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1 /* | 1 /* |
2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
4 * Copyright 2014 The Chromium Authors. All rights reserved. | 4 * Copyright 2014 The Chromium Authors. All rights reserved. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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23 | 23 |
24 #include "core/layout/svg/SVGLayoutSupport.h" | 24 #include "core/layout/svg/SVGLayoutSupport.h" |
25 #include "core/layout/svg/SVGResources.h" | 25 #include "core/layout/svg/SVGResources.h" |
26 #include "core/layout/svg/SVGResourcesCache.h" | 26 #include "core/layout/svg/SVGResourcesCache.h" |
27 #include "core/paint/SVGPaintContext.h" | 27 #include "core/paint/SVGPaintContext.h" |
28 #include "core/paint/TransformRecorder.h" | 28 #include "core/paint/TransformRecorder.h" |
29 #include "core/svg/SVGFitToViewBox.h" | 29 #include "core/svg/SVGFitToViewBox.h" |
30 #include "core/svg/SVGPatternElement.h" | 30 #include "core/svg/SVGPatternElement.h" |
31 #include "platform/graphics/GraphicsContext.h" | 31 #include "platform/graphics/GraphicsContext.h" |
32 #include "platform/graphics/paint/PaintController.h" | 32 #include "platform/graphics/paint/PaintController.h" |
| 33 #include "platform/graphics/paint/PaintRecord.h" |
33 #include "platform/graphics/paint/SkPictureBuilder.h" | 34 #include "platform/graphics/paint/SkPictureBuilder.h" |
34 #include "third_party/skia/include/core/SkPicture.h" | |
35 #include "wtf/PtrUtil.h" | 35 #include "wtf/PtrUtil.h" |
36 #include <memory> | 36 #include <memory> |
37 | 37 |
38 namespace blink { | 38 namespace blink { |
39 | 39 |
40 struct PatternData { | 40 struct PatternData { |
41 USING_FAST_MALLOC(PatternData); | 41 USING_FAST_MALLOC(PatternData); |
42 | 42 |
43 public: | 43 public: |
44 RefPtr<Pattern> pattern; | 44 RefPtr<Pattern> pattern; |
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180 break; | 180 break; |
181 if (linkedResource == expectedLayoutObject) | 181 if (linkedResource == expectedLayoutObject) |
182 return expectedLayoutObject; | 182 return expectedLayoutObject; |
183 contentLayoutObject = linkedResource; | 183 contentLayoutObject = linkedResource; |
184 } | 184 } |
185 // There was a cycle, just use this resource as the "content resource" even | 185 // There was a cycle, just use this resource as the "content resource" even |
186 // though it will be empty (have no children). | 186 // though it will be empty (have no children). |
187 return this; | 187 return this; |
188 } | 188 } |
189 | 189 |
190 sk_sp<SkPicture> LayoutSVGResourcePattern::asPicture( | 190 sk_sp<PaintRecord> LayoutSVGResourcePattern::asPicture( |
191 const FloatRect& tileBounds, | 191 const FloatRect& tileBounds, |
192 const AffineTransform& tileTransform) const { | 192 const AffineTransform& tileTransform) const { |
193 ASSERT(!m_shouldCollectPatternAttributes); | 193 ASSERT(!m_shouldCollectPatternAttributes); |
194 | 194 |
195 AffineTransform contentTransform; | 195 AffineTransform contentTransform; |
196 if (attributes().patternContentUnits() == | 196 if (attributes().patternContentUnits() == |
197 SVGUnitTypes::kSvgUnitTypeObjectboundingbox) | 197 SVGUnitTypes::kSvgUnitTypeObjectboundingbox) |
198 contentTransform = tileTransform; | 198 contentTransform = tileTransform; |
199 | 199 |
200 FloatRect bounds(FloatPoint(), tileBounds.size()); | 200 FloatRect bounds(FloatPoint(), tileBounds.size()); |
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211 *patternLayoutObject, tileTransform); | 211 *patternLayoutObject, tileTransform); |
212 for (LayoutObject* child = patternLayoutObject->firstChild(); child; | 212 for (LayoutObject* child = patternLayoutObject->firstChild(); child; |
213 child = child->nextSibling()) | 213 child = child->nextSibling()) |
214 SVGPaintContext::paintSubtree(pictureBuilder.context(), child); | 214 SVGPaintContext::paintSubtree(pictureBuilder.context(), child); |
215 } | 215 } |
216 | 216 |
217 return pictureBuilder.endRecording(); | 217 return pictureBuilder.endRecording(); |
218 } | 218 } |
219 | 219 |
220 } // namespace blink | 220 } // namespace blink |
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