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Side by Side Diff: third_party/WebKit/Source/platform/graphics/GraphicsContextState.h

Issue 2640983002: Rename paint data structures (Closed)
Patch Set: DrawingDisplayItem Created 3 years, 10 months ago
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1 // Copyright (C) 2013 Google Inc. All rights reserved. 1 // Copyright (C) 2013 Google Inc. All rights reserved.
2 // 2 //
3 // Redistribution and use in source and binary forms, with or without 3 // Redistribution and use in source and binary forms, with or without
4 // modification, are permitted provided that the following conditions are 4 // modification, are permitted provided that the following conditions are
5 // met: 5 // met:
6 // 6 //
7 // * Redistributions of source code must retain the above copyright 7 // * Redistributions of source code must retain the above copyright
8 // notice, this list of conditions and the following disclaimer. 8 // notice, this list of conditions and the following disclaimer.
9 // * Redistributions in binary form must reproduce the above 9 // * Redistributions in binary form must reproduce the above
10 // copyright notice, this list of conditions and the following disclaimer 10 // copyright notice, this list of conditions and the following disclaimer
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25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 28
29 #ifndef GraphicsContextState_h 29 #ifndef GraphicsContextState_h
30 #define GraphicsContextState_h 30 #define GraphicsContextState_h
31 31
32 #include "platform/graphics/DrawLooperBuilder.h" 32 #include "platform/graphics/DrawLooperBuilder.h"
33 #include "platform/graphics/GraphicsTypes.h" 33 #include "platform/graphics/GraphicsTypes.h"
34 #include "platform/graphics/StrokeData.h" 34 #include "platform/graphics/StrokeData.h"
35 #include "platform/graphics/paint/PaintFlags.h"
35 #include "third_party/skia/include/core/SkColorFilter.h" 36 #include "third_party/skia/include/core/SkColorFilter.h"
36 #include "third_party/skia/include/core/SkPaint.h" 37 #include "third_party/skia/include/core/SkPaint.h"
37 #include "third_party/skia/include/core/SkRefCnt.h" 38 #include "third_party/skia/include/core/SkRefCnt.h"
38 #include "wtf/Allocator.h" 39 #include "wtf/Allocator.h"
39 #include "wtf/Noncopyable.h" 40 #include "wtf/Noncopyable.h"
40 #include "wtf/PtrUtil.h" 41 #include "wtf/PtrUtil.h"
41 #include <memory> 42 #include <memory>
42 43
43 namespace blink { 44 namespace blink {
44 45
45 // Encapsulates the state information we store for each pushed graphics state. 46 // Encapsulates the state information we store for each pushed graphics state.
46 // Only GraphicsContext can use this class. 47 // Only GraphicsContext can use this class.
47 class PLATFORM_EXPORT GraphicsContextState final { 48 class PLATFORM_EXPORT GraphicsContextState final {
48 USING_FAST_MALLOC(GraphicsContextState); 49 USING_FAST_MALLOC(GraphicsContextState);
49 50
50 public: 51 public:
51 static std::unique_ptr<GraphicsContextState> create() { 52 static std::unique_ptr<GraphicsContextState> create() {
52 return WTF::wrapUnique(new GraphicsContextState()); 53 return WTF::wrapUnique(new GraphicsContextState());
53 } 54 }
54 55
55 static std::unique_ptr<GraphicsContextState> createAndCopy( 56 static std::unique_ptr<GraphicsContextState> createAndCopy(
56 const GraphicsContextState& other) { 57 const GraphicsContextState& other) {
57 return WTF::wrapUnique(new GraphicsContextState(other)); 58 return WTF::wrapUnique(new GraphicsContextState(other));
58 } 59 }
59 60
60 void copy(const GraphicsContextState&); 61 void copy(const GraphicsContextState&);
61 62
62 // SkPaint objects that reflect the current state. If the length of the 63 // PaintFlags objects that reflect the current state. If the length of the
63 // path to be stroked is known, pass it in for correct dash or dot placement. 64 // path to be stroked is known, pass it in for correct dash or dot placement.
64 const SkPaint& strokePaint(int strokedPathLength = 0) const; 65 const PaintFlags& strokePaint(int strokedPathLength = 0) const;
65 const SkPaint& fillPaint() const { return m_fillPaint; } 66 const PaintFlags& fillPaint() const { return m_fillPaint; }
66 67
67 uint16_t saveCount() const { return m_saveCount; } 68 uint16_t saveCount() const { return m_saveCount; }
68 void incrementSaveCount() { ++m_saveCount; } 69 void incrementSaveCount() { ++m_saveCount; }
69 void decrementSaveCount() { --m_saveCount; } 70 void decrementSaveCount() { --m_saveCount; }
70 71
71 // Stroke data 72 // Stroke data
72 Color strokeColor() const { return m_strokePaint.getColor(); } 73 Color strokeColor() const { return m_strokePaint.getColor(); }
73 void setStrokeColor(const Color&); 74 void setStrokeColor(const Color&);
74 75
75 const StrokeData& getStrokeData() const { return m_strokeData; } 76 const StrokeData& getStrokeData() const { return m_strokeData; }
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112 bool shouldAntialias() const { return m_shouldAntialias; } 113 bool shouldAntialias() const { return m_shouldAntialias; }
113 void setShouldAntialias(bool); 114 void setShouldAntialias(bool);
114 115
115 private: 116 private:
116 GraphicsContextState(); 117 GraphicsContextState();
117 explicit GraphicsContextState(const GraphicsContextState&); 118 explicit GraphicsContextState(const GraphicsContextState&);
118 GraphicsContextState& operator=(const GraphicsContextState&); 119 GraphicsContextState& operator=(const GraphicsContextState&);
119 120
120 // This is mutable to enable dash path effect updates when the paint is 121 // This is mutable to enable dash path effect updates when the paint is
121 // fetched for use. 122 // fetched for use.
122 mutable SkPaint m_strokePaint; 123 mutable PaintFlags m_strokePaint;
123 SkPaint m_fillPaint; 124 PaintFlags m_fillPaint;
124 125
125 StrokeData m_strokeData; 126 StrokeData m_strokeData;
126 127
127 TextDrawingModeFlags m_textDrawingMode; 128 TextDrawingModeFlags m_textDrawingMode;
128 129
129 InterpolationQuality m_interpolationQuality; 130 InterpolationQuality m_interpolationQuality;
130 131
131 uint16_t m_saveCount; 132 uint16_t m_saveCount;
132 133
133 bool m_shouldAntialias : 1; 134 bool m_shouldAntialias : 1;
134 }; 135 };
135 136
136 } // namespace blink 137 } // namespace blink
137 138
138 #endif // GraphicsContextState_h 139 #endif // GraphicsContextState_h
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