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Side by Side Diff: third_party/WebKit/Source/platform/graphics/Image.cpp

Issue 2640983002: Rename paint data structures (Closed)
Patch Set: Rebase Created 3 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) 2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. 3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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29 #include "platform/Length.h" 29 #include "platform/Length.h"
30 #include "platform/PlatformInstrumentation.h" 30 #include "platform/PlatformInstrumentation.h"
31 #include "platform/RuntimeEnabledFeatures.h" 31 #include "platform/RuntimeEnabledFeatures.h"
32 #include "platform/SharedBuffer.h" 32 #include "platform/SharedBuffer.h"
33 #include "platform/geometry/FloatPoint.h" 33 #include "platform/geometry/FloatPoint.h"
34 #include "platform/geometry/FloatRect.h" 34 #include "platform/geometry/FloatRect.h"
35 #include "platform/geometry/FloatSize.h" 35 #include "platform/geometry/FloatSize.h"
36 #include "platform/graphics/BitmapImage.h" 36 #include "platform/graphics/BitmapImage.h"
37 #include "platform/graphics/DeferredImageDecoder.h" 37 #include "platform/graphics/DeferredImageDecoder.h"
38 #include "platform/graphics/GraphicsContext.h" 38 #include "platform/graphics/GraphicsContext.h"
39 #include "platform/graphics/paint/PaintRecorder.h"
40 #include "platform/graphics/paint/PaintShader.h"
39 #include "platform/instrumentation/tracing/TraceEvent.h" 41 #include "platform/instrumentation/tracing/TraceEvent.h"
40 #include "platform/network/mime/MIMETypeRegistry.h" 42 #include "platform/network/mime/MIMETypeRegistry.h"
41 #include "public/platform/Platform.h" 43 #include "public/platform/Platform.h"
42 #include "public/platform/WebData.h" 44 #include "public/platform/WebData.h"
43 #include "third_party/skia/include/core/SkCanvas.h"
44 #include "third_party/skia/include/core/SkImage.h" 45 #include "third_party/skia/include/core/SkImage.h"
45 #include "third_party/skia/include/core/SkPictureRecorder.h"
46 #include "wtf/StdLibExtras.h" 46 #include "wtf/StdLibExtras.h"
47 47
48 #include <math.h> 48 #include <math.h>
49 #include <tuple> 49 #include <tuple>
50 50
51 namespace blink { 51 namespace blink {
52 52
53 Image::Image(ImageObserver* observer) 53 Image::Image(ImageObserver* observer)
54 : m_imageObserver(observer), m_imageObserverDisabled(false) {} 54 : m_imageObserver(observer), m_imageObserverDisabled(false) {}
55 55
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215 } else { 215 } else {
216 drawPattern(ctxt, srcRect, tileScaleFactor, patternPhase, op, dstRect, 216 drawPattern(ctxt, srcRect, tileScaleFactor, patternPhase, op, dstRect,
217 spacing); 217 spacing);
218 } 218 }
219 219
220 startAnimation(); 220 startAnimation();
221 } 221 }
222 222
223 namespace { 223 namespace {
224 224
225 sk_sp<SkShader> createPatternShader(const SkImage* image, 225 sk_sp<PaintShader> createPatternShader(const SkImage* image,
226 const SkMatrix& shaderMatrix, 226 const SkMatrix& shaderMatrix,
227 const SkPaint& paint, 227 const SkPaint& paint,
228 const FloatSize& spacing, 228 const FloatSize& spacing,
229 SkShader::TileMode tmx, 229 SkShader::TileMode tmx,
230 SkShader::TileMode tmy) { 230 SkShader::TileMode tmy) {
231 if (spacing.isZero()) 231 if (spacing.isZero())
232 return image->makeShader(tmx, tmy, &shaderMatrix); 232 return MakePaintShaderImage(image, tmx, tmy, &shaderMatrix);
233 233
234 // Arbitrary tiling is currently only supported for SkPictureShader, so we use 234 // Arbitrary tiling is currently only supported for SkPictureShader, so we use
235 // that instead of a plain bitmap shader to implement spacing. 235 // that instead of a plain bitmap shader to implement spacing.
