src_w = image_rep.pixel_width(); | 448 int src_w = image_rep.pixel_width(); |
| 446 int src_h = image_rep.pixel_height(); | 449 int src_h = image_rep.pixel_height(); |
| 447 // Don't remove image scale here, this function is used to draw the | 450 // Don't remove image scale here, this function is used to draw the |
| 448 // (already scaled) |image_rep| at a 1:1 scale with the canvas. | 451 // (already scaled) |image_rep| at a 1:1 scale with the canvas. |
| 449 bool remove_image_scale = false; | 452 bool remove_image_scale = false; |
| 450 DrawImageIntHelper(image_rep, src_x, src_y, src_w, src_h, dest_x, dest_y, | 453 DrawImageIntHelper(image_rep, src_x, src_y, src_w, src_h, dest_x, dest_y, |
| 451 dest_w, dest_h, filter, paint, remove_image_scale); | 454 dest_w, dest_h, filter, paint, remove_image_scale); |
| 452 } | 455 } |
| 453 | 456 |
| 454 void Canvas::DrawImageInPath(const ImageSkia& image, | 457 void Canvas::DrawImageInPath(const ImageSkia& image, |
| 455 int x, | 458 int x, |
| 456 int y, | 459 int y, |
| 457 const SkPath& path, | 460 const SkPath& path, |
| 458 const SkPaint& paint) { | 461 const cc::PaintFlags& paint) { |
| 459 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); | 462 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); |
| 460 if (image_rep.is_null()) | 463 if (image_rep.is_null()) |
| 461 return; | 464 return; |
| 462 | 465 |
| 463 SkMatrix matrix; | 466 SkMatrix matrix; |
| 464 matrix.setTranslate(SkIntToScalar(x), SkIntToScalar(y)); | 467 matrix.setTranslate(SkIntToScalar(x), SkIntToScalar(y)); |
| 465 SkPaint p(paint); | 468 cc::PaintFlags p(paint); |
| 466 p.setShader(CreateImageRepShader(image_rep, | 469 p.setShader( |
| 467 SkShader::kRepeat_TileMode, | 470 CreateImageRepShader(image_rep, SkShader::kRepeat_TileMode, matrix)); |
| 468 matrix)); | |
| 469 canvas_->drawPath(path, p); | 471 canvas_->drawPath(path, p); |
| 470 } | 472 } |
| 471 | 473 |
| 472 void Canvas::DrawStringRect(const base::string16& text, | 474 void Canvas::DrawStringRect(const base::string16& text, |
| 473 const FontList& font_list, | 475 const FontList& font_list, |
| 474 SkColor color, | 476 SkColor color, |
| 475 const Rect& display_rect) { | 477 const Rect& display_rect) { |
| 476 DrawStringRectWithFlags(text, font_list, color, display_rect, | 478 DrawStringRectWithFlags(text, font_list, color, display_rect, |
| 477 DefaultCanvasTextAlignment()); | 479 DefaultCanvasTextAlignment()); |
| 478 } | 480 } |
| (...skipping 25 matching lines...) Expand all Loading... |
| 504 int dest_y, | 506 int dest_y, |
| 505 int w, | 507 int w, |
| 506 int h) { | 508 int h) { |
| 507 SkRect dest_rect = { SkIntToScalar(dest_x), | 509 SkRect dest_rect = { SkIntToScalar(dest_x), |
| 508 SkIntToScalar(dest_y), | 510 SkIntToScalar(dest_y), |
| 509 SkIntToScalar(dest_x + w), | 511 SkIntToScalar(dest_x + w), |
| 510 SkIntToScalar(dest_y + h) }; | 512 SkIntToScalar(dest_y + h) }; |
| 511 if (!IntersectsClipRect(dest_rect)) | 513 if (!IntersectsClipRect(dest_rect)) |
| 512 return; | 514 return; |
| 513 | 515 |
| 514 SkPaint paint; | 516 cc::PaintFlags paint; |
| 515 if (InitSkPaintForTiling(image, src_x, src_y, tile_scale_x, tile_scale_y, | 517 if (InitPaintFlagsForTiling(image, src_x, src_y, tile_scale_x, tile_scale_y, |
| 516 dest_x, dest_y, &paint)) | 518 dest_x, dest_y, &paint)) |
| 517 canvas_->drawRect(dest_rect, paint); | 519 canvas_->drawRect(dest_rect, paint); |
| 518 } | 520 } |
| 519 | 521 |
| 520 bool Canvas::InitSkPaintForTiling(const ImageSkia& image, | 522 bool Canvas::InitPaintFlagsForTiling(const ImageSkia& image, |
| 521 int src_x, | 523 int src_x, |
| 522 int src_y, | 524 int src_y, |
| 523 float tile_scale_x, | 525 float tile_scale_x, |
| 524 float tile_scale_y, | 526 float tile_scale_y, |
| 525 int dest_x, | 527 int dest_x, |
| 526 int dest_y, | 528 int dest_y, |
| 527 SkPaint* paint) { | 529 cc::PaintFlags* paint) { |
| 528 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); | 530 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); |
| 529 if (image_rep.is_null()) | 531 if (image_rep.is_null()) |
| 530 return false; | 532 return false; |
| 531 | 533 |
| 532 SkMatrix shader_scale; | 534 SkMatrix shader_scale; |
| 533 shader_scale.setScale(SkFloatToScalar(tile_scale_x), | 535 shader_scale.setScale(SkFloatToScalar(tile_scale_x), |
