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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PaintController_h | 5 #ifndef PaintController_h |
| 6 #define PaintController_h | 6 #define PaintController_h |
| 7 | 7 |
| 8 #include "platform/PlatformExport.h" | 8 #include "platform/PlatformExport.h" |
| 9 #include "platform/RuntimeEnabledFeatures.h" | 9 #include "platform/RuntimeEnabledFeatures.h" |
| 10 #include "platform/geometry/IntRect.h" | 10 #include "platform/geometry/IntRect.h" |
| 11 #include "platform/geometry/LayoutPoint.h" | 11 #include "platform/geometry/LayoutPoint.h" |
| 12 #include "platform/graphics/ContiguousContainer.h" | 12 #include "platform/graphics/ContiguousContainer.h" |
| 13 #include "platform/graphics/paint/DisplayItem.h" | 13 #include "platform/graphics/paint/DisplayItem.h" |
| 14 #include "platform/graphics/paint/DisplayItemList.h" | 14 #include "platform/graphics/paint/DisplayItemList.h" |
| 15 #include "platform/graphics/paint/PaintArtifact.h" | 15 #include "platform/graphics/paint/PaintArtifact.h" |
| 16 #include "platform/graphics/paint/PaintChunk.h" | 16 #include "platform/graphics/paint/PaintChunk.h" |
| 17 #include "platform/graphics/paint/PaintChunker.h" | 17 #include "platform/graphics/paint/PaintChunker.h" |
| 18 #include "platform/graphics/paint/RasterInvalidationTracking.h" | 18 #include "platform/graphics/paint/RasterInvalidationTracking.h" |
| 19 #include "platform/graphics/paint/Transform3DDisplayItem.h" | 19 #include "platform/graphics/paint/Transform3DDisplayItem.h" |
| 20 #include "third_party/skia/include/core/SkRefCnt.h" | 20 #include "third_party/skia/include/core/SkRefCnt.h" |
| 21 #include "wtf/Alignment.h" | 21 #include "wtf/Alignment.h" |
| 22 #include "wtf/Assertions.h" | 22 #include "wtf/Assertions.h" |
| 23 #include "wtf/HashMap.h" | 23 #include "wtf/HashMap.h" |
| 24 #include "wtf/HashSet.h" | 24 #include "wtf/HashSet.h" |
| 25 #include "wtf/PtrUtil.h" | 25 #include "wtf/PtrUtil.h" |
| 26 #include "wtf/Vector.h" | 26 #include "wtf/Vector.h" |
| 27 #include <memory> | 27 #include <memory> |
| 28 #include <utility> | 28 #include <utility> |
| 29 | 29 |
| 30 class SkPicture; | |
| 31 | |
| 32 namespace blink { | 30 namespace blink { |
| 33 | 31 |
| 34 static const size_t kInitialDisplayItemListCapacityBytes = 512; | 32 static const size_t kInitialDisplayItemListCapacityBytes = 512; |
| 35 | 33 |
| 36 template class RasterInvalidationTrackingMap<const PaintChunk>; | 34 template class RasterInvalidationTrackingMap<const PaintChunk>; |
| 37 | 35 |
| 38 // Responsible for processing display items as they are produced, and producing | 36 // Responsible for processing display items as they are produced, and producing |
| 39 // a final paint artifact when complete. This class includes logic for caching, | 37 // a final paint artifact when complete. This class includes logic for caching, |
| 40 // cache invalidation, and merging. | 38 // cache invalidation, and merging. |
| 41 class PLATFORM_EXPORT PaintController { | 39 class PLATFORM_EXPORT PaintController { |
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| 165 bool textPainted() const { return m_textPainted; } | 163 bool textPainted() const { return m_textPainted; } |
| 166 void setTextPainted() { m_textPainted = true; } | 164 void setTextPainted() { m_textPainted = true; } |
| 167 bool imagePainted() const { return m_imagePainted; } | 165 bool imagePainted() const { return m_imagePainted; } |
| 168 void setImagePainted() { m_imagePainted = true; } | 166 void setImagePainted() { m_imagePainted = true; } |
| 169 | 167 |
| 170 // Returns displayItemList added using createAndAppend() since beginning or | 168 // Returns displayItemList added using createAndAppend() since beginning or |
| 171 // the last commitNewDisplayItems(). Use with care. | 169 // the last commitNewDisplayItems(). Use with care. |
| 172 DisplayItemList& newDisplayItemList() { return m_newDisplayItemList; } | 170 DisplayItemList& newDisplayItemList() { return m_newDisplayItemList; } |
| 173 | 171 |
| 174 void appendDebugDrawingAfterCommit(const DisplayItemClient&, | 172 void appendDebugDrawingAfterCommit(const DisplayItemClient&, |
| 175 sk_sp<SkPicture>, | 173 sk_sp<PaintRecord>, |
| 176 const LayoutSize& offsetFromLayoutObject); | 174 const LayoutSize& offsetFromLayoutObject); |
| 177 | 175 |
| 178 void showDebugData() const { showDebugDataInternal(false); } | 176 void showDebugData() const { showDebugDataInternal(false); } |
| 179 #ifndef NDEBUG | 177 #ifndef NDEBUG |
| 180 void showDebugDataWithPictures() const { showDebugDataInternal(true); } | 178 void showDebugDataWithPictures() const { showDebugDataInternal(true); } |
| 181 #endif | 179 #endif |
| 182 | 180 |
| 183 #if DCHECK_IS_ON() | 181 #if DCHECK_IS_ON() |
| 184 void assertDisplayItemClientsAreLive(); | 182 void assertDisplayItemClientsAreLive(); |
| 185 | 183 |
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| 376 | 374 |
| 377 #if CHECK_DISPLAY_ITEM_CLIENT_ALIVENESS | 375 #if CHECK_DISPLAY_ITEM_CLIENT_ALIVENESS |
| 378 // A stack recording subsequence clients that are currently painting. | 376 // A stack recording subsequence clients that are currently painting. |
| 379 Vector<const DisplayItemClient*> m_currentSubsequenceClients; | 377 Vector<const DisplayItemClient*> m_currentSubsequenceClients; |
| 380 #endif | 378 #endif |
| 381 }; | 379 }; |
| 382 | 380 |
| 383 } // namespace blink | 381 } // namespace blink |
| 384 | 382 |
| 385 #endif // PaintController_h | 383 #endif // PaintController_h |
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