OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. |
3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> | 3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> |
4 * Copyright (C) 2007-2008 Torch Mobile, Inc. | 4 * Copyright (C) 2007-2008 Torch Mobile, Inc. |
5 * Copyright (C) 2013 Google, Inc. All rights reserved. | 5 * Copyright (C) 2013 Google, Inc. All rights reserved. |
6 * | 6 * |
7 * Redistribution and use in source and binary forms, with or without | 7 * Redistribution and use in source and binary forms, with or without |
8 * modification, are permitted provided that the following conditions | 8 * modification, are permitted provided that the following conditions |
9 * are met: | 9 * are met: |
10 * 1. Redistributions of source code must retain the above copyright | 10 * 1. Redistributions of source code must retain the above copyright |
(...skipping 13 matching lines...) Expand all Loading... |
24 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 */ | 27 */ |
28 | 28 |
29 #ifndef Pattern_h | 29 #ifndef Pattern_h |
30 #define Pattern_h | 30 #define Pattern_h |
31 | 31 |
32 #include "platform/PlatformExport.h" | 32 #include "platform/PlatformExport.h" |
33 #include "platform/graphics/Image.h" | 33 #include "platform/graphics/Image.h" |
| 34 #include "platform/graphics/paint/PaintRecord.h" |
| 35 #include "platform/graphics/paint/PaintShader.h" |
34 #include "third_party/skia/include/core/SkRefCnt.h" | 36 #include "third_party/skia/include/core/SkRefCnt.h" |
35 | 37 |
36 #include "wtf/Noncopyable.h" | 38 #include "wtf/Noncopyable.h" |
37 #include "wtf/PassRefPtr.h" | 39 #include "wtf/PassRefPtr.h" |
38 #include "wtf/RefCounted.h" | 40 #include "wtf/RefCounted.h" |
39 | 41 |
40 class SkMatrix; | 42 class SkMatrix; |
41 class SkPaint; | |
42 class SkPicture; | |
43 | 43 |
44 namespace blink { | 44 namespace blink { |
45 | 45 |
46 class PLATFORM_EXPORT Pattern : public RefCounted<Pattern> { | 46 class PLATFORM_EXPORT Pattern : public RefCounted<Pattern> { |
47 WTF_MAKE_NONCOPYABLE(Pattern); | 47 WTF_MAKE_NONCOPYABLE(Pattern); |
48 | 48 |
49 public: | 49 public: |
50 enum RepeatMode { | 50 enum RepeatMode { |
51 RepeatModeX = 1 << 0, | 51 RepeatModeX = 1 << 0, |
52 RepeatModeY = 1 << 1, | 52 RepeatModeY = 1 << 1, |
53 | 53 |
54 RepeatModeNone = 0, | 54 RepeatModeNone = 0, |
55 RepeatModeXY = RepeatModeX | RepeatModeY | 55 RepeatModeXY = RepeatModeX | RepeatModeY |
56 }; | 56 }; |
57 | 57 |
58 static PassRefPtr<Pattern> createImagePattern(PassRefPtr<Image>, | 58 static PassRefPtr<Pattern> createImagePattern(PassRefPtr<Image>, |
59 RepeatMode = RepeatModeXY); | 59 RepeatMode = RepeatModeXY); |
60 static PassRefPtr<Pattern> createPicturePattern(sk_sp<SkPicture>, | 60 static PassRefPtr<Pattern> createPicturePattern(sk_sp<PaintRecord>, |
61 RepeatMode = RepeatModeXY); | 61 RepeatMode = RepeatModeXY); |
62 virtual ~Pattern(); | 62 virtual ~Pattern(); |
63 | 63 |
64 void applyToPaint(SkPaint&, const SkMatrix&); | 64 void applyToPaint(PaintFlags&, const SkMatrix&); |
65 | 65 |
66 bool isRepeatX() const { return m_repeatMode & RepeatModeX; } | 66 bool isRepeatX() const { return m_repeatMode & RepeatModeX; } |
67 bool isRepeatY() const { return m_repeatMode & RepeatModeY; } | 67 bool isRepeatY() const { return m_repeatMode & RepeatModeY; } |
68 bool isRepeatXY() const { return m_repeatMode == RepeatModeXY; } | 68 bool isRepeatXY() const { return m_repeatMode == RepeatModeXY; } |
69 | 69 |
70 virtual bool isTextureBacked() const { return false; } | 70 virtual bool isTextureBacked() const { return false; } |
71 | 71 |
72 protected: | 72 protected: |
73 virtual sk_sp<SkShader> createShader(const SkMatrix&) = 0; | 73 virtual sk_sp<PaintShader> createShader(const SkMatrix&) = 0; |
74 virtual bool isLocalMatrixChanged(const SkMatrix&) const; | 74 virtual bool isLocalMatrixChanged(const SkMatrix&) const; |
75 | 75 |
76 void adjustExternalMemoryAllocated(int64_t delta); | 76 void adjustExternalMemoryAllocated(int64_t delta); |
77 | 77 |
78 RepeatMode m_repeatMode; | 78 RepeatMode m_repeatMode; |
79 | 79 |
80 Pattern(RepeatMode, int64_t externalMemoryAllocated = 0); | 80 Pattern(RepeatMode, int64_t externalMemoryAllocated = 0); |
81 mutable sk_sp<SkShader> m_cachedShader; | 81 mutable sk_sp<PaintShader> m_cachedShader; |
82 | 82 |
83 private: | 83 private: |
84 int64_t m_externalMemoryAllocated; | 84 int64_t m_externalMemoryAllocated; |
85 }; | 85 }; |
86 | 86 |
87 } // namespace blink | 87 } // namespace blink |
88 | 88 |
89 #endif | 89 #endif |
OLD | NEW |