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Side by Side Diff: ui/views/controls/button/label_button_border.cc

Issue 2640983002: Rename paint data structures (Closed)
Patch Set: Rebase Created 3 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/controls/button/label_button_border.h" 5 #include "ui/views/controls/button/label_button_border.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "third_party/skia/include/core/SkPaint.h" 8 #include "cc/paint/paint_flags.h"
9 #include "ui/base/resource/resource_bundle.h" 9 #include "ui/base/resource/resource_bundle.h"
10 #include "ui/gfx/animation/animation.h" 10 #include "ui/gfx/animation/animation.h"
11 #include "ui/gfx/canvas.h" 11 #include "ui/gfx/canvas.h"
12 #include "ui/gfx/geometry/rect.h" 12 #include "ui/gfx/geometry/rect.h"
13 #include "ui/gfx/skia_util.h" 13 #include "ui/gfx/skia_util.h"
14 #include "ui/gfx/sys_color_change_listener.h" 14 #include "ui/gfx/sys_color_change_listener.h"
15 #include "ui/native_theme/native_theme.h" 15 #include "ui/native_theme/native_theme.h"
16 #include "ui/resources/grit/ui_resources.h" 16 #include "ui/resources/grit/ui_resources.h"
17 #include "ui/views/border.h" 17 #include "ui/views/border.h"
18 #include "ui/views/controls/button/label_button.h" 18 #include "ui/views/controls/button/label_button.h"
(...skipping 116 matching lines...) Expand 10 before | Expand all | Expand 10 after
135 ui::NativeTheme::ExtraParams extra; 135 ui::NativeTheme::ExtraParams extra;
136 const gfx::Animation* animation = native_theme_delegate->GetThemeAnimation(); 136 const gfx::Animation* animation = native_theme_delegate->GetThemeAnimation();
137 ui::NativeTheme::State state = native_theme_delegate->GetThemeState(&extra); 137 ui::NativeTheme::State state = native_theme_delegate->GetThemeState(&extra);
138 138
139 if (animation && animation->is_animating()) { 139 if (animation && animation->is_animating()) {
140 // Linearly interpolate background and foreground painters during animation. 140 // Linearly interpolate background and foreground painters during animation.
141 uint8_t fg_alpha = 141 uint8_t fg_alpha =
142 static_cast<uint8_t>(animation->CurrentValueBetween(0, 255)); 142 static_cast<uint8_t>(animation->CurrentValueBetween(0, 255));
143 143
144 const SkRect sk_rect = gfx::RectToSkRect(rect); 144 const SkRect sk_rect = gfx::RectToSkRect(rect);
145 SkAutoCanvasRestore auto_restore(canvas->sk_canvas(), false); 145 cc::PaintCanvasAutoRestore auto_restore(canvas->sk_canvas(), false);
146 canvas->sk_canvas()->saveLayer(&sk_rect, nullptr); 146 canvas->sk_canvas()->saveLayer(&sk_rect, nullptr);
147 147
148 { 148 {
149 // First, modulate the background by 1 - alpha. 149 // First, modulate the background by 1 - alpha.
150 SkAutoCanvasRestore auto_restore(canvas->sk_canvas(), false); 150 cc::PaintCanvasAutoRestore auto_restore(canvas->sk_canvas(), false);
151 canvas->sk_canvas()->saveLayerAlpha(&sk_rect, 255 - fg_alpha); 151 canvas->sk_canvas()->saveLayerAlpha(&sk_rect, 255 - fg_alpha);
152 state = native_theme_delegate->GetBackgroundThemeState(&extra); 152 state = native_theme_delegate->GetBackgroundThemeState(&extra);
153 PaintHelper(this, canvas, state, rect, extra); 153 PaintHelper(this, canvas, state, rect, extra);
154 } 154 }
155 155
156 // Then modulate the foreground by alpha, and blend using kPlus_Mode. 156 // Then modulate the foreground by alpha, and blend using kPlus_Mode.
157 SkPaint paint; 157 cc::PaintFlags paint;
158 paint.setAlpha(fg_alpha); 158 paint.setAlpha(fg_alpha);
159 paint.setBlendMode(SkBlendMode::kPlus); 159 paint.setBlendMode(SkBlendMode::kPlus);
160 canvas->sk_canvas()->saveLayer(&sk_rect, &paint); 160 canvas->sk_canvas()->saveLayer(&sk_rect, &paint);
161 state = native_theme_delegate->GetForegroundThemeState(&extra); 161 state = native_theme_delegate->GetForegroundThemeState(&extra);
162 PaintHelper(this, canvas, state, rect, extra); 162 PaintHelper(this, canvas, state, rect, extra);
163 } else { 163 } else {
164 PaintHelper(this, canvas, state, rect, extra); 164 PaintHelper(this, canvas, state, rect, extra);
165 } 165 }
166 } 166 }
167 167
(...skipping 13 matching lines...) Expand all
181 return painters_[focused ? 1 : 0][state].get(); 181 return painters_[focused ? 1 : 0][state].get();
182 } 182 }
183 183
184 void LabelButtonAssetBorder::SetPainter(bool focused, 184 void LabelButtonAssetBorder::SetPainter(bool focused,
185 Button::ButtonState state, 185 Button::ButtonState state,
186 std::unique_ptr<Painter> painter) { 186 std::unique_ptr<Painter> painter) {
187 painters_[focused ? 1 : 0][state] = std::move(painter); 187 painters_[focused ? 1 : 0][state] = std::move(painter);
188 } 188 }
189 189
190 } // namespace views 190 } // namespace views
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