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Side by Side Diff: third_party/WebKit/Source/platform/graphics/ImageBuffer.h

Issue 2640983002: Rename paint data structures (Closed)
Patch Set: DrawingDisplayItem Created 3 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved. 3 * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved.
4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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28 #ifndef ImageBuffer_h 28 #ifndef ImageBuffer_h
29 #define ImageBuffer_h 29 #define ImageBuffer_h
30 30
31 #include "platform/PlatformExport.h" 31 #include "platform/PlatformExport.h"
32 #include "platform/geometry/FloatRect.h" 32 #include "platform/geometry/FloatRect.h"
33 #include "platform/geometry/IntSize.h" 33 #include "platform/geometry/IntSize.h"
34 #include "platform/graphics/Canvas2DLayerBridge.h" 34 #include "platform/graphics/Canvas2DLayerBridge.h"
35 #include "platform/graphics/GraphicsTypes.h" 35 #include "platform/graphics/GraphicsTypes.h"
36 #include "platform/graphics/GraphicsTypes3D.h" 36 #include "platform/graphics/GraphicsTypes3D.h"
37 #include "platform/graphics/ImageBufferSurface.h" 37 #include "platform/graphics/ImageBufferSurface.h"
38 #include "platform/graphics/paint/PaintFlags.h"
39 #include "platform/graphics/paint/PaintRecord.h"
38 #include "platform/transforms/AffineTransform.h" 40 #include "platform/transforms/AffineTransform.h"
39 #include "third_party/skia/include/core/SkPaint.h"
40 #include "third_party/skia/include/core/SkPicture.h"
41 #include "third_party/skia/include/core/SkRefCnt.h" 41 #include "third_party/skia/include/core/SkRefCnt.h"
42 #include "wtf/Forward.h" 42 #include "wtf/Forward.h"
43 #include "wtf/PassRefPtr.h" 43 #include "wtf/PassRefPtr.h"
44 #include "wtf/Vector.h" 44 #include "wtf/Vector.h"
45 #include "wtf/text/WTFString.h" 45 #include "wtf/text/WTFString.h"
46 #include "wtf/typed_arrays/Uint8ClampedArray.h" 46 #include "wtf/typed_arrays/Uint8ClampedArray.h"
47 #include <memory> 47 #include <memory>
48 48
49 namespace gpu { 49 namespace gpu {
50 namespace gles2 { 50 namespace gles2 {
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102 return m_snapshotState == DrawnToAfterSnapshot; 102 return m_snapshotState == DrawnToAfterSnapshot;
103 } 103 }
104 104
105 void setFilterQuality(SkFilterQuality filterQuality) { 105 void setFilterQuality(SkFilterQuality filterQuality) {
106 m_surface->setFilterQuality(filterQuality); 106 m_surface->setFilterQuality(filterQuality);
107 } 107 }
108 void setIsHidden(bool hidden) { m_surface->setIsHidden(hidden); } 108 void setIsHidden(bool hidden) { m_surface->setIsHidden(hidden); }
109 109
110 // Called by subclasses of ImageBufferSurface to install a new canvas object. 110 // Called by subclasses of ImageBufferSurface to install a new canvas object.
111 // Virtual for mocking 111 // Virtual for mocking
112 virtual void resetCanvas(SkCanvas*) const; 112 virtual void resetCanvas(PaintCanvas*) const;
113 113
114 SkCanvas* canvas() const; 114 PaintCanvas* canvas() const;
115 void disableDeferral(DisableDeferralReason) const; 115 void disableDeferral(DisableDeferralReason) const;
116 116
117 // Called at the end of a task that rendered a whole frame 117 // Called at the end of a task that rendered a whole frame
118 void finalizeFrame(const FloatRect& dirtyRect); 118 void finalizeFrame(const FloatRect& dirtyRect);
119 void didFinalizeFrame(); 119 void didFinalizeFrame();
120 120
121 bool isDirty(); 121 bool isDirty();
122 122
123 bool writePixels(const SkImageInfo&, 123 bool writePixels(const SkImageInfo&,
124 const void* pixels, 124 const void* pixels,
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162 void flushGpu(FlushReason); // Like flush(), but flushes all the way down to 162 void flushGpu(FlushReason); // Like flush(), but flushes all the way down to
163 // the GPU context if the surface is accelerated. 163 // the GPU context if the surface is accelerated.
164 164
165 void notifySurfaceInvalid(); 165 void notifySurfaceInvalid();
166 166
167 sk_sp<SkImage> newSkImageSnapshot(AccelerationHint, SnapshotReason) const; 167 sk_sp<SkImage> newSkImageSnapshot(AccelerationHint, SnapshotReason) const;
168 PassRefPtr<Image> newImageSnapshot( 168 PassRefPtr<Image> newImageSnapshot(
169 AccelerationHint = PreferNoAcceleration, 169 AccelerationHint = PreferNoAcceleration,
170 SnapshotReason = SnapshotReasonUnknown) const; 170 SnapshotReason = SnapshotReasonUnknown) const;
171 171
172 sk_sp<SkPicture> getPicture() { return m_surface->getPicture(); } 172 sk_sp<PaintRecord> getPicture() { return m_surface->getPicture(); }
173 173
174 void draw(GraphicsContext&, const FloatRect&, const FloatRect*, SkBlendMode); 174 void draw(GraphicsContext&, const FloatRect&, const FloatRect*, SkBlendMode);
175 175
176 void updateGPUMemoryUsage() const; 176 void updateGPUMemoryUsage() const;
177 static intptr_t getGlobalGPUMemoryUsage() { return s_globalGPUMemoryUsage; } 177 static intptr_t getGlobalGPUMemoryUsage() { return s_globalGPUMemoryUsage; }
178 static unsigned getGlobalAcceleratedImageBufferCount() { 178 static unsigned getGlobalAcceleratedImageBufferCount() {
179 return s_globalAcceleratedImageBufferCount; 179 return s_globalAcceleratedImageBufferCount;
180 } 180 }
181 intptr_t getGPUMemoryUsage() { return m_gpuMemoryUsage; } 181 intptr_t getGPUMemoryUsage() { return m_gpuMemoryUsage; }
182 182
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217 int height() const { return m_size.height(); } 217 int height() const { return m_size.height(); }
218 int width() const { return m_size.width(); } 218 int width() const { return m_size.width(); }
219 219
220 const unsigned char* m_data; 220 const unsigned char* m_data;
221 const IntSize m_size; 221 const IntSize m_size;
222 }; 222 };
223 223
224 } // namespace blink 224 } // namespace blink
225 225
226 #endif // ImageBuffer_h 226 #endif // ImageBuffer_h
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