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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "platform/graphics/PicturePattern.h" | 5 #include "platform/graphics/PicturePattern.h" |
6 | 6 |
| 7 #include "platform/graphics/paint/PaintFlags.h" |
| 8 #include "platform/graphics/paint/PaintRecord.h" |
| 9 #include "platform/graphics/paint/PaintShader.h" |
7 #include "platform/graphics/skia/SkiaUtils.h" | 10 #include "platform/graphics/skia/SkiaUtils.h" |
8 #include "third_party/skia/include/core/SkPicture.h" | |
9 #include "third_party/skia/include/core/SkShader.h" | |
10 | 11 |
11 namespace blink { | 12 namespace blink { |
12 | 13 |
13 PassRefPtr<PicturePattern> PicturePattern::create(sk_sp<SkPicture> picture, | 14 PassRefPtr<PicturePattern> PicturePattern::create(sk_sp<PaintRecord> picture, |
14 RepeatMode repeatMode) { | 15 RepeatMode repeatMode) { |
15 return adoptRef(new PicturePattern(std::move(picture), repeatMode)); | 16 return adoptRef(new PicturePattern(std::move(picture), repeatMode)); |
16 } | 17 } |
17 | 18 |
18 PicturePattern::PicturePattern(sk_sp<SkPicture> picture, RepeatMode mode) | 19 PicturePattern::PicturePattern(sk_sp<PaintRecord> picture, RepeatMode mode) |
19 : Pattern(mode), m_tilePicture(std::move(picture)) { | 20 : Pattern(mode), m_tilePicture(std::move(picture)) { |
20 // All current clients use RepeatModeXY, so we only support this mode for now. | 21 // All current clients use RepeatModeXY, so we only support this mode for now. |
21 ASSERT(isRepeatXY()); | 22 ASSERT(isRepeatXY()); |
22 | 23 |
23 // FIXME: we don't have a good way to account for DL memory utilization. | 24 // FIXME: we don't have a good way to account for DL memory utilization. |
24 } | 25 } |
25 | 26 |
26 PicturePattern::~PicturePattern() {} | 27 PicturePattern::~PicturePattern() {} |
27 | 28 |
28 sk_sp<SkShader> PicturePattern::createShader(const SkMatrix& localMatrix) { | 29 sk_sp<PaintShader> PicturePattern::createShader(const SkMatrix& localMatrix) { |
29 SkRect tileBounds = m_tilePicture->cullRect(); | 30 SkRect tileBounds = m_tilePicture->cullRect(); |
30 | 31 |
31 return SkShader::MakePictureShader(m_tilePicture, SkShader::kRepeat_TileMode, | 32 return MakePaintShaderRecord(m_tilePicture, SkShader::kRepeat_TileMode, |
32 SkShader::kRepeat_TileMode, &localMatrix, | 33 SkShader::kRepeat_TileMode, &localMatrix, |
33 &tileBounds); | 34 &tileBounds); |
34 } | 35 } |
35 | 36 |
36 } // namespace blink | 37 } // namespace blink |
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