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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. |
| 3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> | 3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> |
| 4 * Copyright (C) 2007-2008 Torch Mobile, Inc. | 4 * Copyright (C) 2007-2008 Torch Mobile, Inc. |
| 5 * Copyright (C) 2013 Google, Inc. All rights reserved. | 5 * Copyright (C) 2013 Google, Inc. All rights reserved. |
| 6 * | 6 * |
| 7 * Redistribution and use in source and binary forms, with or without | 7 * Redistribution and use in source and binary forms, with or without |
| 8 * modification, are permitted provided that the following conditions | 8 * modification, are permitted provided that the following conditions |
| 9 * are met: | 9 * are met: |
| 10 * 1. Redistributions of source code must retain the above copyright | 10 * 1. Redistributions of source code must retain the above copyright |
| (...skipping 13 matching lines...) Expand all Loading... |
| 24 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 */ | 27 */ |
| 28 | 28 |
| 29 #ifndef Pattern_h | 29 #ifndef Pattern_h |
| 30 #define Pattern_h | 30 #define Pattern_h |
| 31 | 31 |
| 32 #include "platform/PlatformExport.h" | 32 #include "platform/PlatformExport.h" |
| 33 #include "platform/graphics/Image.h" | 33 #include "platform/graphics/Image.h" |
| 34 #include "platform/graphics/paint/PaintRecord.h" |
| 35 #include "platform/graphics/paint/PaintShader.h" |
| 34 #include "third_party/skia/include/core/SkRefCnt.h" | 36 #include "third_party/skia/include/core/SkRefCnt.h" |
| 35 | 37 |
| 36 #include "wtf/Noncopyable.h" | 38 #include "wtf/Noncopyable.h" |
| 37 #include "wtf/PassRefPtr.h" | 39 #include "wtf/PassRefPtr.h" |
| 38 #include "wtf/RefCounted.h" | 40 #include "wtf/RefCounted.h" |
| 39 | 41 |
| 40 class SkMatrix; | 42 class SkMatrix; |
| 41 class SkPaint; | |
| 42 class SkPicture; | |
| 43 | 43 |
| 44 namespace blink { | 44 namespace blink { |
| 45 | 45 |
| 46 class PLATFORM_EXPORT Pattern : public RefCounted<Pattern> { | 46 class PLATFORM_EXPORT Pattern : public RefCounted<Pattern> { |
| 47 WTF_MAKE_NONCOPYABLE(Pattern); | 47 WTF_MAKE_NONCOPYABLE(Pattern); |
| 48 | 48 |
| 49 public: | 49 public: |
| 50 enum RepeatMode { | 50 enum RepeatMode { |
| 51 RepeatModeX = 1 << 0, | 51 RepeatModeX = 1 << 0, |
| 52 RepeatModeY = 1 << 1, | 52 RepeatModeY = 1 << 1, |
| 53 | 53 |
| 54 RepeatModeNone = 0, | 54 RepeatModeNone = 0, |
| 55 RepeatModeXY = RepeatModeX | RepeatModeY | 55 RepeatModeXY = RepeatModeX | RepeatModeY |
| 56 }; | 56 }; |
| 57 | 57 |
| 58 static PassRefPtr<Pattern> createImagePattern(PassRefPtr<Image>, | 58 static PassRefPtr<Pattern> createImagePattern(PassRefPtr<Image>, |
| 59 RepeatMode = RepeatModeXY); | 59 RepeatMode = RepeatModeXY); |
| 60 static PassRefPtr<Pattern> createPicturePattern(sk_sp<SkPicture>, | 60 static PassRefPtr<Pattern> createPicturePattern(sk_sp<PaintRecord>, |
| 61 RepeatMode = RepeatModeXY); | 61 RepeatMode = RepeatModeXY); |
| 62 virtual ~Pattern(); | 62 virtual ~Pattern(); |
| 63 | 63 |
| 64 void applyToPaint(SkPaint&, const SkMatrix&); | 64 void applyToPaint(PaintFlags&, const SkMatrix&); |
| 65 | 65 |
| 66 bool isRepeatX() const { return m_repeatMode & RepeatModeX; } | 66 bool isRepeatX() const { return m_repeatMode & RepeatModeX; } |
| 67 bool isRepeatY() const { return m_repeatMode & RepeatModeY; } | 67 bool isRepeatY() const { return m_repeatMode & RepeatModeY; } |
| 68 bool isRepeatXY() const { return m_repeatMode == RepeatModeXY; } | 68 bool isRepeatXY() const { return m_repeatMode == RepeatModeXY; } |
| 69 | 69 |
| 70 virtual bool isTextureBacked() const { return false; } | 70 virtual bool isTextureBacked() const { return false; } |
| 71 | 71 |
| 72 protected: | 72 protected: |
| 73 virtual sk_sp<SkShader> createShader(const SkMatrix&) = 0; | 73 virtual sk_sp<PaintShader> createShader(const SkMatrix&) = 0; |
| 74 virtual bool isLocalMatrixChanged(const SkMatrix&) const; | 74 virtual bool isLocalMatrixChanged(const SkMatrix&) const; |
| 75 | 75 |
| 76 void adjustExternalMemoryAllocated(int64_t delta); | 76 void adjustExternalMemoryAllocated(int64_t delta); |
| 77 | 77 |
| 78 RepeatMode m_repeatMode; | 78 RepeatMode m_repeatMode; |
| 79 | 79 |
| 80 Pattern(RepeatMode, int64_t externalMemoryAllocated = 0); | 80 Pattern(RepeatMode, int64_t externalMemoryAllocated = 0); |
| 81 mutable sk_sp<SkShader> m_cachedShader; | 81 mutable sk_sp<PaintShader> m_cachedShader; |
| 82 | 82 |
| 83 private: | 83 private: |
| 84 int64_t m_externalMemoryAllocated; | 84 int64_t m_externalMemoryAllocated; |
| 85 }; | 85 }; |
| 86 | 86 |
| 87 } // namespace blink | 87 } // namespace blink |
| 88 | 88 |
| 89 #endif | 89 #endif |
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