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1 /* | 1 /* |
2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved. | 3 * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved. |
4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. | 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
5 * | 5 * |
6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
8 * are met: | 8 * are met: |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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28 #ifndef ImageBuffer_h | 28 #ifndef ImageBuffer_h |
29 #define ImageBuffer_h | 29 #define ImageBuffer_h |
30 | 30 |
31 #include "platform/PlatformExport.h" | 31 #include "platform/PlatformExport.h" |
32 #include "platform/geometry/FloatRect.h" | 32 #include "platform/geometry/FloatRect.h" |
33 #include "platform/geometry/IntSize.h" | 33 #include "platform/geometry/IntSize.h" |
34 #include "platform/graphics/Canvas2DLayerBridge.h" | 34 #include "platform/graphics/Canvas2DLayerBridge.h" |
35 #include "platform/graphics/GraphicsTypes.h" | 35 #include "platform/graphics/GraphicsTypes.h" |
36 #include "platform/graphics/GraphicsTypes3D.h" | 36 #include "platform/graphics/GraphicsTypes3D.h" |
37 #include "platform/graphics/ImageBufferSurface.h" | 37 #include "platform/graphics/ImageBufferSurface.h" |
| 38 #include "platform/graphics/paint/PaintFlags.h" |
| 39 #include "platform/graphics/paint/PaintRecord.h" |
38 #include "platform/transforms/AffineTransform.h" | 40 #include "platform/transforms/AffineTransform.h" |
39 #include "third_party/skia/include/core/SkPaint.h" | |
40 #include "third_party/skia/include/core/SkPicture.h" | |
41 #include "third_party/skia/include/core/SkRefCnt.h" | 41 #include "third_party/skia/include/core/SkRefCnt.h" |
42 #include "wtf/Forward.h" | 42 #include "wtf/Forward.h" |
43 #include "wtf/PassRefPtr.h" | 43 #include "wtf/PassRefPtr.h" |
44 #include "wtf/Vector.h" | 44 #include "wtf/Vector.h" |
45 #include "wtf/text/WTFString.h" | 45 #include "wtf/text/WTFString.h" |
46 #include "wtf/typed_arrays/Uint8ClampedArray.h" | 46 #include "wtf/typed_arrays/Uint8ClampedArray.h" |
47 #include <memory> | 47 #include <memory> |
48 | 48 |
49 namespace gpu { | 49 namespace gpu { |
50 namespace gles2 { | 50 namespace gles2 { |
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102 return m_snapshotState == DrawnToAfterSnapshot; | 102 return m_snapshotState == DrawnToAfterSnapshot; |
103 } | 103 } |
104 | 104 |
105 void setFilterQuality(SkFilterQuality filterQuality) { | 105 void setFilterQuality(SkFilterQuality filterQuality) { |
106 m_surface->setFilterQuality(filterQuality); | 106 m_surface->setFilterQuality(filterQuality); |
107 } | 107 } |
108 void setIsHidden(bool hidden) { m_surface->setIsHidden(hidden); } | 108 void setIsHidden(bool hidden) { m_surface->setIsHidden(hidden); } |
109 | 109 |
110 // Called by subclasses of ImageBufferSurface to install a new canvas object. | 110 // Called by subclasses of ImageBufferSurface to install a new canvas object. |
111 // Virtual for mocking | 111 // Virtual for mocking |
112 virtual void resetCanvas(SkCanvas*) const; | 112 virtual void resetCanvas(PaintCanvas*) const; |
113 | 113 |
114 SkCanvas* canvas() const; | 114 PaintCanvas* canvas() const; |
115 void disableDeferral(DisableDeferralReason) const; | 115 void disableDeferral(DisableDeferralReason) const; |
116 | 116 |
117 // Called at the end of a task that rendered a whole frame | 117 // Called at the end of a task that rendered a whole frame |
118 void finalizeFrame(const FloatRect& dirtyRect); | 118 void finalizeFrame(const FloatRect& dirtyRect); |
119 void didFinalizeFrame(); | 119 void didFinalizeFrame(); |
120 | 120 |
121 bool isDirty(); | 121 bool isDirty(); |
122 | 122 |
123 bool writePixels(const SkImageInfo&, | 123 bool writePixels(const SkImageInfo&, |
124 const void* pixels, | 124 const void* pixels, |
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162 void flushGpu(FlushReason); // Like flush(), but flushes all the way down to | 162 void flushGpu(FlushReason); // Like flush(), but flushes all the way down to |
163 // the GPU context if the surface is accelerated. | 163 // the GPU context if the surface is accelerated. |
164 | 164 |
165 void notifySurfaceInvalid(); | 165 void notifySurfaceInvalid(); |
166 | 166 |
167 sk_sp<SkImage> newSkImageSnapshot(AccelerationHint, SnapshotReason) const; | 167 sk_sp<SkImage> newSkImageSnapshot(AccelerationHint, SnapshotReason) const; |
168 PassRefPtr<Image> newImageSnapshot( | 168 PassRefPtr<Image> newImageSnapshot( |
169 AccelerationHint = PreferNoAcceleration, | 169 AccelerationHint = PreferNoAcceleration, |
170 SnapshotReason = SnapshotReasonUnknown) const; | 170 SnapshotReason = SnapshotReasonUnknown) const; |
171 | 171 |
172 sk_sp<SkPicture> getPicture() { return m_surface->getPicture(); } | 172 sk_sp<PaintRecord> getPicture() { return m_surface->getPicture(); } |
173 | 173 |
174 void draw(GraphicsContext&, const FloatRect&, const FloatRect*, SkBlendMode); | 174 void draw(GraphicsContext&, const FloatRect&, const FloatRect*, SkBlendMode); |
175 | 175 |
176 void updateGPUMemoryUsage() const; | 176 void updateGPUMemoryUsage() const; |
177 static intptr_t getGlobalGPUMemoryUsage() { return s_globalGPUMemoryUsage; } | 177 static intptr_t getGlobalGPUMemoryUsage() { return s_globalGPUMemoryUsage; } |
178 static unsigned getGlobalAcceleratedImageBufferCount() { | 178 static unsigned getGlobalAcceleratedImageBufferCount() { |
179 return s_globalAcceleratedImageBufferCount; | 179 return s_globalAcceleratedImageBufferCount; |
180 } | 180 } |
181 intptr_t getGPUMemoryUsage() { return m_gpuMemoryUsage; } | 181 intptr_t getGPUMemoryUsage() { return m_gpuMemoryUsage; } |
182 | 182 |
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217 int height() const { return m_size.height(); } | 217 int height() const { return m_size.height(); } |
218 int width() const { return m_size.width(); } | 218 int width() const { return m_size.width(); } |
219 | 219 |
220 const unsigned char* m_data; | 220 const unsigned char* m_data; |
221 const IntSize m_size; | 221 const IntSize m_size; |
222 }; | 222 }; |
223 | 223 |
224 } // namespace blink | 224 } // namespace blink |
225 | 225 |
226 #endif // ImageBuffer_h | 226 #endif // ImageBuffer_h |
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