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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/common/wm/dock/docked_window_layout_manager.h" | 5 #include "ash/common/wm/dock/docked_window_layout_manager.h" |
| 6 | 6 |
| 7 #include "ash/common/material_design/material_design_controller.h" | 7 #include "ash/common/material_design/material_design_controller.h" |
| 8 #include "ash/common/shelf/shelf_background_animator.h" | 8 #include "ash/common/shelf/shelf_background_animator.h" |
| 9 #include "ash/common/shelf/shelf_background_animator_observer.h" | 9 #include "ash/common/shelf/shelf_background_animator_observer.h" |
| 10 #include "ash/common/shelf/shelf_constants.h" | 10 #include "ash/common/shelf/shelf_constants.h" |
| 11 #include "ash/common/shelf/wm_shelf.h" | 11 #include "ash/common/shelf/wm_shelf.h" |
| 12 #include "ash/common/shelf/wm_shelf_observer.h" | 12 #include "ash/common/shelf/wm_shelf_observer.h" |
| 13 #include "ash/common/wm/overview/window_selector_controller.h" | 13 #include "ash/common/wm/overview/window_selector_controller.h" |
| 14 #include "ash/common/wm/window_animation_types.h" | 14 #include "ash/common/wm/window_animation_types.h" |
| 15 #include "ash/common/wm/window_parenting_utils.h" | 15 #include "ash/common/wm/window_parenting_utils.h" |
| 16 #include "ash/common/wm/window_resizer.h" | 16 #include "ash/common/wm/window_resizer.h" |
| 17 #include "ash/common/wm/window_state.h" | 17 #include "ash/common/wm/window_state.h" |
| 18 #include "ash/common/wm_lookup.h" | 18 #include "ash/common/wm_lookup.h" |
| 19 #include "ash/common/wm_shell.h" | 19 #include "ash/common/wm_shell.h" |
| 20 #include "ash/common/wm_window.h" | 20 #include "ash/common/wm_window.h" |
| 21 #include "ash/public/cpp/shell_window_ids.h" | 21 #include "ash/public/cpp/shell_window_ids.h" |
| 22 #include "ash/root_window_controller.h" | 22 #include "ash/root_window_controller.h" |
| 23 #include "base/auto_reset.h" | 23 #include "base/auto_reset.h" |
| 24 #include "base/metrics/histogram.h" | 24 #include "base/metrics/histogram.h" |
| 25 #include "grit/ash_resources.h" | 25 #include "grit/ash_resources.h" |
| 26 #include "third_party/skia/include/core/SkColor.h" | 26 #include "third_party/skia/include/core/SkColor.h" |
| 27 #include "third_party/skia/include/core/SkPaint.h" | |
| 28 #include "ui/base/resource/resource_bundle.h" | 27 #include "ui/base/resource/resource_bundle.h" |
| 29 #include "ui/compositor/paint_recorder.h" | 28 #include "ui/compositor/paint_recorder.h" |
| 30 #include "ui/compositor/scoped_layer_animation_settings.h" | 29 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 31 #include "ui/display/display.h" | 30 #include "ui/display/display.h" |
| 32 #include "ui/display/screen.h" | 31 #include "ui/display/screen.h" |
| 33 #include "ui/gfx/canvas.h" | 32 #include "ui/gfx/canvas.h" |
| 34 #include "ui/gfx/image/image_skia_operations.h" | 33 #include "ui/gfx/image/image_skia_operations.h" |
| 35 #include "ui/views/background.h" | 34 #include "ui/views/background.h" |
| 36 | 35 |
| 37 namespace ash { | 36 namespace ash { |
| (...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 88 } | 87 } |
| 89 | 88 |
| 90 void OnNativeWidgetPaint(const ui::PaintContext& context) override { | 89 void OnNativeWidgetPaint(const ui::PaintContext& context) override { |
| 91 gfx::Rect local_window_bounds(GetWindowBoundsInScreen().size()); | 90 gfx::Rect local_window_bounds(GetWindowBoundsInScreen().size()); |
| 92 ui::PaintRecorder recorder(context, local_window_bounds.size()); | 91 ui::PaintRecorder recorder(context, local_window_bounds.size()); |
| 93 | 92 |
| 94 if (!MaterialDesignController::IsShelfMaterial()) { | 93 if (!MaterialDesignController::IsShelfMaterial()) { |
| 95 const gfx::ImageSkia& shelf_background(alignment_ == DOCKED_ALIGNMENT_LEFT | 94 const gfx::ImageSkia& shelf_background(alignment_ == DOCKED_ALIGNMENT_LEFT |
| 96 ? shelf_background_left_ | 95 ? shelf_background_left_ |
| 97 : shelf_background_right_); | 96 : shelf_background_right_); |
| 98 SkPaint paint; | 97 cc::PaintFlags paint; |
| 99 paint.setAlpha(asset_background_alpha_); | 98 paint.setAlpha(asset_background_alpha_); |
| 100 recorder.canvas()->DrawImageInt( | 99 recorder.canvas()->DrawImageInt( |
| 101 shelf_background, 0, 0, shelf_background.width(), | 100 shelf_background, 0, 0, shelf_background.width(), |
| 102 shelf_background.height(), | 101 shelf_background.height(), |
| 103 alignment_ == DOCKED_ALIGNMENT_LEFT | 102 alignment_ == DOCKED_ALIGNMENT_LEFT |
| 104 ? local_window_bounds.width() - shelf_background.width() | 103 ? local_window_bounds.width() - shelf_background.width() |
| 105 : 0, | 104 : 0, |
| 106 0, shelf_background.width(), local_window_bounds.height(), false, | 105 0, shelf_background.width(), local_window_bounds.height(), false, |
| 107 paint); | 106 paint); |
| 108 recorder.canvas()->DrawImageInt( | 107 recorder.canvas()->DrawImageInt( |
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| 1378 const gfx::Rect& keyboard_bounds) { | 1377 const gfx::Rect& keyboard_bounds) { |
| 1379 // This bounds change will have caused a change to the Shelf which does not | 1378 // This bounds change will have caused a change to the Shelf which does not |
| 1380 // propagate automatically to this class, so manually recalculate bounds. | 1379 // propagate automatically to this class, so manually recalculate bounds. |
| 1381 Relayout(); | 1380 Relayout(); |
| 1382 UpdateDockBounds(DockedWindowLayoutManagerObserver::KEYBOARD_BOUNDS_CHANGING); | 1381 UpdateDockBounds(DockedWindowLayoutManagerObserver::KEYBOARD_BOUNDS_CHANGING); |
| 1383 } | 1382 } |
| 1384 | 1383 |
| 1385 void DockedWindowLayoutManager::OnKeyboardClosed() {} | 1384 void DockedWindowLayoutManager::OnKeyboardClosed() {} |
| 1386 | 1385 |
| 1387 } // namespace ash | 1386 } // namespace ash |
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