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Side by Side Diff: third_party/WebKit/Source/platform/graphics/ImageBufferSurface.cpp

Issue 2640983002: Rename paint data structures (Closed)
Patch Set: Rebase Created 3 years, 10 months ago
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1 /* 1 /*
2 * Copyright (c) 2013, Google Inc. All rights reserved. 2 * Copyright (c) 2013, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 18 matching lines...) Expand all
29 */ 29 */
30 30
31 #include "platform/graphics/ImageBufferSurface.h" 31 #include "platform/graphics/ImageBufferSurface.h"
32 32
33 #include "platform/graphics/GraphicsContext.h" 33 #include "platform/graphics/GraphicsContext.h"
34 #include "platform/graphics/ImageBuffer.h" 34 #include "platform/graphics/ImageBuffer.h"
35 #include "platform/graphics/StaticBitmapImage.h" 35 #include "platform/graphics/StaticBitmapImage.h"
36 #include "third_party/skia/include/core/SkColorSpace.h" 36 #include "third_party/skia/include/core/SkColorSpace.h"
37 #include "third_party/skia/include/core/SkImage.h" 37 #include "third_party/skia/include/core/SkImage.h"
38 38
39 class SkPicture;
40 39
41 namespace blink { 40 namespace blink {
42 41
43 ImageBufferSurface::ImageBufferSurface(const IntSize& size, 42 ImageBufferSurface::ImageBufferSurface(const IntSize& size,
44 OpacityMode opacityMode, 43 OpacityMode opacityMode,
45 sk_sp<SkColorSpace> colorSpace, 44 sk_sp<SkColorSpace> colorSpace,
46 SkColorType colorType) 45 SkColorType colorType)
47 : m_opacityMode(opacityMode), 46 : m_opacityMode(opacityMode),
48 m_size(size), 47 m_size(size),
49 m_colorSpace(colorSpace), 48 m_colorSpace(colorSpace),
50 m_colorType(colorType) { 49 m_colorType(colorType) {
51 setIsHidden(false); 50 setIsHidden(false);
52 } 51 }
53 52
54 ImageBufferSurface::~ImageBufferSurface() {} 53 ImageBufferSurface::~ImageBufferSurface() {}
55 54
56 sk_sp<SkPicture> ImageBufferSurface::getPicture() { 55 sk_sp<PaintRecord> ImageBufferSurface::getPicture() {
57 return nullptr; 56 return nullptr;
58 } 57 }
59 58
60 void ImageBufferSurface::clear() { 59 void ImageBufferSurface::clear() {
61 // Clear the background transparent or opaque, as required. It would be nice 60 // Clear the background transparent or opaque, as required. It would be nice
62 // if this wasn't required, but the canvas is currently filled with the magic 61 // if this wasn't required, but the canvas is currently filled with the magic
63 // transparency color. Can we have another way to manage this? 62 // transparency color. Can we have another way to manage this?
64 if (isValid()) { 63 if (isValid()) {
65 if (m_opacityMode == Opaque) { 64 if (m_opacityMode == Opaque) {
66 canvas()->clear(SK_ColorBLACK); 65 canvas()->clear(SK_ColorBLACK);
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90 89
91 bool ImageBufferSurface::writePixels(const SkImageInfo& origInfo, 90 bool ImageBufferSurface::writePixels(const SkImageInfo& origInfo,
92 const void* pixels, 91 const void* pixels,
93 size_t rowBytes, 92 size_t rowBytes,
94 int x, 93 int x,
95 int y) { 94 int y) {
96 return canvas()->writePixels(origInfo, pixels, rowBytes, x, y); 95 return canvas()->writePixels(origInfo, pixels, rowBytes, x, y);
97 } 96 }
98 97
99 } // namespace blink 98 } // namespace blink
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