| 534 SkFloatToScalar(tile_scale_y)); | 536 SkFloatToScalar(tile_scale_y)); |
| 535 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); | 537 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); |
| 536 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); | 538 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); |
| 537 | 539 |
| (...skipping 15 matching lines...) Expand all Loading... |
| 553 void Canvas::DrawImageIntHelper(const ImageSkiaRep& image_rep, | 555 void Canvas::DrawImageIntHelper(const ImageSkiaRep& image_rep, |
| 554 int src_x, | 556 int src_x, |
| 555 int src_y, | 557 int src_y, |
| 556 int src_w, | 558 int src_w, |
| 557 int src_h, | 559 int src_h, |
| 558 int dest_x, | 560 int dest_x, |
| 559 int dest_y, | 561 int dest_y, |
| 560 int dest_w, | 562 int dest_w, |
| 561 int dest_h, | 563 int dest_h, |
| 562 bool filter, | 564 bool filter, |
| 563 const SkPaint& paint, | 565 const cc::PaintFlags& paint, |
| 564 bool remove_image_scale) { | 566 bool remove_image_scale) { |
| 565 DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() && | 567 DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() && |
| 566 src_y + src_h < std::numeric_limits<int16_t>::max()); | 568 src_y + src_h < std::numeric_limits<int16_t>::max()); |
| 567 if (src_w <= 0 || src_h <= 0) { | 569 if (src_w <= 0 || src_h <= 0) { |
| 568 NOTREACHED() << "Attempting to draw bitmap from an empty rect!"; | 570 NOTREACHED() << "Attempting to draw bitmap from an empty rect!"; |
| 569 return; | 571 return; |
| 570 } | 572 } |
| 571 | 573 |
| 572 SkRect dest_rect = { SkIntToScalar(dest_x), | 574 SkRect dest_rect = { SkIntToScalar(dest_x), |
| 573 SkIntToScalar(dest_y), | 575 SkIntToScalar(dest_y), |
| 574 SkIntToScalar(dest_x + dest_w), | 576 SkIntToScalar(dest_x + dest_w), |
| 575 SkIntToScalar(dest_y + dest_h) }; | 577 SkIntToScalar(dest_y + dest_h) }; |
| 576 if (!IntersectsClipRect(dest_rect)) | 578 if (!IntersectsClipRect(dest_rect)) |
| 577 return; | 579 return; |
| 578 | 580 |
| 579 float user_scale_x = static_cast<float>(dest_w) / src_w; | 581 float user_scale_x = static_cast<float>(dest_w) / src_w; |
| 580 float user_scale_y = static_cast<float>(dest_h) / src_h; | 582 float user_scale_y = static_cast<float>(dest_h) / src_h; |
| 581 | 583 |
| 582 // Make a bitmap shader that contains the bitmap we want to draw. This is | 584 // Make a bitmap shader that contains the bitmap we want to draw. This is |
| 583 // basically what SkCanvas.drawBitmap does internally, but it gives us | 585 // basically what SkCanvas.drawBitmap does internally, but it gives us |
| 584 // more control over quality and will use the mipmap in the source image if | 586 // more control over quality and will use the mipmap in the source image if |
| 585 // it has one, whereas drawBitmap won't. | 587 // it has one, whereas drawBitmap won't. |
| 586 SkMatrix shader_scale; | 588 SkMatrix shader_scale; |
| 587 shader_scale.setScale(SkFloatToScalar(user_scale_x), | 589 shader_scale.setScale(SkFloatToScalar(user_scale_x), |
| 588 SkFloatToScalar(user_scale_y)); | 590 SkFloatToScalar(user_scale_y)); |
| 589 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); | 591 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); |
| 590 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); | 592 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); |
| 591 | 593 |
| 592 SkPaint p(paint); | 594 cc::PaintFlags p(paint); |
| 593 p.setFilterQuality(filter ? kLow_SkFilterQuality : kNone_SkFilterQuality); | 595 p.setFilterQuality(filter ? kLow_SkFilterQuality : kNone_SkFilterQuality); |
| 594 p.setShader(CreateImageRepShaderForScale( | 596 p.setShader(CreateImageRepShaderForScale( |
| 595 image_rep, SkShader::kRepeat_TileMode, shader_scale, | 597 image_rep, SkShader::kRepeat_TileMode, shader_scale, |
| 596 remove_image_scale ? image_rep.scale() : 1.f)); | 598 remove_image_scale ? image_rep.scale() : 1.f)); |
| 597 | 599 |
| 598 // The rect will be filled by the bitmap. | 600 // The rect will be filled by the bitmap. |
| 599 canvas_->drawRect(dest_rect, p); | 601 canvas_->drawRect(dest_rect, p); |
| 600 } | 602 } |
| 601 | 603 |
| 602 } // namespace gfx | 604 } // namespace gfx |
| OLD | NEW |