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Side by Side Diff: ash/common/wm/dock/docked_window_layout_manager.cc

Issue 2640983002: Rename paint data structures (Closed)
Patch Set: DrawingDisplayItem Created 3 years, 10 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/common/wm/dock/docked_window_layout_manager.h" 5 #include "ash/common/wm/dock/docked_window_layout_manager.h"
6 6
7 #include "ash/common/material_design/material_design_controller.h" 7 #include "ash/common/material_design/material_design_controller.h"
8 #include "ash/common/shelf/shelf_background_animator.h" 8 #include "ash/common/shelf/shelf_background_animator.h"
9 #include "ash/common/shelf/shelf_background_animator_observer.h" 9 #include "ash/common/shelf/shelf_background_animator_observer.h"
10 #include "ash/common/shelf/shelf_constants.h" 10 #include "ash/common/shelf/shelf_constants.h"
11 #include "ash/common/shelf/wm_shelf.h" 11 #include "ash/common/shelf/wm_shelf.h"
12 #include "ash/common/shelf/wm_shelf_observer.h" 12 #include "ash/common/shelf/wm_shelf_observer.h"
13 #include "ash/common/wm/overview/window_selector_controller.h" 13 #include "ash/common/wm/overview/window_selector_controller.h"
14 #include "ash/common/wm/window_animation_types.h" 14 #include "ash/common/wm/window_animation_types.h"
15 #include "ash/common/wm/window_parenting_utils.h" 15 #include "ash/common/wm/window_parenting_utils.h"
16 #include "ash/common/wm/window_resizer.h" 16 #include "ash/common/wm/window_resizer.h"
17 #include "ash/common/wm/window_state.h" 17 #include "ash/common/wm/window_state.h"
18 #include "ash/common/wm_lookup.h" 18 #include "ash/common/wm_lookup.h"
19 #include "ash/common/wm_shell.h" 19 #include "ash/common/wm_shell.h"
20 #include "ash/common/wm_window.h" 20 #include "ash/common/wm_window.h"
21 #include "ash/public/cpp/shell_window_ids.h" 21 #include "ash/public/cpp/shell_window_ids.h"
22 #include "ash/root_window_controller.h" 22 #include "ash/root_window_controller.h"
23 #include "base/auto_reset.h" 23 #include "base/auto_reset.h"
24 #include "base/metrics/histogram_macros.h" 24 #include "base/metrics/histogram_macros.h"
25 #include "grit/ash_resources.h" 25 #include "grit/ash_resources.h"
26 #include "third_party/skia/include/core/SkColor.h" 26 #include "third_party/skia/include/core/SkColor.h"
27 #include "third_party/skia/include/core/SkPaint.h"
28 #include "ui/base/resource/resource_bundle.h" 27 #include "ui/base/resource/resource_bundle.h"
29 #include "ui/compositor/paint_recorder.h" 28 #include "ui/compositor/paint_recorder.h"
30 #include "ui/compositor/scoped_layer_animation_settings.h" 29 #include "ui/compositor/scoped_layer_animation_settings.h"
31 #include "ui/display/display.h" 30 #include "ui/display/display.h"
32 #include "ui/display/screen.h" 31 #include "ui/display/screen.h"
33 #include "ui/gfx/canvas.h" 32 #include "ui/gfx/canvas.h"
34 #include "ui/gfx/image/image_skia_operations.h" 33 #include "ui/gfx/image/image_skia_operations.h"
35 #include "ui/views/background.h" 34 #include "ui/views/background.h"
36 35
37 namespace ash { 36 namespace ash {
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88 } 87 }
89 88
90 void OnNativeWidgetPaint(const ui::PaintContext& context) override { 89 void OnNativeWidgetPaint(const ui::PaintContext& context) override {
91 gfx::Rect local_window_bounds(GetWindowBoundsInScreen().size()); 90 gfx::Rect local_window_bounds(GetWindowBoundsInScreen().size());
92 ui::PaintRecorder recorder(context, local_window_bounds.size()); 91 ui::PaintRecorder recorder(context, local_window_bounds.size());
93 92
94 if (!MaterialDesignController::IsShelfMaterial()) { 93 if (!MaterialDesignController::IsShelfMaterial()) {
95 const gfx::ImageSkia& shelf_background(alignment_ == DOCKED_ALIGNMENT_LEFT 94 const gfx::ImageSkia& shelf_background(alignment_ == DOCKED_ALIGNMENT_LEFT
96 ? shelf_background_left_ 95 ? shelf_background_left_
97 : shelf_background_right_); 96 : shelf_background_right_);
98 SkPaint paint; 97 cc::PaintFlags paint;
99 paint.setAlpha(asset_background_alpha_); 98 paint.setAlpha(asset_background_alpha_);
100 recorder.canvas()->DrawImageInt( 99 recorder.canvas()->DrawImageInt(
101 shelf_background, 0, 0, shelf_background.width(), 100 shelf_background, 0, 0, shelf_background.width(),
102 shelf_background.height(), 101 shelf_background.height(),
103 alignment_ == DOCKED_ALIGNMENT_LEFT 102 alignment_ == DOCKED_ALIGNMENT_LEFT
104 ? local_window_bounds.width() - shelf_background.width() 103 ? local_window_bounds.width() - shelf_background.width()
105 : 0, 104 : 0,
106 0, shelf_background.width(), local_window_bounds.height(), false, 105 0, shelf_background.width(), local_window_bounds.height(), false,
107 paint); 106 paint);
108 recorder.canvas()->DrawImageInt( 107 recorder.canvas()->DrawImageInt(
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1378 const gfx::Rect& keyboard_bounds) { 1377 const gfx::Rect& keyboard_bounds) {
1379 // This bounds change will have caused a change to the Shelf which does not 1378 // This bounds change will have caused a change to the Shelf which does not
1380 // propagate automatically to this class, so manually recalculate bounds. 1379 // propagate automatically to this class, so manually recalculate bounds.
1381 Relayout(); 1380 Relayout();
1382 UpdateDockBounds(DockedWindowLayoutManagerObserver::KEYBOARD_BOUNDS_CHANGING); 1381 UpdateDockBounds(DockedWindowLayoutManagerObserver::KEYBOARD_BOUNDS_CHANGING);
1383 } 1382 }
1384 1383
1385 void DockedWindowLayoutManager::OnKeyboardClosed() {} 1384 void DockedWindowLayoutManager::OnKeyboardClosed() {}
1386 1385
1387 } // namespace ash 1386 } // namespace ash
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