236 const SkRect tileRect = SkRect::MakeWH(image->width() + spacing.width(), 236 const SkRect tileRect = SkRect::MakeWH(image->width() + spacing.width(),
237 image->height() + spacing.height()); 237 image->height() + spacing.height());
238 238
239 SkPictureRecorder recorder; 239 PaintRecorder recorder;
240 SkCanvas* canvas = recorder.beginRecording(tileRect); 240 PaintCanvas* canvas = recorder.beginRecording(tileRect);
241 canvas->drawImage(image, 0, 0, &paint); 241 canvas->drawImage(image, 0, 0, &paint);
242 242
243 return SkShader::MakePictureShader(recorder.finishRecordingAsPicture(), tmx, 243 return MakePaintShaderRecord(recorder.finishRecordingAsPicture(), tmx, tmy,
244 tmy, &shaderMatrix, nullptr); 244 &shaderMatrix, nullptr);
245 } 245 }
246 246
247 SkShader::TileMode computeTileMode(float left, 247 SkShader::TileMode computeTileMode(float left,
248 float right, 248 float right,
249 float min, 249 float min,
250 float max) { 250 float max) {
251 DCHECK(left < right); 251 DCHECK(left < right);
252 return left >= min && right <= max ? SkShader::kClamp_TileMode 252 return left >= min && right <= max ? SkShader::kClamp_TileMode
253 : SkShader::kRepeat_TileMode; 253 : SkShader::kRepeat_TileMode;
254 } 254 }
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297 297
298 const FloatSize tileSize( 298 const FloatSize tileSize(
299 image->width() * scale.width() + repeatSpacing.width(), 299 image->width() * scale.width() + repeatSpacing.width(),
300 image->height() * scale.height() + repeatSpacing.height()); 300 image->height() * scale.height() + repeatSpacing.height());
301 const auto tmx = computeTileMode(destRect.x(), destRect.maxX(), adjustedX, 301 const auto tmx = computeTileMode(destRect.x(), destRect.maxX(), adjustedX,
302 adjustedX + tileSize.width()); 302 adjustedX + tileSize.width());
303 const auto tmy = computeTileMode(destRect.y(), destRect.maxY(), adjustedY, 303 const auto tmy = computeTileMode(destRect.y(), destRect.maxY(), adjustedY,
304 adjustedY + tileSize.height()); 304 adjustedY + tileSize.height());
305 305
306 { 306 {
307 SkPaint paint = context.fillPaint(); 307 PaintFlags paint = context.fillPaint();
308 paint.setColor(SK_ColorBLACK); 308 paint.setColor(SK_ColorBLACK);
309 paint.setBlendMode(compositeOp); 309 paint.setBlendMode(compositeOp);
310 paint.setFilterQuality( 310 paint.setFilterQuality(
311 context.computeFilterQuality(this, destRect, normSrcRect)); 311 context.computeFilterQuality(this, destRect, normSrcRect));
312 paint.setAntiAlias(context.shouldAntialias()); 312 paint.setAntiAlias(context.shouldAntialias());
313 paint.setShader( 313 paint.setShader(
314 createPatternShader(image.get(), localMatrix, paint, 314 createPatternShader(image.get(), localMatrix, paint,
315 FloatSize(repeatSpacing.width() / scale.width(), 315 FloatSize(repeatSpacing.width() / scale.width(),
316 repeatSpacing.height() / scale.height()), 316 repeatSpacing.height() / scale.height()),
317 tmx, tmy)); 317 tmx, tmy));
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374 FloatRect subset = dest; 374 FloatRect subset = dest;
375 subset.setX((dest.x() - tile.x()) / scale.width()); 375 subset.setX((dest.x() - tile.x()) / scale.width());
376 subset.setY((dest.y() - tile.y()) / scale.height()); 376 subset.setY((dest.y() - tile.y()) / scale.height());
377 subset.setWidth(dest.width() / scale.width()); 377 subset.setWidth(dest.width() / scale.width());
378 subset.setHeight(dest.height() / scale.height()); 378 subset.setHeight(dest.height() / scale.height());
379 379
380 return subset; 380 return subset;
381 } 381 }
382 382
383 } // namespace blink 383 } // namespace blink
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