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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/shelf/overflow_button.h" | 5 #include "ash/common/shelf/overflow_button.h" |
6 | 6 |
7 #include "ash/common/ash_constants.h" | 7 #include "ash/common/ash_constants.h" |
8 #include "ash/common/material_design/material_design_controller.h" | 8 #include "ash/common/material_design/material_design_controller.h" |
9 #include "ash/common/shelf/ink_drop_button_listener.h" | 9 #include "ash/common/shelf/ink_drop_button_listener.h" |
10 #include "ash/common/shelf/shelf_constants.h" | 10 #include "ash/common/shelf/shelf_constants.h" |
11 #include "ash/common/shelf/shelf_view.h" | 11 #include "ash/common/shelf/shelf_view.h" |
12 #include "ash/common/shelf/wm_shelf.h" | 12 #include "ash/common/shelf/wm_shelf.h" |
13 #include "ash/common/shelf/wm_shelf_util.h" | 13 #include "ash/common/shelf/wm_shelf_util.h" |
14 #include "ash/resources/vector_icons/vector_icons.h" | 14 #include "ash/resources/vector_icons/vector_icons.h" |
15 #include "base/memory/ptr_util.h" | 15 #include "base/memory/ptr_util.h" |
16 #include "grit/ash_resources.h" | 16 #include "grit/ash_resources.h" |
17 #include "grit/ash_strings.h" | 17 #include "grit/ash_strings.h" |
18 #include "third_party/skia/include/core/SkPaint.h" | |
19 #include "third_party/skia/include/core/SkPath.h" | 18 #include "third_party/skia/include/core/SkPath.h" |
20 #include "ui/base/l10n/l10n_util.h" | 19 #include "ui/base/l10n/l10n_util.h" |
21 #include "ui/base/resource/resource_bundle.h" | 20 #include "ui/base/resource/resource_bundle.h" |
22 #include "ui/gfx/canvas.h" | 21 #include "ui/gfx/canvas.h" |
23 #include "ui/gfx/image/image_skia_operations.h" | 22 #include "ui/gfx/image/image_skia_operations.h" |
24 #include "ui/gfx/paint_vector_icon.h" | 23 #include "ui/gfx/paint_vector_icon.h" |
25 #include "ui/gfx/skbitmap_operations.h" | 24 #include "ui/gfx/skbitmap_operations.h" |
26 #include "ui/gfx/skia_util.h" | 25 #include "ui/gfx/skia_util.h" |
27 #include "ui/gfx/transform.h" | 26 #include "ui/gfx/transform.h" |
28 #include "ui/views/animation/flood_fill_ink_drop_ripple.h" | 27 #include "ui/views/animation/flood_fill_ink_drop_ripple.h" |
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113 | 112 |
114 std::unique_ptr<views::InkDropMask> OverflowButton::CreateInkDropMask() const { | 113 std::unique_ptr<views::InkDropMask> OverflowButton::CreateInkDropMask() const { |
115 gfx::Insets insets = GetLocalBounds().InsetsFrom(CalculateButtonBounds()); | 114 gfx::Insets insets = GetLocalBounds().InsetsFrom(CalculateButtonBounds()); |
116 return base::MakeUnique<views::RoundRectInkDropMask>( | 115 return base::MakeUnique<views::RoundRectInkDropMask>( |
117 size(), insets, kOverflowButtonCornerRadius); | 116 size(), insets, kOverflowButtonCornerRadius); |
118 } | 117 } |
119 | 118 |
120 void OverflowButton::PaintBackground(gfx::Canvas* canvas, | 119 void OverflowButton::PaintBackground(gfx::Canvas* canvas, |
121 const gfx::Rect& bounds) { | 120 const gfx::Rect& bounds) { |
122 if (MaterialDesignController::IsShelfMaterial()) { | 121 if (MaterialDesignController::IsShelfMaterial()) { |
123 SkPaint background_paint; | 122 cc::PaintFlags background_paint; |
124 background_paint.setFlags(SkPaint::kAntiAlias_Flag); | 123 background_paint.setFlags(cc::PaintFlags::kAntiAlias_Flag); |
125 background_paint.setColor(SkColorSetA(kShelfBaseColor, background_alpha_)); | 124 background_paint.setColor(SkColorSetA(kShelfBaseColor, background_alpha_)); |
126 canvas->DrawRoundRect(bounds, kOverflowButtonCornerRadius, | 125 canvas->DrawRoundRect(bounds, kOverflowButtonCornerRadius, |
127 background_paint); | 126 background_paint); |
128 } else { | 127 } else { |
129 ResourceBundle& rb = ResourceBundle::GetSharedInstance(); | 128 ResourceBundle& rb = ResourceBundle::GetSharedInstance(); |
130 const gfx::ImageSkia* background = | 129 const gfx::ImageSkia* background = |
131 rb.GetImageNamed(NonMaterialBackgroundImageId()).ToImageSkia(); | 130 rb.GetImageNamed(NonMaterialBackgroundImageId()).ToImageSkia(); |
132 canvas->DrawImageInt(*background, bounds.x(), bounds.y()); | 131 canvas->DrawImageInt(*background, bounds.x(), bounds.y()); |
133 } | 132 } |
134 } | 133 } |
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198 bounds = | 197 bounds = |
199 gfx::Rect(bounds.x() + (bounds.width() - background->width()) / 2, | 198 gfx::Rect(bounds.x() + (bounds.width() - background->width()) / 2, |
200 bounds.y() + kShelfItemInset, background->width(), | 199 bounds.y() + kShelfItemInset, background->width(), |
201 background->height()); | 200 background->height()); |
202 } | 201 } |
203 } | 202 } |
204 return bounds; | 203 return bounds; |
205 } | 204 } |
206 | 205 |
207 } // namespace ash | 206 } // namespace ash |
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